Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 13128578380102566366 (classic levelgen) 48 Amnesiac the Shooter (level 3, -4/28 HPs) Began as a Coglin Hunter on Oct 2, 2024. Slain by a kobold brigand ... wielding a +0 dagger (8 damage) ... in a sewer. The game lasted 00:02:02 (428 turns). Amnesiac the Shooter (Coglin Hunter) Turns: 428, Time: 00:02:02 Health: -4/28 AC: 3 Str: 13 XL: 3 Next: 72% Magic: 3/3 EV: 11 Int: 8 God: Gold: 35 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +2 sling {Karl} rCold . . . d - +0 sling {Manveen} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: attractive, slowed, revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 35 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Karl} d - a +0 sling (offhand) {Manveen} Armour b - a +0 leather armour (worn) Wands h - a wand of quicksilver (10) Scrolls c - a scroll of butterflies {!r} g - a scroll of fog {!r, unknown} Skills: + Level 2.7 Fighting * Level 4.4 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The sling bullet hits the kobold brigand but does no damage. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is lightly wounded. You shoot a sling bullet. The sling bullet misses the kobold brigand. You feel very sick. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand! The kobold brigand is heavily wounded. You feel sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart barely misses you. It was a potion of curing {!q}. You feel better. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. You feel better. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. The kobold brigand hits you with a +0 dagger. The kobold brigand hits you but does no damage. You shoot a sling bullet. The sling bullet barely misses the kobold brigand. You shoot a sling bullet. The sling bullet closely misses the kobold brigand. The kobold brigand hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * It was a potion of attraction {!q}. You feel attractive to monsters. The kobold brigand hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The kobold brigand closely misses you. You are too injured to fight recklessly! Fire: a) +2 sling {Karl} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (heavily wounded, 56% to hit) You shoot a sling bullet. The sling bullet closely misses the kobold brigand. You shoot a sling bullet. The sling bullet hits the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger! You die... #~≈~#.∩∩# #~~~'...# #~≈~###### #~≈~#K...# #~≈~#.∩).# #~≈~#..!.# #~≈~#.)!!# #~~~##K'## #~≈~#@)..# #~≈~#~...### #~≈~~~~....# #~≈~~~P...## #~≈~#P†...# #~~~#~~....# #~≈~#......# ~~~≈~#......# ~~~~≈~#......# You could see a kobold brigand. Vanquished Creatures An adder (D:4) A river rat (D:4) A ribbon worm (D:4) 4 ball pythons 2 giant cockroaches 2 hobgoblins 7 kobolds 2 quokkas 2 frilled lizards 4 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 153 | D:2 | Reached skill level 4 in Ranged Weapons 267 | D:4 | Reached XP level 3. HP: 17/28 MP: 3/3 285 | D:4 | HP: 1/28 [river rat (4)] 347 | D:4 | Found a glowing drain. 351 | Sewer | Entered a sewer 412 | Sewer | Noticed a kobold brigand 428 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, corexii_corridor_pit D:2: layout_rooms, uniq_sigmund, uniq_jessica D:3: layout_loops_ring, uniq_ijyb, uniq_terence D:4: layout_basic, temple_statues, serial_demonic, serial_demonic_g, serial_demonic_a, serial_demonic_c, serial_demonic_d, serial_demonic_e, serial_demonic_a, mainiacjoe_sewer_entry_somewhere_in_here_1, grunt_decor_clamped Sewer: kennysheep_pipe_town Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 4 | 4.4 Fighting | | 2.7 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 146 Evoke: Wand || 1 Use: Potion || 3 Armour: Leather armour || 25 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 458 | 458 | 0 | 81 | 175 | 5 | 91.6 | Dungeon | 367 | 367 | 0 | 42 | 154 | 4 | 91.8 | Sewer | 91 | 91 | 0 | 39 | 21 | 1 | 91.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 148 daAuts D:1: 122 daAuts Sewer: 91 daAuts D:2: 61 daAuts D:3: 34 daAuts