Dungeon Crawl Stone Soup version 0.23-a0-61-g4bf3f6c (webtiles) character file. 52 Amnesiac the Conjurer (level 3, -1/24 HPs) Began as a Mummy Conjurer on Aug 9, 2018. Slain by an orc (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:40 (632 turns). Amnesiac the Conjurer (Mummy Conjurer) Turns: 632, Time: 00:01:41 Health: -1/24 AC: 2 Str: 11 XL: 3 Next: 60% Magic: 3/8 EV: 12 Int: 15 God: Gold: 58 SH: 0 Dex: 12 Spells: 3/9 levels left rFire x . . SeeInvis + a - +0 rapier rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn d - ring of see invisible MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 robe (worn) f - a +0 ring mail Jewellery d - a ring of see invisible (left hand) Scrolls c - a scroll of identify {!r} e - a scroll of enchant weapon {!r} Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.7 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 N/A b - Dazzling Spray Conj/Hex #..... 24% 3 N/A d - Searing Ray Conj ###... 5% 2 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ###..... 34% 4 N/A Fulminant Prism Conj/Hex #......... 63% 4 N/A Force Lance Conj/Tloc #....... 63% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ru Annotations: D:3 1 runed door Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Training target 3.7 for Conjurations reached! Your Conjurations skill increases to level 4! You need to enable at least one skill for training. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You finish channeling your searing ray. Memorise Dazzling Spray, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'b'. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading up here. You start resting. HP restored. You climb upwards. You sense Yredelemnul urging you to kill the trapped human. The orc shouts! An adder, a hobgoblin, 3 orcs and an orc priest come into view. The orc shouts! The orc priest shouts! The hobgoblin shouts! The adder hisses angrily. The orc priest hits you but does no damage. The orc closely misses you. The orc hits you with a flail. The hobgoblin hits you with a club. Found a scroll labeled WOTHRE MAPLE and a dented garnet amulet. Found a runed door. There is a stone staircase leading down here. The orc misses you. The orc hits you but does no damage. The hobgoblin hits you with a club. The orc priest misses you. The orc closely misses you. You climb downwards. There is a stone staircase leading up here. Casting: Searing Ray (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a flail The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The orc hits you with a flail. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc. You kill the orc! The orc barely misses you. The searing ray hits the orc. You kill the orc! The orc hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest. The orc priest is severely wounded. You finish channeling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you. You die... ## #. ### #. ..... ..#. #.#.. #.##o## ### #.# #@#.# # ... ..# #)#.## .##. #.# #.###.o..#####.... ..##.##.#.......... # #.#.#.#.##...#...####.### #......## ####<......... #####.## ####...#.##.# #.# #...........### #.# #.......[.....# You could see an orc priest and an orc. Vanquished Creatures A worker ant (D:4) A hound skeleton (D:2) An adder (D:2) 2 orcs (D:4) A bat (D:3) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 93 | D:2 | Found a sacrificial altar of Ru. 107 | D:2 | Reached XP level 2. HP: 13/19 MP: 0/6 152 | D:2 | Learned a level 2 spell: Searing Ray 478 | D:4 | Reached skill level 4 in Conjurations 478 | D:4 | Reached XP level 3. HP: 12/24 MP: 1/8 483 | D:4 | Learned a level 3 spell: Dazzling Spray 626 | D:3 | Found a runed door. 626 | D:3 | Noticed a human 632 | D:4 | Slain by an orc Vault maps used: D:1: dpeg_arrival_ratfight D:2: lemuel_crystal_altar, lemuel_doored_altar, first_ration, serial_bayou_lagoon_a D:3: dk_yredelemnul_ordeal D:4: vehumet_crystals, makhleb_altar_promises_db, grunt_ministairs_2, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.7 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 8 Searing Ray || 3 Use: Scroll || 2 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 75 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:2 | 31 | 0 | 0.0 | 2 | 0 | 0.0 D:3 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:4 | 43 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------