Amnesiac Level 1 of the Dungeon (0, 0, D:1) a potion of curing (0, 4, D:1) 13 stones (8, 23, D:1) a ration (8, 31, D:1) a potion of agility {!q} (14, 46, D:1) a ration (16, 22, D:1) a stone (17, 23, D:1) a +0 hunting sling a +0 dagger (18, 46, D:1) 18 stones (29, 49, D:1) a +0 ring mail (33, 35, D:1) a ration (34, 18, D:1) 18 bolts (35, 26, D:1) a ration (41, 16, D:1) a +0 leather armour (48, 46, D:1) a ration (48, 49, D:1) a ration (53, 20, D:1) a ration (61, 40, D:1) a ration Level 2 of the Dungeon (0, 0, D:2) a ration (2, -14, D:2) a stone (4, -13, D:2) a stone (4, 4, D:2) 2 stones (4, 6, D:2) a stone (8, -14, D:2) a +0 club (10, -5, D:2) a +0 hunting sling (11, 7, D:2) a +0 club (26, 27, D:2) 18 stones (32, 18, D:2) 27 stones (38, 11, D:2) a potion of might (38, 13, D:2) 7 tomahawks (41, 30, D:2) a potion of flight (42, -3, D:2) a stone (42, 3, D:2) a +0 club (42, 6, D:2) a +0 dagger (43, -2, D:2) a stone (44, 14, D:2) a ration (45, 13, D:2) a +0 club (46, 0, D:2) 29 stones (46, 10, D:2) a cursed -3 dagger (47, 5, D:2) 26 stones (50, 28, D:2) a potion of curing (50, 32, D:2) a +0 whip (50, 33, D:2) a ration (52, 13, D:2) 16 arrows Level 3 of the Dungeon (0, 0, D:3) 18 stones (14, 24, D:3) a +0 dagger (15, 5, D:3) a +0 leather armour (16, 5, D:3) a cursed -3 whip (16, 35, D:3) 18 stones (17, 3, D:3) 9 arrows (19, 27, D:3) a +0 dagger a potion of invisibility {!q} (21, 26, D:3) a +0 trident a +0 robe (24, 14, D:3) a potion of agility (25, 14, D:3) 21 bolts (28, 9, D:3) 24 stones (30, 6, D:3) a +0 robe (30, 14, D:3) a potion of mutation (34, 29, D:3) a +0 club (35, 30, D:3) a +0 whip a +0 leather armour a +0 mace a +0 leather armour a cursed +0 club (39, 26, D:3) a +0 halberd (39, 33, D:3) a +0 halberd a +0 club (39, 35, D:3) a +0 club (40, 28, D:3) a +0 spear (41, 23, D:3) a +0 spear a potion of lignification {!q} (41, 26, D:3) a +0 club (43, 25, D:3) a ration (43, 31, D:3) a cursed +0 chain mail (45, 26, D:3) a +0 dagger (45, 42, D:3) a +0 leather armour (47, -1, D:3) a +0 club (47, 29, D:3) a +0 dagger (47, 31, D:3) 20 stones (47, 33, D:3) 23 stones (52, 34, D:3) 2 stones (53, 28, D:3) 24 arrows (54, 31, D:3) a ration Level 4 of the Dungeon (0, 0, D:4) 16 stones (5, 9, D:4) a +0 whip a +0 long sword (5, 10, D:4) a +0 spear (5, 13, D:4) a +0 quarterstaff (5, 16, D:4) a +0 flail (6, 12, D:4) a throwing net (13, 28, D:4) 6 stones (14, 13, D:4) a potion of heal wounds (14, 28, D:4) a +0 short sword (20, -5, D:4) a potion of heal wounds (21, 26, D:4) a +0 whip (24, 15, D:4) 16 arrows (26, 12, D:4) a ration (26, 15, D:4) 12 arrows (28, 2, D:4) 2 potions of curing {!q} (29, 25, D:4) a potion of haste (32, 16, D:4) a +0 short sword (35, 12, D:4) 29 stones (35, 33, D:4) a +0 spear (36, 8, D:4) a cursed +0 large shield a +0 hand axe of freezing (37, -1, D:4) a +0 club (38, -1, D:4) a +0 spear (38, 6, D:4) a +0 ring mail 3 tomahawks a +0 dagger a cursed -2 dagger (44, -1, D:4) a throwing net (45, -1, D:4) a +0 flail (47, 1, D:4) 19 bolts Level 5 of the Dungeon (0, 0, D:5) a tomahawk (1, 0, D:5) a +0 chain mail (4, 1, D:5) a tomahawk a +0 leather armour (5, 2, D:5) 2 tomahawks (11, 19, D:5) a +0 dagger (16, -5, D:5) a +0 short sword (23, 4, D:5) a stone (23, 5, D:5) a stone (24, 5, D:5) 2 stones (24, 6, D:5) a +0 short sword a +0 whip a +0 blowgun a +1 whip of venom a +0 club a +0 dagger a +0 blowgun a +0 club 11 stones a +0 blowgun a +0 short sword a +0 whip (25, 8, D:5) a +0 dagger 2 stones a +0 short sword (25, 10, D:5) 3 stones (26, 7, D:5) 2 stones (26, 8, D:5) a stone (26, 9, D:5) a +0 whip (26, 19, D:5) a +0 robe (27, 7, D:5) 2 stones (27, 9, D:5) a +0 blowgun (28, -22, D:5) 18 arrows (33, -10, D:5) a potion of curing {!q} (35, 3, D:5) a ration (37, -21, D:5) a potion of agility (43, 10, D:5) a +0 flail a +0 scale mail (46, -6, D:5) a +0 giant club (46, -5, D:5) a +0 giant club (47, -6, D:5) a +4 great mace (49, -8, D:5) 19 bolts (49, -7, D:5) a ration (54, -29, D:5) a cursed +0 robe (66, -11, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, 4, D:6) a cursed +0 hand axe (5, 5, D:6) a +0 hand axe (7, 5, D:6) a +0 giant spiked club (8, 6, D:6) a cursed -2 dagger a +0 robe (12, 40, D:6) a +0 dagger (13, 25, D:6) 22 sling bullets (21, 7, D:6) a +0 hunting sling (30, 7, D:6) a +0 short sword (30, 26, D:6) a tomahawk a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 spear a +0 spear a cursed -1 halberd (31, 7, D:6) a +0 dagger a +0 leather armour (31, 26, D:6) a +0 mace a tomahawk (33, -2, D:6) a +0 hunting sling (34, 33, D:6) a +0 short sword a +0 leather armour a +0 leather armour a +0 hand axe (39, 35, D:6) a cursed +0 hand axe a +0 leather armour a +0 hand axe (39, 36, D:6) a +0 ring mail (44, 30, D:6) a +0 plate armour (46, 40, D:6) a cursed ring of teleportation Level 7 of the Dungeon (0, 0, D:7) 14 bolts (14, 9, D:7) 20 arrows (33, 10, D:7) a +0 dagger a +0 leather armour (33, 16, D:7) a +0 falchion (34, 11, D:7) a +0 dagger a +0 robe (35, 8, D:7) a +0 hand axe (35, 9, D:7) a +2 mace of holy wrath (37, -12, D:7) a +0 hand axe (37, -10, D:7) a +0 hand axe (38, -7, D:7) 2 tomahawks of returning (39, -13, D:7) a +0 hand axe 2 tomahawks of returning (42, -4, D:7) a +0 hand axe 3 tomahawks of returning (44, -6, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (46, -22, D:7) a +0 hand axe (48, -23, D:7) a +0 hand axe (52, -17, D:7) a tomahawk of returning a +0 hand axe (52, -13, D:7) a +0 hand axe a tomahawk of returning (53, -18, D:7) a +0 hand axe (53, -16, D:7) a tomahawk of returning a +0 falchion (53, -14, D:7) a +0 leather armour a +0 trident (53, -11, D:7) a +0 hand axe (53, -10, D:7) 2 tomahawks of returning (55, -9, D:7) a potion of heal wounds (62, -16, D:7) a +0 whip (63, -4, D:7) a potion of heal wounds Level 8 of the Dungeon (0, 0, D:8) an arrow (2, -6, D:8) a +0 shortbow 23 arrows (2, 9, D:8) a potion of haste (4, -41, D:8) 15 stones (4, -36, D:8) a +0 robe (7, 5, D:8) a ration (12, -10, D:8) a +0 long sword (25, -2, D:8) a cursed +0 hand axe a +0 animal skin (26, 8, D:8) a ration (27, 8, D:8) 2 rations (27, 9, D:8) 2 rations (29, -13, D:8) a +0 chain mail (40, -23, D:8) 15 stones (42, -13, D:8) a +0 dagger (43, 1, D:8) a +0 robe a +0 dagger (46, 0, D:8) a +0 robe a +1 dagger of venom (47, -10, D:8) a +0 whip a +0 leather armour (47, -4, D:8) an arrow (47, -2, D:8) an arrow (47, 0, D:8) a +0 flail (48, 0, D:8) a +0 short sword a +0 shortbow 22 arrows (49, -1, D:8) an arrow (50, 10, D:8) a +0 robe a +3 dagger of chaos a potion of agility {!q} (59, -18, D:8) a +3 rapier (60, -46, D:8) a +0 robe (66, 7, D:8) a potion of berserk rage Level 9 of the Dungeon [Shop] Xecherch's Antique Weapon Boutique the +4 fustibalus "Beampirr" {flame, rElec MP+9 Str+4} (1501 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). a +0 flail (59 gold) a +0 quarterstaff (68 gold) the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (1467 gold) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. a +1 short sword of venom (180 gold) a +0 halberd (68 gold) a +0 arbalest (76 gold) the +7 war axe "Eviscerator" {drain, +Fly rN+ Str-2 Stlth+} (904 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It protects you from negative energy. It lets you fly. It makes you more stealthy. a +0 mace (51 gold) a +6 shortbow (595 gold) (0, 0, D:9) 2 tomahawks a +0 dagger (1, -27, D:9) 9 stones (4, 2, D:9) a cursed +2 hand axe a +0 robe (6, -3, D:9) a +0 robe a +0 mace (6, -2, D:9) a +0 robe a +0 halberd 3 tomahawks (13, 10, D:9) 18 bolts (17, -31, D:9) a potion of invisibility (20, 2, D:9) a +0 robe a +0 trident (21, -2, D:9) a cursed -2 giant club a +0 giant spiked club (22, -2, D:9) 15 stones a +0 whip (25, -26, D:9) a +0 ring mail (27, 2, D:9) a potion of berserk rage {!q} a stone a +0 dagger (27, 3, D:9) a +0 dagger (27, 4, D:9) a +0 club a +0 short sword (27, 5, D:9) a +0 short sword (27, 6, D:9) a +3 short sword a potion of might {!q} (27, 9, D:9) 2 stones (35, 1, D:9) 27 sling bullets (35, 12, D:9) 21 sling bullets (42, -9, D:9) a ration (48, 3, D:9) a cursed -3 club Level 10 of the Dungeon (1, 2, D:10) a +0 giant spiked club (3, 3, D:10) a scroll of noise (15, 25, D:10) a +1 robe of cold resistance a +0 robe of magic resistance a +3 dagger (16, 30, D:10) a +0 chain mail a +0 club (17, -14, D:10) a potion of curing {!q} (18, 9, D:10) a +0 leather armour (19, -2, D:10) a +0 plate armour a +0 hand axe (20, 7, D:10) a +2 great mace a +0 plate armour a +0 chain mail a +0 trident (21, -1, D:10) a +0 scale mail a +0 falchion a +0 short sword a +0 chain mail (21, 3, D:10) a +0 robe a +2 dagger of speed (22, -1, D:10) a cursed +0 ring mail 6 poisoned tomahawks a +0 plate armour a +0 flail a +0 club a +0 flail a +0 flail a +0 dagger a +0 dagger a +0 robe (23, -14, D:10) a ration (31, 7, D:10) a +0 dagger (34, 10, D:10) a +0 whip (34, 22, D:10) a +4 dagger of venom a +0 robe (35, -8, D:10) a ration (37, 18, D:10) a +0 quarterstaff (43, 27, D:10) a book of Minor Magic (46, 10, D:10) a +0 falchion (47, -3, D:10) an uncursed ring of protection from cold an uncursed ring of stealth (52, 4, D:10) a +0 long sword (53, -2, D:10) a ration (61, 28, D:10) 11 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 plate armour a +0 halberd a +0 mace a +0 hand axe a +0 plate armour a cursed -2 battleaxe (0, 1, Orc:1) a +0 ring mail a +0 dagger a +0 leather armour a +0 mace a +0 leather armour (0, 2, Orc:1) the +8 hunting sling of the Ass {freeze, rC+ Dex+5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from cold. a +1 robe a +0 hand axe a +0 dagger (1, -36, Orc:1) a +0 dagger a +0 robe (2, 1, Orc:1) a +0 leather armour a +0 hand axe (3, -38, Orc:1) a +0 club (3, -37, Orc:1) a +0 leather armour (4, -34, Orc:1) a +0 dire flail a +0 plate armour of fire resistance (4, 1, Orc:1) a +0 flail (4, 3, Orc:1) a +0 chain mail a +0 short sword (6, -41, Orc:1) a +0 short sword (6, 3, Orc:1) a +0 leather armour a +0 flail (9, -33, Orc:1) a +0 plate armour a +0 dire flail (11, -35, Orc:1) a cursed -1 short sword (11, -33, Orc:1) a +0 war axe (11, -32, Orc:1) a +0 halberd (14, -32, Orc:1) a cursed -1 short sword 3 tomahawks (15, -32, Orc:1) a +0 long sword a +0 chain mail (15, -31, Orc:1) a +0 whip (16, -31, Orc:1) a +0 dagger a +0 robe (30, -27, Orc:1) a +0 trident a +2 chain mail of cold resistance (31, -29, Orc:1) a +0 plate armour a +0 war axe (31, -27, Orc:1) a +0 club (32, -28, Orc:1) a +0 club a +0 chain mail (34, -29, Orc:1) a +0 ring mail (39, -23, Orc:1) a +0 scimitar a +2 chain mail of fire resistance Level 2 of the Orcish Mines [Shop] Qelidaox's Antique Weapon Shop a +0 long sword (115 gold) a +0 club (33 gold) the +7 hunting sling of the Pit {freeze, rF++ Str-4 Dex+6} (2191 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+6). It greatly protects you from fire. a +1 battleaxe of freezing (617 gold) a +1 short sword of venom (349 gold) a +3 quarterstaff of draining (798 gold) a +0 scythe (99 gold) a +0 hunting sling (49 gold) a +0 bardiche of venom (422 gold) [Shop] Liuviytu's General Store a potion of curing (39 gold) a phial of floods (520 gold) 20 stones (26 gold) a box of beasts (260 gold) 22 sling bullets (143 gold) a scroll of identify (26 gold) a ration (65 gold) a +0 leather armour (26 gold) a scroll of identify (26 gold) a book of Maledictions (325 gold) 24 arrows (62 gold) the +5 leather armour of Winter {rElec rN+ Str+4 Int-2} (642 gold) It affects your strength (+4). It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. a scroll of enchant weapon (97 gold) [Shop] Amif's Distillery a potion of haste (160 gold) a potion of agility (64 gold) 2 potions of might (128 gold) a potion of heal wounds (80 gold) a potion of degeneration (16 gold) a potion of magic (128 gold) a potion of cancellation (128 gold) a potion of lignification (48 gold) a potion of might (64 gold) [Shop] Ufauhog's Armour Boutique the +2 robe of Beytozopn {*Corrode rElec MR+ Stlth+} (467 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It makes you more stealthy. a +0 robe (11 gold) a +0 chain mail (76 gold) a +0 chain mail (76 gold) the +2 ring mail of Hous {+Inv rF+ Regen+ Str+4} (737 gold) It affects your strength (+4). It protects you from fire. It lets you turn invisible. It increases your rate of regeneration. a +0 pair of gloves (76 gold) a +0 cloak (76 gold) a +1 chain mail of cold resistance (280 gold) a +0 leather armour (34 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a +0 scale mail (68 gold) (0, 0, Orc:2) a +0 halberd a +0 plate armour (2, -1, Orc:2) a +0 short sword (2, 5, Orc:2) a +0 robe a +0 dagger (4, 2, Orc:2) a cursed -2 mace (4, 3, Orc:2) a +0 hand axe (5, 6, Orc:2) a +0 chain mail a +0 scimitar (7, 6, Orc:2) 3 tomahawks (8, 5, Orc:2) a tomahawk (8, 6, Orc:2) a +0 great sword a +0 chain mail (9, -1, Orc:2) a +0 dire flail a +0 chain mail (9, 0, Orc:2) a +0 robe a +0 dagger (9, 4, Orc:2) a tomahawk (10, 1, Orc:2) a +0 battleaxe a +0 chain mail a +0 trident a +0 plate armour a +0 hand axe a +0 plate armour (10, 4, Orc:2) a +0 halberd 2 tomahawks a +0 plate armour (11, 5, Orc:2) a +0 war axe 6 tomahawks a +0 chain mail (12, 3, Orc:2) a cursed +0 trident a +0 plate armour (14, -1, Orc:2) a +0 trident (15, -2, Orc:2) a +0 plate armour a +0 mace (17, -4, Orc:2) a +0 leather armour a +0 club (17, -3, Orc:2) a +3 dagger (17, -2, Orc:2) a +0 long sword a +0 plate armour (17, 0, Orc:2) a +1 flail of protection (17, 6, Orc:2) a +0 whip (18, -5, Orc:2) a +0 hand axe a +0 leather armour a +0 short sword a +0 ring mail (18, -3, Orc:2) a +0 glaive a +0 plate armour a +0 hand axe (18, 0, Orc:2) a +0 hand axe a +0 war axe a +0 ring mail (18, 11, Orc:2) a +1 vampiric halberd a +0 plate armour (19, -7, Orc:2) a cursed +0 hand axe (19, -6, Orc:2) a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +0 war axe a +0 leather armour a +0 dagger (19, -2, Orc:2) 2 steel tomahawks (19, -1, Orc:2) a cursed +0 scimitar (19, 0, Orc:2) a +0 scimitar a +0 flail a +0 leather armour (19, 2, Orc:2) a +0 glaive a +0 plate armour (19, 4, Orc:2) a +0 war axe a +0 plate armour (19, 7, Orc:2) a +0 dagger a +0 ring mail (20, -7, Orc:2) a +0 plate armour a +0 scimitar a +0 ring mail a +0 club (20, 1, Orc:2) a +0 hand axe a +0 plate armour (20, 3, Orc:2) a +0 mace (20, 7, Orc:2) a +0 hand axe a +0 chain mail a +0 battleaxe a +0 plate armour (21, 2, Orc:2) a +0 short sword a cursed +0 plate armour (21, 3, Orc:2) a cursed -2 ring mail a cursed -2 club (21, 4, Orc:2) a +0 dagger of venom (22, 2, Orc:2) a +0 halberd a +0 chain mail a +0 mace a +0 chain mail (23, -26, Orc:2) a +0 robe a +0 dagger (23, -7, Orc:2) a +0 plate armour a +0 dire flail (23, 2, Orc:2) a +0 hand axe a +0 chain mail (24, 2, Orc:2) a steel tomahawk a +0 short sword a +0 plate armour (24, 4, Orc:2) a +0 halberd (24, 5, Orc:2) a +0 flail (25, -13, Orc:2) a +0 flail (26, -29, Orc:2) a +0 chain mail a +0 mace (26, -22, Orc:2) a +0 robe a +2 dagger of electrocution a +3 dagger a +0 ring mail (27, -34, Orc:2) a +0 leather armour a +0 hand axe (27, -33, Orc:2) a +0 robe a +0 dagger (27, -30, Orc:2) a +0 plate armour a +0 war axe (27, -24, Orc:2) a +0 leather armour (27, 4, Orc:2) a +0 hand axe (28, -32, Orc:2) a +0 robe a +0 dagger (28, -31, Orc:2) a +0 robe a +0 dagger (28, 2, Orc:2) a +0 great sword a +0 chain mail (29, -33, Orc:2) a cursed +0 leather armour a +0 trident (29, -32, Orc:2) a +0 leather armour a +0 club (29, -13, Orc:2) a +0 club (30, -33, Orc:2) a +0 plate armour a +0 long sword (30, -26, Orc:2) a +0 chain mail a +0 plate armour a +0 mace a +0 halberd a +0 chain mail a +0 falchion (30, -25, Orc:2) a +0 dagger (30, 4, Orc:2) a +0 whip (31, -34, Orc:2) a +0 short sword (31, -26, Orc:2) a cursed +0 chain mail a +0 short sword (31, -24, Orc:2) a +0 leather armour a +0 hand axe (31, 2, Orc:2) a steel tomahawk (32, -16, Orc:2) a +0 hand axe (33, -32, Orc:2) a +0 ring mail a +0 morningstar (33, -13, Orc:2) a +0 club (33, 2, Orc:2) a +0 halberd a +0 plate armour (34, -17, Orc:2) a +0 flail (36, -29, Orc:2) a +0 chain mail a +0 war axe (37, -37, Orc:2) a cursed -2 hand axe (37, -35, Orc:2) a +0 club (38, -36, Orc:2) a +0 robe a +0 dagger (39, -37, Orc:2) a +0 whip a +0 war axe (39, 4, Orc:2) a +0 glaive a +0 plate armour (43, -33, Orc:2) 4 tomahawks of returning (46, -32, Orc:2) the +3 robe "Muostroma" {+Inv rF- Str+5 Stlth+} It affects your strength (+5). It makes you vulnerable to fire. It lets you turn invisible. It makes you more stealthy. a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) a +2 long sword of slicing (0, 3, Elf:1) a +0 dagger of venom a +0 longbow 14 arrows a +0 leather armour an elf corpse (skeletalised by now) (1, 0, Elf:1) an arrow (1, 1, Elf:1) a +0 dagger of venom a +0 ring mail an elf corpse (skeletalised by now) (3, -1, Elf:1) a +0 rapier (unseen) (3, 3, Elf:1) a +0 hand axe (5, -19, Elf:1) 20 stones (21, 5, Elf:1) a +0 great sword of draining (25, -21, Elf:1) an uncursed ring of positive energy a +0 long sword a +0 leather armour (26, -18, Elf:1) a potion of might (31, -14, Elf:1) a +0 war axe