Dungeon Crawl Stone Soup version 0.25-a0-719-gde951dce62 (webtiles) character file. Game seed: 6805880479841776636, levelgen mode: deterministic 47 Amnesiac the Magician (level 3, 0/19 HPs) Began as a Deep Elf Air Elementalist on Apr 7, 2020. Was an Initiate of Vehumet. Shot with a stone by a goblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (1604 turns). Amnesiac the Magician (Deep Elf Air Elementalist) Turns: 1604, Time: 00:02:36 Health: 0/19 AC: 2 Str: 5 XL: 3 Next: 48% Magic: 0/11 EV: 12 Int: 20 God: Vehumet [......] Gold: 62 SH: 0 Dex: 15 Spells: 9/12 levels left rFire . . . SeeInvis . s - +0 dagger (flame) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . o - scarf {Spirit} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: very slightly contaminated A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons l - a cursed +0 hand axe s - a +0 dagger of flaming (weapon) Missiles n - 19 poisoned darts (quivered) Armour a - a +0 robe (worn) o - a scarf of spirit shield (worn) Jewellery u - a cursed ring of ice Scrolls b - a scroll of noise {!r, unknown} e - 2 scrolls of remove curse {!r} f - a scroll of identify {!r, unknown} h - 2 scrolls of teleportation {!r, unknown} k - 2 scrolls of immolation {!r, unknown} m - a scroll of random uselessness {!r, unknown} p - a scroll of enchant armour {!r, unknown} q - a scroll of enchant weapon {!r, unknown} r - a scroll of fog {!r, unknown} Potions d - 2 potions of might {!q, unknown} g - 2 potions of curing {!q} i - a potion of mutation {!q, unknown} j - a potion of invisibility {!q, unknown} Comestibles c - 2 rations t - 4 chunks of flesh Skills: - Level 2.4(1.2) Dodging - Level 2.4(1.2) Stealth + Level 5.4(2.7) Spellcasting - Level 1.1(0.5) Conjurations - Level 3.0(1.5) Air Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 10% 1 None z - Swiftness Chrm/Air #....... 16% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Static Discharge Conj/Air #....... 28% 3 ###.... Airstrike Air #......... 61% 4 ####... Lightning Bolt Conj/Air #......... 95% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Vehumet Message History Aim: a hobgoblin, wielding a +0 club The zap hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +0 club (heavily wounded) The zap hits the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. A goblin comes into view. It is wielding a +0 club. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club and quivering 17 stones (hasn't noticed you) The zap misses the goblin. The goblin shouts! You hear a shout! The goblin unwields a +0 club. The goblin wields a +2 hunting sling of freezing. It is covered in frost. The goblin shoots a stone. The stone hits you. The stone freezes you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering 16 stones The zap hits the goblin. The goblin is severely wounded. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering 16 stones (severely wounded) The zap misses the goblin. The goblin shoots a stone. The stone hits you. The stone freezes you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering 15 stones (severely wounded) The zap misses the goblin. The goblin shoots a stone. The stone hits you! * * * LOW HITPOINT WARNING * * * The stone freezes you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering 14 stones (severely wounded) You miscast Shock. You are very lightly contaminated with residual magic. Your skin glows momentarily. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The stone freezes you. You die... ................#.# ............##.##.## ....##.....###.#...##### .......#######...#...).. ......<........#...# ###.#....##....##.## ......# ######.).## . ####.## ######....#.... ####..#####.....@....).g.. )...###...############...# ###.##8.>.8## #.. #.#....÷..# # #.#.>.8.<.# #.#.......# #.##8..÷8## #..##...## ##..##'## You could see a goblin. Vanquished Creatures An ooze (D:1) A worm (D:2) A giant cockroach (D:1) 8 goblins 4 hobgoblins 6 jackals A quokka (D:2) 5 bats (D:1) 6 frilled lizards 2 kobolds A quokka zombie (D:2) 3 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached skill level 4 in Spellcasting 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 216 | D:1 | Found a shattered altar of Ashenzari. 309 | D:1 | Became a worshipper of Ashenzari the Shackled 741 | D:1 | Learned a level 2 spell: Swiftness 874 | D:1 | Reached XP level 3. HP: 16/19 MP: 0/11 977 | D:1 | Reached skill level 5 in Spellcasting 1387 | D:2 | Found a radiant altar of Vehumet. 1438 | D:2 | Fell from the grace of Ashenzari 1438 | D:2 | Became a worshipper of Vehumet 1604 | D:2 | Shot with a stone by a goblin Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_corners, minmay_stone_trees_medium, evilmike_ruin_ashenzari D:2: layout_rooms, zin_purify, fiery_altar_vehumet, minmay_misc_feat_tower, grunt_ministairs_7, minmay_misc_feat_tiny, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Air Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Shock || 82 Eat: Chunk || 2 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 54 | 14 | 20.6 | 30 | 9 | 23.1 +---------+---------+-------+---------+---------+------- D:1 | 38 | 8 | 17.4 | 21 | 6 | 22.2 D:2 | 16 | 6 | 27.3 | 9 | 3 | 25.0 +---------+---------+-------+---------+---------+-------