Amnesiac Level 1 of the Dungeon (0, 0, D:1) a potion of flight (4, 3, D:1) a +0 club (10, -6, D:1) a +0 club (20, -22, D:1) a +0 hand axe (29, -22, D:1) a +0 whip (37, 8, D:1) a potion of magic {!q} (39, -14, D:1) a +0 dagger (40, 8, D:1) a +0 dagger (41, 7, D:1) a +0 club (44, 14, D:1) a +0 ring mail (50, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (2, 0, D:2) a +0 ring mail (10, -27, D:2) a +0 spear (13, -33, D:2) a +0 halberd (23, -34, D:2) a cursed +0 hand axe (23, -8, D:2) a potion of degeneration {!q} (30, -27, D:2) a potion of haste (32, -22, D:2) a +0 dagger (38, -43, D:2) a +0 dagger (52, -11, D:2) 21 arrows (53, -22, D:2) a ration (65, -33, D:2) a ration (67, 0, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a potion of ambrosia (3, 5, D:3) a +0 dagger (6, 38, D:3) a potion of agility (7, 1, D:3) a ration (9, 38, D:3) a +0 hunting sling a cursed -1 club a +0 hunting sling (10, 26, D:3) a +0 whip (11, 38, D:3) a +0 club a +0 club a +0 dagger a +0 animal skin (12, 38, D:3) a +0 club (17, 17, D:3) a potion of heal wounds (17, 51, D:3) 2 potions of might {!q} (20, 33, D:3) 12 arrows (25, 20, D:3) a +0 dagger a +0 leather armour (25, 22, D:3) a +0 robe (28, 13, D:3) a +0 hand axe (30, 11, D:3) a +0 club (33, 11, D:3) a cursed -3 club (46, 54, D:3) a +0 dagger a +0 scale mail (49, 51, D:3) a +0 dagger (50, 46, D:3) a +0 dagger a +0 robe (51, 39, D:3) a +0 short sword (53, 15, D:3) a cursed -2 hunting sling (54, 47, D:3) 17 bolts Level 4 of the Dungeon [Shop] Vaocw's Antique Weapon Shoppe a +0 mace (60 gold) a +0 short sword (60 gold) a +0 dagger (40 gold) a +0 halberd (80 gold) a +0 long sword (70 gold) a +0 hand axe (60 gold) the +5 demon whip "Spellbinder" {antimagic, MR+} (1652 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. a +0 trident (70 gold) the +7 morningstar of Wu Jian's Hope {pain, rPois rN+} (1208 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from poison. It protects you from negative energy. (0, 0, D:4) a potion of might (4, 0, D:4) a +0 giant spiked club (4, 5, D:4) a ration (6, -34, D:4) a +0 robe (15, -25, D:4) a +0 flail (19, 2, D:4) a potion of curing {!q} (22, -10, D:4) a +0 robe (24, -20, D:4) a potion of magic (28, -42, D:4) a ration (29, -43, D:4) an uncursed amulet of the gourmand (30, -34, D:4) 2 potions of curing (32, -45, D:4) a +0 naga barding (33, -44, D:4) a +0 robe (33, -1, D:4) a +0 scale mail (43, -14, D:4) 2 poisoned needles (57, -44, D:4) a ration (58, -43, D:4) a ration (59, -27, D:4) 5 poisoned needles (60, -43, D:4) a +0 club a +0 dagger a +0 club a +0 dagger a +0 club (63, -13, D:4) a +0 giant spiked club (63, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a scroll of teleportation (9, 10, D:5) a +0 ring mail (10, 0, D:5) a +0 club (24, 4, D:5) 17 bolts (26, 14, D:5) 10 gold pieces (27, 9, D:5) a ration (28, 15, D:5) a ration (29, 17, D:5) 19 gold pieces (37, 18, D:5) a sling bullet (38, 15, D:5) a sling bullet a frilled lizard corpse (42, 15, D:5) 2 poisoned needles (43, 15, D:5) a poisoned needle (44, 14, D:5) a poisoned needle Level 6 of the Dungeon (0, 0, D:6) a +0 club (25, -24, D:6) 17 arrows the Ecumenical Temple