Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 13017587097480388581 (classic levelgen) 210 Amnesiac the Vexing (level 5, -2/29 HPs) Began as a Deep Elf Hexslinger on Sept 9, 2025. Slain by Edmund ... wielding a +4 flail of protection (7 damage) ... on level 4 of the Dungeon. The game lasted 00:06:48 (2956 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 2956, Time: 00:06:48 Health: -2/29 AC: 2 Str: 5 XL: 5 Next: 57% Magic: 8/13 EV: 12 Int: 20 God: Gold: 162 SH: 0 Dex: 17 Spells: 3/12 levels left rFire . . . (100%) a - +2 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weak-willed, jinxed A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 162 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) Missiles d - 3 curare-tipped darts Armour b - a +0 robe (worn) Jewellery c - a +4 ring of protection Scrolls p - 2 scrolls of poison {!r} g - 4 scrolls of fog {!r} r - a scroll of revelation {!r} x - a scroll of amnesia {!r} Potions c - 2 potions of curing {!q} b - a potion of brilliance {!q} B - a potion of berserk rage {!q} e - 2 potions of enlightenment {!q} k - 2 potions of lignification {!q, unknown} o - 3 potions of might {!q, unknown} w - 2 potions of heal wounds {!q} s - a potion of ambrosia {!q, unknown} C - a potion of cancellation {!q} Skills: - Level 1.0 Fighting - Level 3.0 Ranged Weapons - Level 2.4 Dodging - Level 4.0 Spellcasting * Level 7.2 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 66% 2d3 1% 2 b - Sigil of Binding Hex 33% N/A 1% 3 e - Cause Fear Hex 16% N/A 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 20% N/A 7% 3 Soul Splinter Necr 16% N/A 13% 1 Mercury Arrow Conj/Alch 8% 2d6 19% 2 Ozocubu's Armour Ice 4% N/A 36% 3 Dimensional Bullseye Hex/Tloc 9% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet barely misses Edmund. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is moderately wounded. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. Edmund hits you with a +4 flail of protection! Edmund moves over the binding sigil and is bound in place! Edmund hits you with a +4 flail of protection. Edmund seems less drained. The jinxing sprites lose interest in you. Edmund says, "People will remember me! They'll remember me and die!" Casting: Sigil of Binding (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. Edmund's lost momentum returns! You shoot a sling bullet. The sling bullet hits Edmund. Edmund is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Edmund. Edmund says, "I might not be good at magic, but I can still kill you!" Edmund says, "I'm quite good with sums, too." You shoot a sling bullet. The sling bullet hits Edmund. Edmund is heavily wounded. A giggling sprite leaps out and makes Edmund trip over his own feet. Edmund is heavily wounded. Edmund closely misses you. You shoot a sling bullet. The sling bullet closely misses Edmund. Edmund closely misses you. You shoot a sling bullet. The sling bullet barely misses Edmund. A giggling sprite leaps out and doodles on Edmund's face. Edmund is severely wounded. Your binding sigil disappears. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Casting: Jinxbite (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils. The jinxing sprites lose interest in you. Edmund completely misses you. Edmund cannot be bound by the sigil due to his high momentum! Edmund barely misses you. Casting: Sigil of Binding (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. Edmund seems less drained. Edmund hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Edmund. A giggling sprite leaps out and bonks Edmund with his +4 flail of protection. Edmund is severely wounded. Edmund hits you with a +4 flail of protection! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Edmund, wielding a +4 flail of protection and wearing a +3 leather armour of poison resistance (severely wounded, covering ground quickly, heavily drained, chance to call a sprite on attack: 71%, 61% to hit) You shoot a sling bullet. The sling bullet barely misses Edmund. A giggling sprite leaps out and smacks Edmund with his own hand. Edmund is almost dead. Edmund hits you with a +4 flail of protection! You die... Edmund says, "I'd like to see a scythe do that!" ##................# ######...... #..........ß#ß....# #..#### ##..........#(#....## ##..* ............ß#ß.....######..#* ...............^............# .......................#....### ................^.......##....### ................@........#....... ............)...@............##.. ...........................###### ...........................# ..........................## ..>..................>.....###### ................................# ................................. ................................. ................................. You could see Edmund (swift, very drained). Vanquished Creatures A black bear (D:4) A hound (D:4) A jelly (D:4) 3 adders A ribbon worm (D:3) A dart slug (D:3) 6 hobgoblins 2 quokkas 3 ball pythons 3 bats 4 endoplasms 2 frilled lizards 7 goblins 3 kobolds 2 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 127 | D:1 | Reached skill level 1 in Fighting 127 | D:1 | You fall into a shaft and drop 1 floor! 214 | D:2 | Identified the maw talisman of Divine Intervention {Dex+5} 230 | D:2 | Reached XP level 2. HP: 16/16 MP: 6/6 233 | D:2 | Learned a level 2 spell: Jinxbite 547 | D:1 | Found Gauxtura's Antique Weapon Emporium. 882 | D:2 | Reached skill level 5 in Hexes 882 | D:2 | Reached XP level 3. HP: 18/20 MP: 5/8 1774 | D:3 | Found a faded altar of an unknown god. 2392 | D:4 | Noticed Edmund 2465 | D:4 | Noticed a black bear 2472 | D:4 | Learned a level 3 spell: Sigil of Binding 2687 | D:4 | Reached XP level 4. HP: 25/25 MP: 9/11 2692 | D:4 | Learned a level 4 spell: Cause Fear 2709 | D:4 | Killed a black bear 2710 | D:4 | Reached skill level 6 in Hexes 2710 | D:4 | Reached XP level 5. HP: 11/29 MP: 2/13 2726 | D:4 | Reached skill level 7 in Hexes 2956 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, serial_shops, nicolae_shop_waterfront, serial_bayou, serial_bayou_crossing, serial_bayou_pond_d, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_c, serial_bayou_pond_d D:2: layout_basic, chequers_garden D:3: layout_loops_corners, angelslayer_ecumenical_altar_muddy D:4: layout_layer_cave, minmay_statues_item, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 | 1.0 Spellcasting | 2 3 4 | 4.0 Ranged Weapons | 3 | 3.0 Hexes | 5 6 7 | 7.2 Dodging | | 2.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 97 | 19 || 116 Cast: Jinxbite | 8 | 6 || 14 Cause Fear | | 1 || 1 Sigil of Binding | | 2 || 2 Drink: Curing | | 1 || 1 Heal wounds | | 1 || 1 Read: Identify | | 4 || 4 Enchant weapon | | 1 || 1 Revelation | | 1 || 1 Fog | | 1 || 1 Amnesia | | 1 || 1 Noise | | 1 || 1 Immolation | | 1 || 1 Blinking | | 1 || 1 Armour: Robe | 12 | 26 || 38 Dodge: Dodged | 21 | 23 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3008 | 2863 | 145 | 0 | 2274 | 4 | 752.0 | Dungeon | 3008 | 2863 | 145 | 0 | 2274 | 4 | 752.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1006 daAuts D:2: 707 daAuts D:4: 653 daAuts D:1: 641 daAuts