Amnesiac Level 1 of the Dungeon (0, 0, D:1) a potion of lignification {!q} (2, -5, D:1) a potion of brilliance {!q} (12, 0, D:1) a +0 club (16, 9, D:1) a potion of agility (18, 8, D:1) a potion of brilliance (18, 33, D:1) a +0 club (28, 12, D:1) a +0 whip (29, 21, D:1) an uncursed amulet of the gourmand (30, 26, D:1) a ration (31, 48, D:1) 25 bolts (32, 25, D:1) a +0 robe (35, 10, D:1) a +0 robe (36, 9, D:1) a +0 ring mail (49, 10, D:1) a +0 robe (49, 51, D:1) a +0 leather armour (53, 47, D:1) a +0 leather armour (58, 27, D:1) a potion of agility Level 2 of the Dungeon (0, 0, D:2) a ration (2, -18, D:2) a +0 scale mail (3, 3, D:2) a +0 dagger (6, -26, D:2) a ration (7, -20, D:2) a +0 mace (14, -9, D:2) a +0 club (17, -16, D:2) a +0 club (22, -5, D:2) a +0 club (26, -19, D:2) a +0 club (28, -24, D:2) a +0 dagger (28, -22, D:2) a +0 club (28, -1, D:2) a +0 leather armour (30, 11, D:2) a +0 robe (31, 0, D:2) a +0 dagger (37, -18, D:2) 17 arrows (40, 24, D:2) a +0 club a potion of haste {!q} (44, -18, D:2) a +0 flail a cursed -1 scale mail (45, 24, D:2) a +0 scythe a +0 robe (53, 27, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -24, D:3) a +0 robe (10, -27, D:3) a potion of curing {!q} (11, 8, D:3) a +0 leather armour (14, -8, D:3) 19 bolts (17, -12, D:3) a ration (29, -26, D:3) a +0 leather armour (31, -13, D:3) a +0 robe (32, -15, D:3) a +0 leather armour (34, 12, D:3) a +0 club (37, -5, D:3) a +0 hand axe a +0 mace a +0 mace (37, -4, D:3) a tomahawk of returning (39, 16, D:3) 15 arrows (40, -10, D:3) a scroll of random uselessness (40, -4, D:3) a tomahawk of returning (43, -26, D:3) a +0 hunting sling (43, -7, D:3) 2 potions of heal wounds Level 4 of the Dungeon (0, 0, D:4) a tomahawk (3, -7, D:4) a ration (5, 4, D:4) a tomahawk (6, 24, D:4) a ration (10, 30, D:4) a tomahawk (11, 2, D:4) a ration (11, 31, D:4) a tomahawk (14, 32, D:4) 3 tomahawks (23, 20, D:4) a ration (27, -5, D:4) a potion of curing (35, -15, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Gushe's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of amnesia (52 gold) a scroll of remove curse (45 gold) 3 scrolls of identify (90 gold) a scroll of identify (30 gold) a scroll of fear (52 gold) a scroll of noise (15 gold) a scroll of immolation (52 gold) a scroll of identify (30 gold) a scroll of immolation (52 gold) (0, 0, D:5) a +0 war axe (7, -6, D:5) a ration (7, -5, D:5) a potion of might (8, 2, D:5) 23 arrows (19, 4, D:5) a potion of heal wounds {!q} (20, 7, D:5) a +0 spear (27, 1, D:5) a +0 spear (28, 6, D:5) a +0 dagger a +0 robe a +0 short sword a +0 chain mail (30, 6, D:5) a +0 giant spiked club a +0 giant club (36, 28, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a ration (3, 2, D:6) a +0 spear (6, 13, D:6) a +0 whip (19, -22, D:6) a +0 dagger a +0 robe (20, -10, D:6) a potion of ambrosia (22, 22, D:6) a +0 ring mail (23, -22, D:6) Sif Muna's Guide on the Mountains Spells Type Level a - Sandblast Earth 1 (23, -13, D:6) a +0 war axe (25, 3, D:6) a +2 battleaxe a +0 robe (27, -5, D:6) a potion of heal wounds {!q} (31, 22, D:6) 8 poisoned needles (32, -2, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (2, -4, D:7) a +0 trident (13, 10, D:7) a +1 hand axe of freezing a +0 robe (14, 9, D:7) a +0 robe (22, -9, D:7) 2 potions of magic {!q} (29, 1, D:7) a +0 long sword (29, 29, D:7) a +0 flail (30, -4, D:7) a +0 giant spiked club (42, 3, D:7) 12 stones (42, 4, D:7) an uncursed staff of air (43, 4, D:7) an uncursed staff of wizardry (44, 3, D:7) 10 gold pieces (44, 4, D:7) a +2 hand axe of chopping (48, 28, D:7) 2 potions of might {!q} (53, 29, D:7) a +0 hunting sling (54, 37, D:7) 26 arrows (56, 37, D:7) a +0 giant club an ogre corpse (60, 25, D:7) a hippogriff corpse the Ecumenical Temple