Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (0, 1, D:1) a +0 dagger (5, 9, D:1) a +0 club (5, 31, D:1) a bat corpse (skeletalised by now) (9, 29, D:1) a +0 club (16, 33, D:1) 8 stones (19, 27, D:1) a goblin skeleton (22, 8, D:1) a +0 leather armour (23, 18, D:1) a medusa talisman (32, 33, D:1) a +0 club (46, 59, D:1) a +0 dagger (51, 1, D:1) a +0 spear Level 2 of the Dungeon (6, -1, D:2) a +0 club (7, -8, D:2) a +0 sling a +0 club (9, 17, D:2) a +0 whip (17, -20, D:2) a +0 club (18, 12, D:2) a +0 spear (23, -14, D:2) a +0 dagger (23, -3, D:2) a +0 club (24, 10, D:2) a +0 flail (24, 22, D:2) a +0 club (26, -3, D:2) a +0 morningstar (26, 6, D:2) a +1 whip of flaming (33, -15, D:2) a +0 sling Level 3 of the Dungeon [Shop] Huushratz's Antique Armour Emporium a +0 buckler (144 gold) a +0 leather armour (64 gold) an orb of guile (288 gold) a +0 scale mail (128 gold) the +4 ring mail "Egeru" {rElec} (1216 gold) rElec: It insulates you from electricity. It cannot be enchanted further. a +0 scale mail (128 gold) a +0 pair of gloves (144 gold) a +0 cloak of corrosion resistance (368 gold) (0, 0, D:3) a +0 club a +0 ring mail (9, 6, D:3) a +0 dagger 4 stones (10, 19, D:3) a +0 dagger (15, 28, D:3) a +0 dagger (16, 10, D:3) a +0 club (26, 36, D:3) a quokka skeleton (27, 37, D:3) 5 stones a +0 short sword a kobold skeleton a quokka skeleton (33, 29, D:3) a rat skeleton (37, 10, D:3) a +0 dagger (37, 11, D:3) a +0 dagger an orc skeleton (38, 11, D:3) a hobgoblin skeleton (39, 7, D:3) a +0 chain mail a +0 falchion (39, 8, D:3) a +0 dagger a +0 robe a +0 club a goblin skeleton (39, 9, D:3) a +0 robe a +0 dagger (40, 9, D:3) a +0 club an orc skeleton (40, 15, D:3) 3 flux baubles (43, 10, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Pougenuz's Lightly-Used Armoury -2 pearl dragon scales (1170 gold) a -3 demon trident (130 gold) a -2 executioner's axe (65 gold) a -3 eveningstar (156 gold) -3 pearl dragon scales (1105 gold) a -2 crystal plate armour (650 gold) (8, -10, D:4) a +0 sling (8, -9, D:4) the +3 pair of boots "Ohuach" {^Contam Rampage Str+3 Int+2} ^Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (16, -7, D:4) an adder skeleton (22, 10, D:4) a +0 dagger (28, 15, D:4) a +0 falchion (31, -6, D:4) a +0 giant club an ogre skeleton (33, -6, D:4) a +0 giant club (34, -10, D:4) a +0 dagger (35, 17, D:4) a +0 mace a +0 sling (36, -2, D:4) an adder skeleton (38, 14, D:4) a +0 club (39, 2, D:4) a +0 chain mail (40, 10, D:4) the +13 sword of the Dread Knight {decimate ^Drain *Silence Will+} ^Drain: It drains your maximum health when unequipped. *Silence: It may silence you when you take damage. Will+: It increases your willpower. It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club a +0 scale mail a +0 club a +0 club (2, 6, D:5) a +0 heavy flail a +0 leather armour (5, 5, D:5) a human corpse (15, -30, D:5) an adder skeleton (36, -43, D:5) a +0 ring mail (44, -19, D:5) a scroll of amnesia Level 6 of the Dungeon (2, 1, D:6) a parchment of Conjure Ball Lightning (3, 2, D:6) a parchment of Soul Splinter (7, 4, D:6) 7 gold pieces (still there?) a +4 short sword (still there?) (12, 13, D:6) the +8 whip "Ahecsoq" {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further.