Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (webtiles) character file. Game seed: 3497275319916428044 (classic levelgen) 37 Amnesiac the Digger (level 3, 21/26 HPs) Began as a Revenant Earth Elementalist on Jan 5, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:43 (516 turns). Amnesiac the Digger (Revenant Earth Elementalist) Turns: 516, Time: 00:01:44 Health: 21/26 AC: 2 Str: 13 XL: 3 Next: 23% Magic: 2/6 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 9 Spells: 5/7 levels left rFire . . . (100%) a - +0 dagger (protect) rCold + . . (50%) (no offhand) rNeg + + + (0%) d - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws, accursed a: Enkindle (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger of protection (weapon) Armour d - a +0 robe (worn) Jewellery c - an amulet of the acrobat (worn) Scrolls c - a scroll of enchant weapon {!r, unknown} d - a scroll of enchant armour {!r, unknown} e - a scroll of fear {!r, unknown} h - a scroll of blinking {!r, unknown} Potions g - a potion of magic {!q} f - a potion of lignification {!q, unknown} Skills: - Level 1.7 Dodging - Level 2.1 Stealth + Level 2.5 Spellcasting - Level 0.8 Conjurations * Level 4.3 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 3% 1 b - Kinetic Grapnel Frge 4% 1d4 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 14% N/A 11% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Tukima's Dance Hex 1% N/A 56% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 3% N/A 67% 4 Ignite Poison Fire/Alch 1% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History You pick up a parchment of Tukima's Dance and begin reading... You add the spell Tukima's Dance to your library. f - a golden potion {!q} Magic restored. h - a scroll labelled LOJIQOT XOTUIP {!r} You see here a +0 dagger of protection. You encounter a kobold. It is wielding a +0 dagger and quivering stones. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (asleep, 100% to hit) The blast of sand hits the kobold! You kill the kobold! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 dagger of protection. d - a +0 dagger of protection You unwield your +0 short sword. Your +0 dagger of protection hums with potential! d - a +0 dagger of protection (weapon) You drop a +0 short sword. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 dagger of protection (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 dagger of protection (weapon); d - a +0 robe (worn) Things that are here: a +0 dagger; 2 stones; a kobold corpse A gnoll comes into view. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (wandering, hasn't noticed you, 84% to hit) The blast of sand hits the gnoll! The gnoll is almost dead. The gnoll shouts! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 84% to hit) The blast of sand misses the gnoll. The gnoll hits you from afar with a +0 spear. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 84% to hit) The blast of sand hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel stronger. x2 You remember the bite of steel piercing you. (You can now cast Kinetic Grapnel.) Spell assigned to 'b'. Your flames flicker hungrily. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.....# ... #... #.# #.# #... ###†####### #.# #... .<.j).....# ########.# ##... .##.##.##.# .....##.########.... . #...<...#. ###..##.......#...#. . #..###.÷#..#........####....### . #..# #.......#..###.####....... . #..# #..#...).@.# #.#.......#.. . .... ...#.#####.###.#.##.#..... ###### ####.........#...##.#....# ######.##........#..... #...##.#.########.# #.##)..#.# ###.# #.)##..#.# #.... ##.......# #.... #######.# #.... There were no monsters in sight! Vanquished Creatures A gnoll (D:2) An adder (D:2) A dart slug (D:2) A ribbon worm (D:2) A hobgoblin (D:1) 4 ball pythons 2 bats A frilled lizard (D:1) 3 goblins 6 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Revenant Earth Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 156 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/5 256 | D:2 | Reached skill level 4 in Earth Magic 296 | D:2 | Encountered Sigmund 516 | D:2 | Learned a level 1 spell: Kinetic Grapnel 516 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 516 | D:2 | Reached XP level 3. HP: 21/26 MP: 2/6 516 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms D:2: layout_loops_cross, minmay_tetromino_s2, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Earth Magic | 4 | 4.3 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 0.8 Action || total ---------------------------++------- Attack: Normal || 21 Spellclaws || 7 Melee: Unarmed || 20 Short sword || 8 Cast: Sandblast || 30 Armour: Robe || 22 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 533 | 492 | 41 | 51 | 214 | 2 | 266.5 | Dungeon | 533 | 492 | 41 | 51 | 214 | 2 | 266.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 335 daAuts D:1: 198 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+