Dungeon Crawl Stone Soup version 0.34-a0-809-g9ab3afe60a (webtiles) character file. Game seed: 15134769412880315124 (classic levelgen) 34 Amnesiac the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Sept 19, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (1013 turns). Amnesiac the Shooter (Coglin Hunter) Turns: 1013, Time: 00:01:42 Health: -1/28 AC: 3 Str: 11 XL: 3 Next: 31% Magic: 3/3 EV: 11 Int: 8 God: Gold: 84 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Surjit} rCold . . . (100%) c - +0 sling {Dalbir} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -8), revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 110 gold pieces. You spent 26 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Surjit} c - a +0 sling (offhand) {Dalbir} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies {!r} c - 2 scrolls of silence {!r, unknown} e - a scroll of poison {!r, unknown} i - a scroll of identify {!r} h - a scroll of teleportation {!r, unknown} Potions f - a potion of brilliance {!q, unknown} j - a potion of mutation {!q, unknown} Skills: + Level 2.4 Fighting * Level 4.2 Ranged Weapons + Level 2.1 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The adder hisses angrily. The sling bullet hits the clockroach. The clockroach is almost dead. You shoot a sling bullet. The sling bullet closely misses the clockroach. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! * * * LOW HITPOINT WARNING * * * A rat comes into view. The adder attacks as it pursues you! The adder barely misses you. The adder bites you but does no damage. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the adder. The rat squeaks loudly. The sling bullet hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. You shoot a sling bullet. The sling bullet hits the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Press: ? - help, v - describe, . - travel, g - get item Here: a clockroach (almost dead, damage-immune at range) Item here: 17 gold pieces. The floor. Unknown command. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the clockroach! The clockroach is warded from harm. The clockroach is almost dead. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. You feel sick. The adder misses you. The adder closely misses you. Fire: a) +2 sling {Surjit} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a clockroach (almost dead, damage-immune at range, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the clockroach! The clockroach is warded from harm. The clockroach is almost dead. You shoot a sling bullet. The sling bullet closely misses the adder. The sling bullet hits the clockroach. The clockroach is warded from harm. The clockroach is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. It was a potion of magic. Magic courses through your body. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder bites you. You die... # ## ..#.# ..[. #... ##..[# #.....####### #....BS@....# #.....#####.# #..... #.#.## #... #.. #.. .). You could see an adder and a clockroach (warded). Vanquished Creatures A dart slug (D:1) 5 hobgoblins (D:1) A quokka (D:1) 4 ball pythons (D:1) 7 bats (D:1) 3 endoplasms (D:1) 2 frilled lizards (D:1) 4 goblins (D:1) 2 kobolds 10 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 136 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 224 | D:1 | Found Sotwygog's General Store. 252 | D:1 | Bought a scroll of identify for 26 gold pieces 255 | D:1 | Reached skill level 4 in Ranged Weapons 346 | D:1 | Found a faded altar of an unknown god. 519 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1013 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_loops_ring, hellmonk_ecumenical_altar_leap_of_faith, serial_shops, shop D:2: layout_loops_ring, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.1 Ranged Weapons | 4 | 4.2 Fighting | | 2.4 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 136 Drink: Magic || 1 Armour: Leather armour || 20 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1029 | 897 | 132 | 0 | 735 | 2 | 514.5 | Dungeon | 1029 | 897 | 132 | 0 | 735 | 2 | 514.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1017 daAuts D:2: 12 daAuts