Dungeon Crawl Stone Soup version 0.24-a0-429-g4608c8fa30 (webtiles) character file. Game seed: 18112931880518203093 50 Amnesiac the Charmwright (level 3, -1/27 HPs) Began as a Merfolk Skald on June 13, 2019. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:01:49 (590 turns). Amnesiac the Charmwright (Merfolk Skald) Turns: 590, Time: 00:01:49 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 79% Magic: 4/6 EV: 12 Int: 12 God: Gold: 34 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... i - amulet of the gourmand HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Jewellery i - an amulet of the gourmand (around neck) Scrolls g - a scroll of remove curse {!r, unknown} h - a scroll of enchant weapon {!r, unknown} j - a scroll of amnesia {!r, unknown} Potions e - a potion of mutation {!q, unknown} Comestibles d - 4 rations Skills: - Level 2.1 Fighting - Level 3.0 Polearms - Level 0.6 Armour - Level 2.6 Dodging - Level 2.0 Spellcasting + Level 1.6 Hexes - Level 4.6 Charms You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 ##..... e - Spectral Weapon Hex/Chrm #....... 30% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 22% 2 ###.... Regeneration Chrm/Necr #......... 38% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Message History You see here an adder corpse. You butcher the adder corpse. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a chunk of flesh; an adder skeleton Really quaff f - a murky grey potion {!q}? It was a potion of ambrosia {!q}. You are confused. You feel invigorated. You feel sick. You are no longer magically infusing your attacks. You feel sick. You feel less invigorated. You feel less confused. You start waiting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh is not very appetising. You feel sick. HP restored. You start waiting. You feel sick. x2 You are no longer poisoned. A dart slug comes into view. 2 orcs come into view. The orc shouts! x2; You hear a shout! x2 An orc priest comes into view. An orc comes into view. The orc priest moves out of view. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Spectral Weapon Adjust to which letter? e - Spectral Weapon Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You draw out your weapon's spirit! The orc shouts! You hear a shout! Attack whom? Press: ? - help, Dir - move target cursor, f - orc Aim: an orc, wielding a +0 flail You reach to attack! You hit the orc. The orc is moderately wounded. You hit the orc. You kill the orc! The orc priest looks braver for a moment. You hit the orc but do no damage. The orc hits you but does no damage. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you with a +0 dagger. You hit the orc. You kill the orc! The dart slug launches a dart at you. The slug dart misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! An adder comes into view. An orc comes into view. It is wielding a +0 dagger. A leopard gecko comes into view. A bat and a worm come into view. Something completely misses your spectral weapon. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ##.....# #.....# ........# #.....# .......# #.....# .......### #.....# #.....b.... #.....# #.......... #.....# #.......... ####### #####......l.w. # #.....@o....... # #####..#.(###...... # #.....###.wo.So.... #######.##..###..##...... ........###..#..## .#### .........##.....##. # ........รท............ .......##.........##. ......####..._...## You could see a worm, an orc priest, a leopard gecko, a bat and a friendly spectral +0 spear. Vanquished Creatures 3 adders (D:3) A dart slug (D:1) 2 orcs (D:3) A ball python (D:2) A giant cockroach (D:3) 4 goblins (D:1) 2 hobgoblins A quokka (D:3) 2 kobolds A rat (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Merfolk Skald began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 26 | D:1 | Reached XP level 2. HP: 16/22 MP: 5/5 59 | D:1 | Reached skill level 4 in Charms 478 | D:3 | Found a shadowy altar of Dithmenos. 493 | D:3 | Reached XP level 3. HP: 17/27 MP: 2/6 498 | D:3 | Learned a level 3 spell: Spectral Weapon 548 | D:3 | Reached skill level 1 in Hexes 590 | D:3 | Killed from afar by an orc priest Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring D:2: layout_rooms, wander_ebering_terrifying_dragon_lair, uniq_terence D:3: layout_basic, first_ration, nicolae_dithmenos_shadow_blocks, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Charms | 4 | 4.6 Hexes | 1 | 1.6 Fighting | | 2.1 Polearms | | 3.0 Armour | | 0.6 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Spear || 61 Cast: Infusion || 4 Spectral Weapon || 1 Use: Potion || 1 Stab: Sleeping || 2 Eat: Chunk || 3 Armor: Leather armour || 11 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 72 | 0 | 0.0 | 18 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 15 | 0 | 0.0 | 7 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 51 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------