Dungeon Crawl Stone Soup version 0.34-a0-742-g35a1f1af79 (webtiles) character file. Game seed: 15113445878549930005 (classic levelgen) 61 Amnesiac the Vexing (level 4, 33/33 HPs) Began as a Formicid Hexslinger on Sept 8, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:08 (1149 turns). Amnesiac the Vexing (Formicid Hexslinger) Turns: 1149, Time: 00:03:08 Health: 33/33 AC: 2 Str: 15 XL: 4 Next: 27% Magic: 6/6 EV: 11 Int: 12 God: Gold: 38 SH: 0 Dex: 16 Spells: 0/6 levels left rFire + . . (50%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of protection from fire HPRegen 0.25/turn c - ring of wizardry MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Jewellery c - a ring of wizardry (worn) d - a ring of protection from fire (worn) Scrolls p - 2 scrolls of poison {!r} c - a scroll of revelation {!r, unknown} e - 3 scrolls of identify {!r, unknown} Potions d - a potion of mutation {!q, unknown} f - 2 potions of enlightenment {!q, unknown} Skills: + Level 2.0 Fighting * Level 3.1 Ranged Weapons - Level 1.7 Dodging + Level 1.8 Spellcasting + Level 4.1 Hexes - Level 1.0 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% 2d2 3% 2 b - Cause Fear Hex 5% N/A 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 6% 3 Ensorcelled Hibernation Hex/Ice 12% N/A 8% 2 Inner Flame Hex/Fire 7% N/A 12% 3 Dimensional Bullseye Hex/Tloc 3% N/A 41% 4 Summon Seismosaurus Egg Summ/Erth 1% N/A 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The sling bullet completely misses the rat. A giggling sprite leaps out and smacks the rat with its own front foot. You kill the rat! No target in view! The sprites lose interest in your situation. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You climb upwards. There is a stone staircase leading down here. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Okay, then. HP restored. You feel your willpower return. Magic restored. Things that are here: a +0 club; a goblin skeleton You see here a +0 mace. There is a stone staircase leading down here. You climb downwards. Level annotation: Sigmund Found a parchment of Awaken Armour. Found a stone staircase leading down. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. No target in view! No target in view! You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is heavily wounded. A giggling sprite leaps out and smacks the ribbon worm with its own tail. The ribbon worm is severely wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm! You kill the ribbon worm! No target in view! No target in view! The sprites lose interest in your situation. Magic restored. You feel your willpower return. A goblin comes into view. It is wielding a +0 club. Found a sling. A goblin comes into view. It is wielding a +0 club. You see here a +0 sling. e - a +0 sling You unwield your +1 sling. e - a +0 sling (weapon) You unwield your +0 sling. a - a +1 sling (weapon) You drop a +0 sling. e - a +0 sling You unwield your +1 sling. e - a +0 sling (weapon) You unwield your +0 sling. a - a +1 sling (weapon) You drop a +0 sling. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ....... ### g...... ..# .......####.# #+#......<#.# #......#..#.# #.........#.# # .......>..#.##.# #...........@..# .....##.#.#.#### ####:.....#.# ####.###.# .... ..# ..... ... ....g .... ... .... There were no monsters in sight! Vanquished Creatures A howler monkey (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 157 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 160 | D:1 | Learned a level 2 spell: Jinxbite 928 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/5 1034 | D:2 | Reached skill level 4 in Hexes 1034 | D:2 | Reached XP level 4. HP: 28/33 MP: 3/6 1034 | D:2 | Noticed Sigmund 1059 | D:1 | Learned a level 4 spell: Cause Fear 1149 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic, skrybe_limestone_x D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.0 Ranged Weapons | 3 | 3.1 Hexes | 4 | 4.1 Dodging | | 1.7 Spellcasting | | 1.8 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 59 | 5 || 64 Cast: Jinxbite | 6 | 2 || 8 Ability: Dig | 1 | || 1 Armour: Robe | 14 | 1 || 15 Dodge: Dodged | 22 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1166 | 1114 | 52 | 51 | 833 | 2 | 583.0 | Dungeon | 1166 | 1114 | 52 | 51 | 833 | 2 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 108 daAuts