Amnesiac Level 1 of the Dungeon (0, 0, D:1) 3 stones (4, 7, D:1) a +0 club (6, -4, D:1) 2 stones a +0 whip (7, -5, D:1) a stone (8, 20, D:1) 2 stones a +0 dagger (11, 11, D:1) a +0 club (14, 17, D:1) 2 stones (15, -12, D:1) 3 stones a +0 whip (15, 28, D:1) a +0 club (15, 33, D:1) an uncursed ring of attention (17, 26, D:1) a +0 club (19, -2, D:1) 27 sling bullets (19, 30, D:1) 5 boomerangs (23, 32, D:1) a +0 whip (25, -7, D:1) a +0 mace (26, -16, D:1) a +0 robe (28, -5, D:1) 20 sling bullets (31, 2, D:1) a cursed -3 club (43, 12, D:1) 23 arrows (52, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 25, D:2) a +0 ring mail (6, 19, D:2) 23 arrows (8, 22, D:2) 26 stones (12, 13, D:2) a +0 club (22, -4, D:2) a +0 club (23, 9, D:2) a +0 rapier (25, 36, D:2) 18 stones (34, 32, D:2) a +0 club (44, 27, D:2) a +0 short sword 4 stones (49, 2, D:2) a +0 dagger (56, 40, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 dagger (24, -6, D:3) a +0 club (27, -34, D:3) a +0 giant club (27, -23, D:3) a +0 club (29, 4, D:3) a +0 club (41, -20, D:3) a +0 club (45, -14, D:3) 11 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 scythe a +0 robe (1, -1, D:4) a +0 scale mail (12, 6, D:4) a +0 ring mail a +0 club (14, 36, D:4) a +0 dagger (15, 6, D:4) a +0 flail a +0 club a +0 chain mail a +0 leather armour a +0 club (15, 39, D:4) a +0 giant spiked club (22, 6, D:4) 15 stones (27, 29, D:4) a +0 dagger a +0 scale mail a cursed +0 flail a +0 scale mail (31, 30, D:4) a +0 club a +0 robe (40, 32, D:4) an uncursed ring of poison resistance (40, 33, D:4) a +0 giant spiked club (44, 6, D:4) a +0 dagger (47, 26, D:4) 35 bolts (55, 12, D:4) a +0 war axe (56, 20, D:4) a cursed -2 flail (62, 29, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Lean's Antique Weapon Shoppe a +0 mace (90 gold) a +0 spear (90 gold) a +1 vampiric hand axe (480 gold) the +10 quarterstaff of Haulileh {flame, *Drain rC+ Stlth+} (2052 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It causes draining when unequipped. It makes you more stealthy. a +0 halberd (120 gold) a +0 club (30 gold) the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (2424 gold) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +7 mace of the Extremes {antimagic, rElec} (1740 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. a +0 mace (90 gold) a cursed -2 hunting sling (3 gold) a +10 giant spiked club (1617 gold) the +3 hand crossbow of Ydanosyp {flame, -Tele Dex+3} (870 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It prevents most forms of teleportation. the +2 Maxwell's thermic engine {flame, freeze} (1320 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. a +3 morningstar of holy wrath (726 gold) (4, -29, D:5) 25 stones (4, -22, D:5) a +2 flail of holy wrath a +0 scale mail (20, -8, D:5) a +0 chain mail a +0 flail (20, 8, D:5) 23 sling bullets (29, -17, D:5) a +0 ring mail (36, -24, D:5) 17 stones (44, -9, D:5) a scroll of random uselessness {!r} (45, 4, D:5) 22 stones Level 6 of the Dungeon (0, 8, D:6) a +0 trident (2, 5, D:6) a +0 halberd (4, -11, D:6) 18 bolts (7, -18, D:6) 11 stones (8, 7, D:6) 18 sling bullets (10, -16, D:6) 6 datura-tipped darts a +0 spear (10, 13, D:6) a +0 long sword of protection (31, 20, D:6) a cursed -1 whip a +0 leather armour (33, 6, D:6) a +2 whip of flaming a +2 short sword of freezing (33, 10, D:6) 24 stones (33, 20, D:6) a +0 spear (38, -4, D:6) a +0 ring mail (42, 36, D:6) a +0 flail (43, -10, D:6) a +0 dagger of protection a +0 robe (43, 25, D:6) a +0 club (46, 15, D:6) a +0 dagger (48, 34, D:6) 22 stones (50, -12, D:6) a +0 short sword a cursed -3 hand axe a +0 club a +0 leather armour (51, -12, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Zyuc's Weapon Emporium a cursed -1 bardiche (14 gold) a +0 quarterstaff (56 gold) a +0 long sword (49 gold) 15 poisoned darts (84 gold) a +0 hunting sling (21 gold) a +0 quick blade (210 gold) a +0 falchion (42 gold) a +0 club (14 gold) a +2 falchion of holy wrath (243 gold) 10 stones (14 gold) a +0 flail (49 gold) a +0 war axe (49 gold) a +0 long sword (49 gold) (19, -10, D:7) a +0 chain mail (24, -7, D:7) a +0 leather armour (28, 7, D:7) 2 boomerangs (30, -21, D:7) a cursed -3 club (30, -20, D:7) a cursed -2 hand axe (32, -18, D:7) a +0 flail (32, -17, D:7) a +0 robe a +0 dagger (33, -19, D:7) a +0 robe a +0 dagger a cursed +0 robe a +1 dagger of venom (33, -13, D:7) 26 stones (35, -21, D:7) a +0 giant spiked club (39, -16, D:7) 2 arrows (40, -5, D:7) 2 arrows (40, -3, D:7) an arrow (42, -8, D:7) a +0 ring mail (42, -7, D:7) a +0 dagger a +0 robe a +0 shortbow 26 arrows (46, -9, D:7) a cursed -1 dagger a +0 robe (47, -9, D:7) a +0 chain mail (47, -1, D:7) a +0 robe a +0 dagger (47, 0, D:7) a +0 trident (48, -1, D:7) a +0 flail a +0 flail a +0 club a +0 ring mail a +0 leather armour a +0 falchion Level 8 of the Dungeon (0, 0, D:8) a +0 mace (10, 9, D:8) a +0 dagger a +0 robe (10, 11, D:8) a +0 flail (10, 15, D:8) a +0 dagger a +0 robe (12, 9, D:8) a +0 shortbow 8 arrows (16, 13, D:8) a +0 morningstar a +0 chain mail (17, 14, D:8) a +0 dagger a +0 robe (19, -6, D:8) a +0 giant club a +0 giant spiked club (23, -14, D:8) a +0 halberd (24, -4, D:8) 20 stones (26, -13, D:8) a +0 spear (35, -11, D:8) a +0 giant club (38, -9, D:8) a +0 leather armour (46, 3, D:8) a +0 flail (46, 4, D:8) a +0 club a +0 leather armour (48, 4, D:8) a +0 mace a +0 dagger a +0 robe a cursed -3 club (54, 24, D:8) a +0 morningstar (57, 24, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) 24 stones (4, -17, D:9) a +0 mace of crushing (7, -28, D:9) 10 stones (27, 10, D:9) a +0 plate armour a +0 mace (32, 9, D:9) a +0 dagger a +0 whip (36, 1, D:9) 12 stones (36, 7, D:9) a +0 robe a +0 dagger (37, -16, D:9) an arrow (37, -15, D:9) a +0 shortbow 20 arrows (38, -17, D:9) an arrow (38, -15, D:9) an arrow a cursed +0 short sword a +0 robe a +0 battleaxe a +0 robe (39, -15, D:9) a cursed +2 war axe a +0 robe (40, -15, D:9) a cursed +1 scimitar a +0 robe (40, -6, D:9) 17 stones (41, -26, D:9) 4 boomerangs (50, 10, D:9) a +0 trident (51, -11, D:9) a cursed -2 falchion a +0 scale mail (61, -16, D:9) a +0 arbalest (62, -20, D:9) a +0 hand axe (62, -16, D:9) an arrow (62, -15, D:9) an arrow (63, -21, D:9) a +0 hand axe (63, -19, D:9) a +0 hand axe (64, -20, D:9) a +0 hand axe (65, -21, D:9) 13 arrows a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a scroll of teleportation (4, -1, D:10) a +0 shortbow (unseen) (6, -2, D:10) a book of Cantrips (7, -2, D:10) a +1 short sword of venom (unseen) (7, -1, D:10) 2 arrows (8, -1, D:10) 2 curare-tipped darts (9, -3, D:10) 23 stones (10, -1, D:10) a curare-tipped dart (12, -1, D:10) 3 arrows (14, -9, D:10) a cursed -2 giant club an ogre skeleton (24, -22, D:10) a killer bee corpse (24, -20, D:10) a killer bee corpse a killer bee corpse a killer bee corpse the Ecumenical Temple