Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 11, D:1) a cursed -3 dagger (8, -14, D:1) a +0 whip (11, 0, D:1) a cursed -2 short sword (25, 6, D:1) a +0 leather armour (30, -18, D:1) a +0 dagger (30, 6, D:1) a +0 club (47, -3, D:1) a +0 dagger (52, -32, D:1) a +0 leather armour (52, 2, D:1) a +0 club (52, 3, D:1) a +0 club (53, -36, D:1) 23 arrows (57, -30, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 spear (1, -1, D:2) a +0 short sword (2, 5, D:2) a +0 dagger (17, -1, D:2) 22 arrows (18, -1, D:2) a +2 pair of gloves (23, -2, D:2) a +0 rapier (24, 26, D:2) a +0 club (33, -16, D:2) 23 sling bullets (33, -7, D:2) a +0 short sword (38, 29, D:2) a +0 club (39, 20, D:2) a +0 mace a +2 animal skin a +0 helmet (40, 0, D:2) a +0 hunting sling (40, 20, D:2) a +0 dagger a +0 club (41, 9, D:2) a cursed -2 club a +0 club (53, 3, D:2) an uncursed ring of attention Level 3 of the Dungeon (9, 16, D:3) 19 arrows (27, -1, D:3) a +0 mace (27, 29, D:3) a +0 leather armour (29, 6, D:3) a +0 whip (32, -1, D:3) a +0 ring mail (32, 32, D:3) a +0 club (33, 32, D:3) a +0 club (34, 17, D:3) a +0 short sword (36, 37, D:3) a +0 leather armour Level 4 of the Dungeon (2, 0, D:4) the +7 war axe "Beeriel" {speed, Dex+2} Attacks with this weapon are significantly faster. It affects your dexterity (+2). (14, -5, D:4) a +0 spear (15, 24, D:4) a scroll of immolation {!r} (22, -1, D:4) a +0 flail (42, 13, D:4) 3 poisoned javelins (52, 33, D:4) an uncursed staff of death Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, -17, D:5) a +0 dagger a +0 robe (5, -21, D:5) a +0 dagger a +0 robe (6, -21, D:5) a cursed +0 dagger a +0 robe (6, 23, D:5) a +0 shortbow 23 arrows (7, -16, D:5) a +0 dagger a +0 robe (8, -18, D:5) 22 arrows (14, 34, D:5) a +0 ring mail (16, 20, D:5) a +0 leather armour (20, 11, D:5) a +0 hand axe a +0 robe (21, 2, D:5) a +0 hand axe (22, 4, D:5) a +3 leather armour (26, -3, D:5) a +0 flail (28, -4, D:5) a +0 morningstar (29, -4, D:5) a +0 dagger a +0 scale mail (29, -2, D:5) a +0 war axe of electrocution a +0 scale mail (30, -6, D:5) a +0 mace a +0 ring mail (30, -4, D:5) a +0 mace a +0 dagger (33, 5, D:5) a +1 helmet (34, -4, D:5) a +0 whip a +0 ring mail (35, -7, D:5) a +0 hand axe a +0 chain mail (36, 7, D:5) a +0 ring mail a +0 dagger (38, 8, D:5) an uncursed staff of conjuration (41, 20, D:5) a +0 ring mail (42, 9, D:5) an arrow (42, 11, D:5) 3 arrows a +0 shortbow (45, 13, D:5) an arrow (45, 14, D:5) an arrow (46, 13, D:5) 2 arrows Level 6 of the Dungeon (0, 0, D:6) a scroll of enchant weapon {!r} (6, 1, D:6) a +0 short sword (7, -4, D:6) a +0 leather armour (7, 1, D:6) a +0 dire flail a +0 plate armour (11, -10, D:6) a +0 glaive a +0 chain mail (11, -9, D:6) a +0 dagger a +0 robe (12, -2, D:6) the +11 mace of Conformity {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (13, -14, D:6) a +0 trident 3 tomahawks (15, -8, D:6) a +0 morningstar (16, -12, D:6) a +0 dagger a +0 robe (18, -22, D:6) a tomahawk (19, 9, D:6) a +0 club (23, -15, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +2 helmet (5, 2, D:7) 7 tomahawks (17, 4, D:7) a +0 giant spiked club (23, -12, D:7) 21 sling bullets (42, -25, D:7) a +0 flail a +0 chain mail (43, 19, D:7) 16 bolts (45, -16, D:7) a +0 robe (59, 1, D:7) a +0 ring mail (60, -9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 mace (3, 4, D:8) 16 arrows a cursed -1 shortbow (3, 5, D:8) a +0 robe (13, 4, D:8) a +0 hunting sling (29, 39, D:8) a +0 robe (37, 21, D:8) 27 sling bullets (38, 18, D:8) 18 bolts (38, 25, D:8) 23 arrows (42, 17, D:8) a +0 shield (44, 8, D:8) a +0 scale mail (44, 21, D:8) a +0 trident (45, 33, D:8) a +3 trident a +0 robe a +1 morningstar a +0 robe (48, 33, D:8) a cursed +0 battleaxe a +0 robe (49, 33, D:8) a +0 dagger a +0 robe (51, 35, D:8) a cursed +0 hand axe a +0 robe (52, -8, D:8) 2 arrows (54, -7, D:8) 26 arrows a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail a +0 short sword (0, 1, D:9) a +0 short sword (1, -1, D:9) a +0 short sword (1, 14, D:9) a +0 dagger (1, 23, D:9) a +0 scale mail (1, 30, D:9) a scroll of enchant weapon (13, 8, D:9) 19 arrows a +0 shortbow (13, 13, D:9) a +1 halberd a +0 animal skin (15, 1, D:9) an arrow (15, 2, D:9) an arrow (16, 8, D:9) a +0 falchion (19, 2, D:9) a +2 robe of positive energy a +3 scimitar of flaming (19, 6, D:9) 9 bolts (19, 30, D:9) a +0 giant club (19, 37, D:9) a +0 mace (21, -1, D:9) a +0 chain mail a cursed -1 hand axe (22, 2, D:9) a +0 ring mail (25, 15, D:9) a +0 scale mail (35, 31, D:9) 22 arrows (37, -2, D:9) a +0 war axe (37, 22, D:9) a +0 giant spiked club a +0 giant spiked club (40, 17, D:9) a +0 dagger (45, -1, D:9) a +0 hunting sling (51, 18, D:9) 12 arrows (57, 43, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (3, -11, D:10) the +1 robe of Ifommeng {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (10, 31, D:10) a +0 dagger a +0 robe (10, 32, D:10) a +0 dagger a +0 robe (13, 31, D:10) a +0 dagger (14, 31, D:10) a +0 dagger (15, 1, D:10) a +0 whip (16, 2, D:10) a +0 halberd (16, 3, D:10) a +0 flail (20, 38, D:10) a cursed -2 hand axe a +0 animal skin (21, 36, D:10) 15 arrows (35, -1, D:10) a +0 robe a +0 giant club (40, 1, D:10) a +0 giant spiked club (44, 2, D:10) a +0 robe a +0 dagger (44, 4, D:10) a +0 flail (46, 5, D:10) a +0 ring mail a cursed +0 flail (46, 7, D:10) a +0 plate armour a +0 glaive (47, 9, D:10) a +0 chain mail a +0 club (52, 44, D:10) a +0 falchion a +0 leather armour a +0 dagger a +0 robe (52, 45, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club (0, 6, D:11) a +0 hand axe a +0 ring mail (0, 8, D:11) a +1 dagger of freezing a +0 robe (3, -1, D:11) a +0 whip a +0 leather armour (4, -1, D:11) a +0 trident a +0 chain mail (7, 12, D:11) a +1 helmet (8, 0, D:11) 5 arrows (8, 21, D:11) a wand of iceblast (13) (9, 3, D:11) a cursed +0 giant spiked club a +0 giant club (9, 4, D:11) 2 arrows (9, 5, D:11) 3 arrows (10, -1, D:11) an arrow (10, 4, D:11) 2 arrows (10, 10, D:11) 3 arrows (12, 3, D:11) a +0 shortbow 30 arrows (13, 5, D:11) a +0 shortbow 18 arrows (14, 3, D:11) a +0 shortbow (14, 5, D:11) a +0 shortbow a +0 shortbow 36 arrows (14, 7, D:11) an arrow (17, -6, D:11) 4 curare-tipped needles (28, -20, D:11) 5 needles of sleeping (28, 9, D:11) a +0 broad axe a +0 plate armour (29, 9, D:11) a +0 dagger of holy wrath a cursed +0 robe a +2 antimagic dagger (30, 1, D:11) a +1 robe of positive energy Level 12 of the Dungeon (0, 0, D:12) a +2 short sword of distortion a +6 blowgun 6 curare-tipped needles (6, -3, D:12) a +2 cloak of poison resistance (6, 3, D:12) a +0 pair of boots (15, -10, D:12) a +0 shortbow 20 arrows (16, 22, D:12) 2 potions of curing (19, -10, D:12) 14 arrows (28, -6, D:12) 3 poisoned javelins (29, 0, D:12) 13 poisoned needles (36, -5, D:12) a +0 rapier (43, 11, D:12) a +0 dagger a +1 battleaxe of electrocution a +0 ring mail (44, 13, D:12) a +0 mace (45, -8, D:12) a +4 ring of strength (45, 12, D:12) a +0 whip a cursed +0 ring mail (45, 13, D:12) a +0 hand axe Level 13 of the Dungeon (0, 18, D:13) a cursed staff of wizardry (7, -15, D:13) 6 tomahawks (14, -28, D:13) a +0 hand axe (16, -19, D:13) a +0 giant club a +0 giant club (18, -13, D:13) an arrow (20, -22, D:13) 2 arrows (20, -14, D:13) a +0 longbow 21 arrows (21, -27, D:13) an arrow (21, -25, D:13) a cursed -3 shortbow 12 arrows a +4 war axe a +0 robe (21, -14, D:13) a +0 short sword (24, -38, D:13) 2 scrolls of random uselessness {!r} a scroll of enchant armour {!r} a scroll of brand weapon {!r} 2 potions of degeneration {!q} (24, -17, D:13) a +3 halberd a +0 robe (24, -12, D:13) an arrow (25, -16, D:13) a +0 shortbow 20 arrows (25, -14, D:13) a +0 whip a +0 robe a cursed ring of teleportation (26, -24, D:13) an arrow (26, -21, D:13) a +0 hand axe 4 tomahawks (26, -20, D:13) a cursed +0 dagger a +0 robe (26, -19, D:13) a +0 giant club a +0 dire flail (26, -14, D:13) a +0 giant spiked club (27, -17, D:13) a +0 giant spiked club a +0 dire flail (27, -16, D:13) a +0 falchion a +0 robe (27, -14, D:13) a +0 war axe a +0 leather armour (27, -6, D:13) a +0 battleaxe a +0 plate armour (27, -5, D:13) a +0 giant club a +0 dire flail (28, -16, D:13) a +0 dagger a +0 shortbow 14 arrows (29, -11, D:13) a +0 mace a +0 leather armour (31, -24, D:13) +0 steam dragon scales (31, -13, D:13) a +0 dagger a +0 leather armour (37, -23, D:13) a cursed +3 war axe a +0 robe (37, -20, D:13) a cursed +0 mace a +0 robe a +0 scimitar a +0 arbalest a +0 robe (37, 5, D:13) a +0 giant club (43, -3, D:13) a +0 short sword (44, -13, D:13) a +0 mace a +0 robe (62, -7, D:13) 18 arrows Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (4, -23, Lair:1) a cursed +0 ring mail (4, -2, Lair:1) a scroll of random uselessness (5, -21, Lair:1) a +0 chain mail of cold resistance 4 javelins a +0 battleaxe of chopping (6, -40, Lair:1) a +0 flail (6, -19, Lair:1) a javelin (7, -17, Lair:1) a javelin (14, -12, Lair:1) a +0 dagger (19, -5, Lair:1) a +0 falchion (22, -15, Lair:1) a +0 rapier (23, -19, Lair:1) 12 poisoned needles (27, -23, Lair:1) a +0 plate armour (36, -4, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (4, -40, Lair:2) a +0 trident (9, -24, Lair:2) a +0 great sword (10, -21, Lair:2) a +2 pair of gloves (11, -17, Lair:2) a +0 flail (13, -5, Lair:2) 3 scrolls of random uselessness {!r} (15, -1, Lair:2) 17 sling bullets (18, 3, Lair:2) the +1 robe of Laeskazu {rC+} It protects you from cold. (19, -15, Lair:2) a +0 scale mail (19, -14, Lair:2) 3 needles of paralysis (21, -16, Lair:2) a potion of degeneration (31, -24, Lair:2) 11 arrows a +0 whip (34, -38, Lair:2) a scroll of enchant armour (40, -7, Lair:2) a +0 shield (55, -26, Lair:2) a +0 dagger (55, -10, Lair:2) a scroll of enchant armour (57, -11, Lair:2) a +0 robe (61, -34, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) 11 arrows (0, 2, Lair:3) the +2 shortbow "Fankuhurcha" {venom, *Drain rPois MR+ Str+3} It poisons the ammo it fires. It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It causes draining when unequipped. (5, -36, Lair:3) a +0 leather armour (12, -17, Lair:3) a +0 ring mail (19, -28, Lair:3) 25 arrows (38, -8, Lair:3) a +0 leather armour (40, -28, Lair:3) a +0 scale mail (48, -15, Lair:3) a cursed ring of teleportation (61, -56, Lair:3) a +0 quarterstaff (61, -49, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (0, 10, Lair:4) 15 poisoned needles (1, 28, Lair:4) a +2 plate armour of poison resistance (1, 29, Lair:4) 24 arrows (2, 27, Lair:4) a +3 spear of distortion (2, 28, Lair:4) a +1 hunting sling of velocity (3, 28, Lair:4) a +0 ring mail (25, 31, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (1, -40, Lair:5) a +0 leather armour a +0 war axe a +0 hand axe of chopping a +0 leather armour (4, -22, Lair:5) 4 large rocks (7, -49, Lair:5) a +0 leather armour a +0 hand axe (13, -22, Lair:5) a scroll of enchant weapon (16, -40, Lair:5) a +1 buckler of reflection (20, -9, Lair:5) a +0 ring mail (30, -41, Lair:5) a +0 leather armour (38, -8, Lair:5) a potion of degeneration (45, -27, Lair:5) 23 arrows Level 6 of the Lair of Beasts (25, -16, Lair:6) a +0 dagger (28, 0, Lair:6) 17 arrows (28, 25, Lair:6) a spiny frog corpse (skeletalised by now) (29, -15, Lair:6) a +0 blowgun (36, 3, Lair:6) a +0 robe