Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -32, D:1) a +0 short sword (9, -45, D:1) a +0 ring mail (19, -45, D:1) a +0 club (31, 0, D:1) a +0 club (42, -11, D:1) a +0 club (45, -31, D:1) a +0 chain mail (45, -14, D:1) a +0 dagger Level 2 of the Dungeon (29, 27, D:2) 3 javelins (32, 7, D:2) a +0 dagger (34, 37, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -1, D:3) 5 stones (16, 5, D:3) a +0 whip (19, -6, D:3) a +0 dagger a +0 sling (23, -6, D:3) a +0 whip (39, -24, D:3) a +0 plate armour (42, -15, D:3) 9 stones (47, -22, D:3) a large rock (51, -28, D:3) a +0 trident a +0 ring mail Level 4 of the Dungeon [Shop] Quhel's Book Emporium a book of the Hunter (504 gold) Great Wizards, Vol. VII (420 gold) a book of the Tundra (448 gold) Ozocubu's Autobiography (336 gold) a book of the Wilderness (532 gold) a book of Sloth (420 gold) Great Wizards, Vol. VII (420 gold) a book of the Earth (504 gold) (0, 0, D:4) a +0 club (4, 8, D:4) a +0 sling a +0 club (6, -13, D:4) a +0 club (6, -12, D:4) a +0 dagger (7, -17, D:4) a +0 club (7, -14, D:4) a +0 dagger a +0 club a +0 animal skin a +0 club (7, -12, D:4) a +0 club (8, -12, D:4) a +0 club (9, -12, D:4) 6 darts of dispersal (10, 1, D:4) a +0 mace (11, 1, D:4) a +0 robe a +0 dagger (13, 3, D:4) 2 boomerangs a +0 flail (13, 4, D:4) a +0 mace (15, 32, D:4) 6 datura-tipped darts (16, -8, D:4) a +0 robe (16, 30, D:4) a +0 dagger 4 stones (21, 28, D:4) a +0 short sword a +0 robe (23, -3, D:4) a +0 hand axe (25, 22, D:4) a +0 dagger (37, 6, D:4) a +0 sling (39, 13, D:4) a +0 leather armour (41, -11, D:4) a +0 short sword (52, -5, D:4) 8 stones (55, 7, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +3 quarterstaff of chaos a +0 cloak (1, -3, D:5) a +0 hammer (9, -9, D:5) a +0 dagger (13, 1, D:5) a +1 dire flail of protection a +0 scale mail (28, 12, D:5) a +0 giant club (30, -17, D:5) 2 poisoned darts (30, 9, D:5) a +0 great sword (31, -14, D:5) a +2 whip of freezing a +0 flail (31, -13, D:5) a +0 spear a +0 club a +0 robe (31, -11, D:5) a +0 club (31, -4, D:5) a +0 orcbow (38, -33, D:5) a +0 club (still there?) a +0 ring mail (still there?) a +0 whip (still there?) a +4 ring mail (still there?) (40, -18, D:5) a +0 club a +0 leather armour (41, -33, D:5) a +0 trident a +0 leather armour Level 6 of the Dungeon (10, 21, D:6) a +0 whip (11, 20, D:6) a +2 spear of freezing a +0 leather armour a +0 club (12, 20, D:6) a +0 whip a +0 flail (13, 22, D:6) a +0 flail (20, -8, D:6) 7 stones (22, 32, D:6) a +0 flail (23, 30, D:6) a +0 club (24, 24, D:6) a +0 giant spiked club (28, -12, D:6) a +0 trident a boomerang a +0 leather armour a +0 trident a +0 dagger a +0 robe (37, -1, D:6) a +0 shortbow (41, 19, D:6) the +0 hand axe of the Real Monster {heavy, rF- rC+ Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. a +0 robe (42, 8, D:6) a +0 leather armour (44, 10, D:6) a +0 dagger 3 boomerangs (49, 6, D:6) a +0 dagger a +0 dagger a +0 robe (49, 8, D:6) a +3 falchion a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 mace (2, 0, D:7) a +0 leather armour (10, -5, D:7) a +0 long sword a +0 robe (10, 18, D:7) a +2 whip of flaming (11, 16, D:7) a +0 club a +0 leather armour a +0 halberd (12, 14, D:7) a +0 flail a +0 whip (12, 15, D:7) a +0 flail a +5 heavy spear a +0 ring mail a +0 whip (13, 17, D:7) 5 stones (14, 5, D:7) a +0 robe (15, 19, D:7) 2 javelins (19, -3, D:7) a +2 scimitar a +0 robe (20, 28, D:7) a +0 dagger 5 stones (21, -3, D:7) a +0 dire flail 3 poisoned darts a +0 robe a +5 great sword a +0 robe (21, 19, D:7) a +0 club a +0 short sword a +0 short sword 13 poisoned darts a +0 short sword (22, 19, D:7) a +0 short sword a +0 short sword 4 poisoned darts (27, 19, D:7) 7 stones (42, -21, D:7) a +0 dire flail a +0 plate armour (45, -25, D:7) a +0 club (47, -25, D:7) a +0 dagger a +0 robe a +0 hand axe a +1 heavy falchion (57, -12, D:7) a +0 war axe Level 8 of the Dungeon [Shop] Dyasuik's Assorted Antiques a scroll of fog (124 gold) a potion of might (124 gold) a scroll of identify (62 gold) a +0 falchion (93 gold) the +1 robe of Midsummer {rC+ Int+3 Stlth+} (892 gold) Int+3: It affects your intelligence (+3). rC+: It protects you from cold. Stlth+: It makes you more stealthy. a wand of light (3) (390 gold) a +0 spear (93 gold) a potion of cancellation (248 gold) a scroll of blinking (232 gold) a potion of heal wounds (155 gold) (4, -21, D:8) 4 poisoned darts a +0 whip (4, -20, D:8) 5 stones a +0 whip a +0 short sword (4, -19, D:8) a +0 dagger 4 stones (17, 5, D:8) a +0 mace (19, -15, D:8) a +0 chain mail a +0 dire flail (20, -15, D:8) a +0 robe a +0 dagger (20, -13, D:8) a +0 scale mail a +0 club (25, -4, D:8) a +0 orcbow of freezing (29, -15, D:8) a +0 buckler (34, 4, D:8) a +0 ring mail (39, -10, D:8) a +0 plate armour a +0 flail (40, -9, D:8) a +1 ring mail of poison resistance a +0 flail (41, 7, D:8) a +0 whip (42, -8, D:8) a +0 club (42, 7, D:8) a +0 dagger a +0 robe a +0 dagger (43, 7, D:8) a +0 dagger (44, -15, D:8) 2 stones (44, -10, D:8) a +0 club a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 mace (4, -18, D:9) a +0 short sword 8 stones (5, -17, D:9) a +0 glaive a +0 chain mail a +0 short sword a +0 short sword a +0 short sword 4 poisoned darts (5, -16, D:9) a +0 dagger (7, -15, D:9) a +0 hand axe a +0 chain mail (8, 2, D:9) a +0 pair of boots (9, -14, D:9) a +2 scimitar of flaming a +1 robe of positive energy (10, 1, D:9) a +0 sling (14, -38, D:9) 5 stones (20, -26, D:9) a +0 ring mail (31, 6, D:9) a +0 dagger a stone (32, -26, D:9) 6 stones (32, 5, D:9) a +0 short sword 8 poisoned darts (33, 6, D:9) a +0 short sword 5 stones (38, -9, D:9) a +0 mace a +0 plate armour (41, -9, D:9) a +0 club a +0 ring mail (42, -10, D:9) a +0 short sword a boomerang a +1 whip of freezing (45, -13, D:9) a +0 club a +0 leather armour (49, -34, D:9) a +0 ring mail (49, -13, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 glaive a +0 plate armour (0, 1, D:10) a +0 dagger a +0 ring mail a +0 whip a +0 ring mail a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 hand axe (6, -2, D:10) a +0 trident (8, -21, D:10) a beast talisman a +0 robe of willpower (8, 15, D:10) a +0 giant spiked club a +0 giant club (15, 5, D:10) a +0 dagger (17, 4, D:10) a +0 halberd a +0 halberd a +0 trident a +0 scale mail a +0 club (18, -10, D:10) a +0 flail a +0 dagger 2 boomerangs a +0 scale mail a +0 dagger of venom a +0 short sword (19, -28, D:10) a +0 shortbow (19, -10, D:10) a +0 long sword a +0 chain mail (24, -27, D:10) a +0 dire flail a +0 plate armour (42, -6, D:10) a +0 trident Level 11 of the Dungeon [Shop] Tuocut's Armour Shoppe the +4 Cigotuvi's embrace {Corpsefed rMiasma Drain rN+} (414 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +2 pair of boots of stealth (322 gold) a +1 leather armour of fire resistance (210 gold) a +3 leather armour of positive energy (315 gold) a +1 pair of gloves of hurling (247 gold) a +0 ring mail (60 gold) a +0 cloak (67 gold) (0, 0, D:11) a +0 leather armour (3, -17, D:11) 5 stones (4, -20, D:11) a manticore corpse (skeletalised by now) (14, 9, D:11) 3 stones (20, -21, D:11) a +0 leather armour (20, -19, D:11) a +0 giant spiked club a +0 dire flail (22, -31, D:11) a +0 flail a +0 leather armour (26, -20, D:11) a +0 dagger (27, -20, D:11) a +0 short sword a +2 leather armour of poison resistance a +0 hand axe a +0 club a +0 club a +0 dagger a +0 hand axe a +0 plate armour (28, -21, D:11) a +0 hand axe a +0 chain mail (28, -19, D:11) a +1 morningstar of protection a +0 leather armour (30, -18, D:11) a +0 dagger a +0 robe (30, -12, D:11) a +0 war axe (32, 2, D:11) a +0 club (43, -3, D:11) a +0 dagger of draining a +0 robe (44, -4, D:11) a +1 hand axe of electrocution a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -3, D:11) a +0 halberd a +0 plate armour (46, -4, D:11) a +0 whip (47, -4, D:11) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) 15 gold pieces (0, 5, Orc:1) a +0 giant spiked club an ogre corpse (1, 4, Orc:1) 14 gold pieces (6, 5, Orc:1) 10 gold pieces (8, 10, Orc:1) 25 gold pieces (14, 2, Orc:1) 21 gold pieces (15, 2, Orc:1) 26 gold pieces