Dungeon Crawl Stone Soup version 0.23-a0-143-g1adec7b (webtiles) character file. 7 Amnesiac the Chiller (level 1, -1/13 HPs) Began as a Mummy Ice Elementalist on Sept 4, 2018. Slain by an ogre ... wielding a +0 giant club (4 damage) ... on level 4 of the Dungeon. The game lasted 00:00:47 (368 turns). Amnesiac the Chiller (Mummy Ice Elementalist) Turns: 368, Time: 00:00:48 Health: -1/13 AC: 3 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 12 Int: 14 God: Gold: 11 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +1 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +1 hat (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting Level 0.7 Conjurations * Level 2.8 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 7% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 16% 2 N/A Ozocubu's Armour Chrm/Ice #....... 36% 3 N/A Throw Icicle Conj/Ice #....... 71% 4 N/A Summon Ice Beast Ice/Summ #....... 77% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: an ogre, wielding a giant club You freeze the ogre. The ogre is lightly wounded. The ogre closely misses you. Unknown command. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (lightly wounded) You freeze the ogre. The ogre is moderately wounded. Unknown command. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You freeze the ogre. The ogre is moderately wounded. The ogre barely misses you. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The ogre completely misses you. Unknown command. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Really read d - a scroll labeled AQODIC OXZUABU {!r}? As you read the scroll labeled AQODIC OXZUABU {!r}, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog {!r}. The ogre hits you with a giant club. Okay, then. Really read c - a scroll labeled ZUTSAKHL ETUU {!r}? As you read the scroll labeled ZUTSAKHL ETUU {!r}, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. The ogre barely misses you. You hit the ogre. The ogre is heavily wounded. The ogre closely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a giant club. * * * LOW HITPOINT WARNING * * * You hit the ogre but do no damage. The ogre is heavily wounded. The ogre barely misses you. Casting: Freeze (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (grey smoke, heavily wounded) You miscast Freeze. A chill runs through your body. Unknown command. You hit the ogre. The ogre is heavily wounded. The ogre hits you with a giant club. You die... ### #@# #O### #§§§# ###§# ... #.## .# .# # You could see an ogre. Vanquished Creatures A leopard gecko (D:1) A giant cockroach (D:3) A hobgoblin (D:1) A bat (D:1) 2 frilled lizards A jackal zombie (D:3) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 346 | D:3 | Noticed a centaur 354 | D:4 | Noticed an ogre 368 | D:4 | Slain by an ogre Vault maps used: D:1: kennysheep_arrival_seaside, minmay_crystal_water D:2: old_standard_altar, uniq_natasha D:4: temple_doors_e, serial_shops, kennysheep_mini, first_ration, portal_sewer_entry_a, guppyfry_early_lair_pool Action || total -------------------------++------- Melee: Unarmed || 17 Cast: Freeze || 13 Use: Scroll || 2 Armor: Robe || 5 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 D:3 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------