Dungeon Crawl Stone Soup version 0.33-a0-1134-g122d78936f (webtiles) character file. Game seed: 3475809010299966437 (classic levelgen) 259 Amnesiac the Shooter (level 6, -15/47 HPs) Began as a Coglin Hunter on Mar 27, 2025. Demolished by an ogre ... wielding a +0 giant club (28 damage) ... on level 4 of the Dungeon. The game lasted 00:02:11 (2578 turns). Amnesiac the Shooter (Coglin Hunter) Turns: 2578, Time: 00:02:12 Health: -15/47 AC: 5 Str: 14 XL: 6 Next: 17% Magic: 6/6 EV: 11 Int: 8 God: Gold: 183 SH: 0 Dex: 17 Spells: 2/5 levels left rFire . . . a - +2 sling {Tawil} rCold . . . d - +0 sling {Egon} rNeg . . . i - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Tawil} d - a +0 sling (offhand) {Egon} Missiles l - 5 curare-tipped darts Armour i - a +0 ring mail (worn) u - a scarf of harm Wands r - a wand of charming (9) v - a wand of iceblast (3) Scrolls c - a scroll of butterflies {!r} e - a scroll of fog {!r, unknown} f - 3 scrolls of poison {!r, unknown} j - 2 scrolls of blinking {!r, unknown} m - 2 scrolls of identify {!r, unknown} o - a scroll of summoning {!r, unknown} s - a scroll of noise {!r, unknown} t - 4 scrolls of teleportation {!r, unknown} Potions b - 2 potions of berserk rage {!q, unknown} g - a potion of might {!q, unknown} h - 3 potions of curing {!q, unknown} k - a potion of heal wounds {!q, unknown} n - 2 potions of magic {!q, unknown} p - a potion of lignification {!q, unknown} q - a potion of mutation {!q, unknown} Skills: + Level 3.5 Fighting * Level 5.3 Ranged Weapons + Level 3.1 Dodging - Level 0.7 Stealth You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level e - Mephitic Cloud Conj/Alch/Air 0% N/A 95% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 80% 2 Fugue of the Fallen Necr 0% N/A 95% 3 Anguish Hex/Necr 0% N/A 100% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Dithmenos Hepliaklqana Wu Jian The Shining One Annotations: D:4 1 runed translucent door, Potemkin's ghost, amateur MDFi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the ogre. The sling bullet hits the ogre but does no damage. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: d) +0 sling {Egon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (almost dead, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre! You kill the ogre! You shoot a sling bullet. The sling bullet hits the ogre! The ogre is moderately wounded. Your Dodging skill increases to level 3! You have reached level 6! Fire: d) +0 sling {Egon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre misses you. Fire: d) +0 sling {Egon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (moderately wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is severely wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. Fire: d) +0 sling {Egon} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (severely wounded, 76% to hit) You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is almost dead. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ....#.###.........#............## ....#...#.........#............#. ....###.#......................#. ###.###.#.##.##.####....#รท.....#. ........#.##.##.# #.....#........ ........#.##.##.###.#'###........ .............##.....#.# #........ .........##########.#.# #........ ...............O@.#...# #........ ###.......#######.##### #........ #.......# .# #(....... #.......# .# #........ #......## .# ####.......... .# ##......O.. .# #...>..O.. .# #......... You could see an ogre. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:3) 8 adders 3 ribbon worms 2 dart slugs (D:1) An orc (D:3) 2 bats 7 endoplasms 5 giant cockroaches 3 hobgoblins (D:2) 3 jackals (D:1) 2 quokkas 6 ball pythons 3 frilled lizards (D:1) 6 goblins 9 kobolds 3 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 74 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 232 | D:1 | Reached skill level 4 in Ranged Weapons 267 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 956 | D:2 | Reached XP level 4. HP: 22/34 MP: 4/4 1495 | D:3 | Found an ornate altar of the Wu Jian Council. 1543 | D:3 | Learned a level 3 spell: Mephitic Cloud 1752 | D:3 | Reached XP level 5. HP: 41/41 MP: 5/5 2221 | D:4 | Found a runed translucent door. 2273 | D:4 | Reached skill level 5 in Ranged Weapons 2275 | D:4 | Found a glowing golden altar of the Shining One. 2310 | D:4 | Noticed Potemkin's ghost (amateur MDFi) 2325 | D:4 | Found a hazy altar of Hepliaklqana. 2330 | D:4 | Found a shadowy altar of Dithmenos. 2344 | D:4 | Noticed a shadowghast 2559 | D:4 | Noticed an ogre 2559 | D:4 | Noticed an ogre 2575 | D:4 | Killed an ogre 2576 | D:4 | Reached XP level 6. HP: 12/47 MP: 6/6 2578 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_ceremonial_halls, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_b, chequers_serial_rivers_large_b D:2: serial_bayou_shore_a, layout_loops_ring, chequers_serial_rivers_micro_d, minmay_three_crescents D:3: layout_rooms, mainiacjoe_overflow_six_doors_small D:4: layout_basic, riverfiend_overflow_shadow_ancestor, marbit_many_paths, ebering_ghost_reflecting_pool, chequers_garden Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 3 | 3.1 Ranged Weapons | 4 5 | 5.3 Fighting | 3 | 3.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 132 | 204 || 336 Armour: Ring mail | 12 | 24 || 36 Dodge: Dodged | 13 | 31 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2672 | 2600 | 72 | 4 | 2222 | 4 | 668.0 | Dungeon | 2672 | 2600 | 72 | 4 | 2222 | 4 | 668.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 857 daAuts D:4: 678 daAuts D:2: 637 daAuts D:3: 498 daAuts