Dungeon Crawl Stone Soup version 0.35-a0-332-gb14e334c73 (webtiles) character file. Game seed: 15863256756439219983 (classic levelgen) 464 Amnesiac the Magician (level 7, -3/45 HPs) Began as a Djinni Conjurer on May 1, 2026. Slain by a centaur ... wielding a +0 flail (11 damage) ... on level 5 of the Dungeon. The game lasted 00:05:39 (3018 turns). Amnesiac the Magician (Djinni Conjurer) Turns: 3018, Time: 00:05:39 Health: -3/45 AC: 3 Str: 6 XL: 7 Next: 29% Gold: 160 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + + (20%) g - staff of fire rCold . . . (100%) d - orb {Glass} rNeg . . . (100%) a - +0 robe rPois ∞ (0%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of protection from cold Stlth ++ (no ring) HPRegen 0.27/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons e - a +0 trident of venom Armour a - a +0 robe (worn) c - a +0 helmet (worn) d - an orb of glass (worn) Magical Staves g - a staff of fire (weapon) Jewellery b - a ring of protection from cold (worn) Wands a - a wand of flame (20) Scrolls c - 3 scrolls of identify {!r, unknown} e - a scroll of noise {!r, unknown} h - a scroll of blinking {!r, unknown} j - a scroll of fog {!r, unknown} m - a scroll of fear {!r, unknown} q - a scroll of vulnerability {!r, unknown} Potions d - 3 potions of curing {!q, unknown} f - 2 potions of magic {!q, unknown} k - 2 potions of attraction {!q, unknown} l - a potion of cancellation {!q, unknown} n - 2 potions of lignification {!q, unknown} o - a potion of brilliance {!q, unknown} p - 2 potions of enlightenment {!q, unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Forgecraft + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 7% 4 c - Static Discharge Conj/Air 66% 3-6/arc 1% 2 d - Slow Hex 100% N/A 1% 1 e - Searing Ray Conj 66% 2d6 1% 2 f - Construct Spike Laun Frge 66% 2d5 1% 2 w - Fulminant Prism Conj/Alch 16% 3d11 7% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The iguana is moderately wounded. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the iguana! You kill the iguana! * * * LOW HITPOINT WARNING * * * You hear a shout! x2 You start resting. You encounter an adder. The adder hisses angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (100% to hit) The magic dart hits the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You start resting. Your magical contamination has completely faded away. You start resting. A centaur comes into view. You start resting. A centaur comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur, wielding a +0 flail and carrying a +0 shortbow (wandering, hasn't noticed you, 100% to hit) The magic dart hits the centaur. The centaur is lightly wounded. The centaur shouts! The centaur unwields a +0 flail. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You start resting. A centaur comes into view. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur unwields a +0 shortbow. The centaur wields a +0 flail. The centaur completely misses you. The centaur kicks you but does no damage. The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the centaur. The centaur is moderately wounded. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 flail and carrying a +0 shortbow (moderately wounded, 88% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur closely misses you. x2; The centaur hits you with a +0 flail! You die... ## ###.### ###..... #.....# ##.....# ..## ##.....#### #....#†....†#..# #......##...c####.#.. #......###.@.<....... ##.##......##........ # #..#...##....#... #..#.####..### . #.....# ##.. #.....#. ... ....####. ...# .#... .# .... .... ## You could see a centaur. Vanquished Creatures An ogre (D:3) A gnoll sergeant (D:5) A jelly (D:4) A drude (D:5) Jessica (D:2) A sleepcap (D:4) 3 iguanas 4 adders A gnoll (D:5) A shadow imp (D:5) 5 dart slugs An orc (D:3) 3 ribbon worms 6 hobgoblins 4 jackals (D:3) 4 quokkas 7 ball pythons 5 bats 6 endoplasms 5 frilled lizards 17 goblins 8 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Amnesiac set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 669 | D:1 | Reached XP level 3. HP: 15/25 MP: 0/0 669 | D:1 | Learned a level 1 spell: Slow 1004 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1040 | D:2 | Encountered Jessica 1044 | D:2 | Killed Jessica 1708 | D:3 | Reached XP level 5. HP: 34/35 MP: 0/0 1708 | D:3 | Learned a level 2 spell: Static Discharge 1791 | D:3 | Encountered an ogre 1801 | D:3 | Killed an ogre 1802 | D:3 | Reached skill level 5 in Spellcasting 1802 | D:3 | Reached skill level 5 in Conjurations 1802 | D:3 | Reached skill level 5 in Hexes 1802 | D:3 | Reached skill level 5 in Summonings 1802 | D:3 | Reached skill level 5 in Necromancy 1802 | D:3 | Reached skill level 5 in Translocations 1802 | D:3 | Reached skill level 5 in Forgecraft 1802 | D:3 | Reached skill level 5 in Fire Magic 1802 | D:3 | Reached skill level 5 in Ice Magic 1802 | D:3 | Reached skill level 5 in Air Magic 1802 | D:3 | Reached skill level 5 in Earth Magic 1802 | D:3 | Reached skill level 5 in Alchemy 2082 | D:4 | Reached XP level 6. HP: 29/40 MP: 0/0 2739 | D:5 | Entered Level 5 of the Dungeon 2860 | D:5 | Reached XP level 7. HP: 35/45 MP: 0/0 2860 | D:5 | Learned a level 2 spell: Construct Spike Launcher 3018 | D:5 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners D:2: layout_basic, corexii_leaking_fountain, minmay_tetromino_s4, uniq_jessica D:3: layout_basic, minmay_ogre_servants D:4: layout_rooms D:5: layout_cave_pools, mainiacjoe_overflow_alcove_1, serial_gnoll_camp, gnoll_camp_mini_loothouse, gnoll_camp_mini_hut, gnoll_camp_huts_moat, gnoll_camp_mini_house Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.3 Conjurations | 4 5 6 | 6.3 Hexes | 4 5 6 | 6.3 Summonings | 4 5 6 | 6.3 Necromancy | 4 5 6 | 6.3 Translocations | 4 5 6 | 6.3 Forgecraft | 4 5 6 | 6.3 Fire Magic | 4 5 6 | 6.3 Ice Magic | 4 5 6 | 6.3 Air Magic | 4 5 6 | 6.3 Earth Magic | 4 5 6 | 6.3 Alchemy | 4 5 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Unarmed | | 1 | || 1 Cast: Magic Dart | 71 | 56 | 3 || 130 Searing Ray | 4 | | 1 || 5 Static Discharge | | 8 | || 8 Iskenderun's Myst | | 14 | 4 || 18 Fulminant Prism | | 5 | 1 || 6 Armour: Robe | 5 | 10 | 9 || 24 Dodge: Dodged | 2 | 4 | 8 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3017 | 2946 | 71 | 441 | 2030 | 5 | 603.4 | Dungeon | 3017 | 2946 | 71 | 441 | 2030 | 5 | 603.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 786 daAuts D:4: 783 daAuts D:1: 772 daAuts D:2: 510 daAuts D:5: 164 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+