Dungeon Crawl Stone Soup version 0.34-a0-729-gfeca0caa60 (webtiles) character file. Game seed: 6162885560836529889 (classic levelgen) 49 Amnesiac the Vexing (level 3, -1/20 HPs) Began as a Deep Elf Hexslinger on Sept 5, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:56 (1130 turns). Amnesiac the Vexing (Deep Elf Hexslinger) Turns: 1130, Time: 00:01:56 Health: -1/20 AC: 2 Str: 7 XL: 3 Next: 53% Magic: 8/8 EV: 12 Int: 17 God: Gold: 97 SH: 0 Dex: 17 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: brilliant, lethally poisoned (-1 -> -8), weak-willed A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe (worn) Magical Staves c - a staff of alchemy Scrolls p - 2 scrolls of poison {!r} c - 2 scrolls of identify {!r, unknown} d - a scroll of noise {!r, unknown} e - a scroll of fog {!r, unknown} h - a scroll of teleportation {!r, unknown} j - a scroll of enchant armour {!r, unknown} Skills: + Level 1.2 Fighting * Level 3.7 Ranged Weapons + Level 3.0 Dodging + Level 2.2 Spellcasting + Level 4.4 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 50% 2d3 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 25% N/A 9% 3 Inner Flame Hex/Fire 17% N/A 19% 3 Sublimation of Blood Necr 2% N/A 28% 2 Cause Fear Hex 12% N/A 30% 4 Dimensional Bullseye Hex/Tloc 7% N/A 58% 4 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. A giggling sprite leaps out and makes the kobold trip over its own feet. The kobold is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the kobold. The kobold hits you with a +0 club. An adder comes into view. The kobold hits you with a +0 club. You shoot a sling bullet. The adder hisses angrily. The sling bullet hits the kobold. The kobold is severely wounded. A giggling sprite leaps out and makes the kobold trip over its own feet. You kill the kobold! You shoot a sling bullet. The sling bullet closely misses the adder. A giggling sprite leaps out and ties the adder's tail in a knot. The adder is heavily wounded. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the adder. The adder seems less drained. The adder misses you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder closely misses you. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (heavily wounded, 40% to hit) You shoot a sling bullet. The sling bullet barely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of brilliance. You feel clever all of a sudden. You die... #......# #......# ... #......# ###... ####......# #.>..## #.........# ......# #.##......# ....... ..####.#### ....... ### #.##########....... # ####.<........@S.)$... ###...........###....... ....###.......# ##.###. #######.......# # [÷............# ÷.............# ..............# ÷.............# .............## You could see an adder. Vanquished Creatures 3 adders (D:2) 4 orcs (D:2) 2 giant cockroaches (D:2) 2 hobgoblins (D:2) A ball python (D:2) 3 bats 3 frilled lizards (D:1) A goblin (D:2) 4 kobolds 2 rats (D:2) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 789 | D:2 | Reached XP level 2. HP: 8/16 MP: 6/6 790 | D:2 | Reached skill level 1 in Fighting 798 | D:2 | Learned a level 2 spell: Jinxbite 979 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/8 1129 | D:2 | HP: 1/20 [adder (1)] 1130 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_basic D:2: layout_rooms, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.7 Fighting | 1 | 1.2 Spellcasting | 2 | 2.2 Dodging | 3 | 3.0 Hexes | | 4.4 Fire Magic | | 1.1 Action || total ---------------------------++------- Fire: Sling || 60 Cast: Jinxbite || 8 Drink: Brilliance || 1 Armour: Robe || 19 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1143 | 1047 | 96 | 23 | 874 | 2 | 571.5 | Dungeon | 1143 | 1047 | 96 | 23 | 874 | 2 | 571.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 318 daAuts