Dungeon Crawl Stone Soup version 0.23-a0-139-ga22e90c (webtiles) character file. 6 Amnesiac the Gusty (level 1, -12/13 HPs) Began as a Mummy Air Elementalist on Aug 30, 2018. Engulfed by a cloud of flame (25 damage) ... on level 2 of the Dungeon. The game lasted 00:01:01 (480 turns). Amnesiac the Gusty (Mummy Air Elementalist) Turns: 480, Time: 00:01:02 Health: -12/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 4/4 EV: 12 Int: 14 God: Gold: 19 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn b - ring of wizardry MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of wizardry (left hand) Scrolls c - a scroll of remove curse {!r, unknown} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting - Level 0.7 Conjurations * Level 2.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 8% 2 N/A Static Discharge Conj/Air #....... 13% 3 N/A Airstrike Air #......... 26% 4 N/A Lightning Bolt Conj/Air #......... 71% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You start resting. Magic restored. You start resting. Magic restored. You start resting. You start resting. HP restored. You start resting. HP restored. You climb downwards. Found a peridot ring. There is a stone staircase leading up here. b - a peridot ring Put on which piece of jewellery? (? for menu, Esc to quit) b - a ring of wizardry (left hand) Found a stone staircase leading up. A leopard gecko comes into view. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - leopard gecko Aim: a leopard gecko (resting) The zap hits the leopard gecko. The leopard gecko is severely wounded. You start resting. The leopard gecko is too close now for your liking. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded, clinging) The zap misses the leopard gecko. The zap hits the leopard gecko. You kill the leopard gecko! Training target 2.7 for Air Magic reached! You need to enable at least one skill for training. Okay, then. You see here a leopard gecko corpse. Magic restored. A frilled lizard comes into view. The frilled lizard moves out of view. c - a scroll labeled NIOTIR JOWUEN {!r} The frilled lizard is too close now for your liking. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard The zap hits the frilled lizard. The frilled lizard is heavily wounded. The zap hits the frilled lizard. You kill the frilled lizard! Unknown command. A bat comes into view. A bat is nearby! A bat is nearby! Found a radiant altar of Vehumet. Really walk into a travel-excluded area? Really walk into that cloud of flame? Okay, then. Really walk into a travel-excluded area? Found a scroll labeled NIOTIR JOWUEN and a scroll labeled TIWEIJ XEQIGE. You are engulfed in blazing flames. Ouch! That really hurt! You die... #.# #.#.# #.#.## #.#..## #.#...## #.....§## #?####....§..### .?......@_.....# .####..§.§§.#.# # #......## #. #.###### # ###.####.####### ### ##................... ##.# ....b......#...##### ##... #...######....#.# #.... #...# ##.#..##.# ##... There were no monsters in sight! Vanquished Creatures A leopard gecko (D:2) A hobgoblin (D:1) A kobold (D:1) A frilled lizard (D:2) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 82 | D:2 | Noticed a worker ant 471 | D:2 | Found a radiant altar of Vehumet. 480 | D:2 | Engulfed by a cloud of flame Vault maps used: D:1: minmay_arrival_wavy_path D:2: lemuel_crystal_altar, fiery_altar_vehumet, lemuel_crystal_altar, first_ration, st_stairs_12, minmay_hexomino_r4 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Shock || 10 Armor: Robe || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 9 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 4 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------