Dungeon Crawl Stone Soup version 0.23-a0-61-g4bf3f6c (webtiles) character file. 1 Amnesiac the Conjurer (level 1, -3/13 HPs) Began as a Mummy Conjurer on Aug 9, 2018. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (58 turns). Amnesiac the Conjurer (Mummy Conjurer) Turns: 58, Time: 00:00:11 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Searing Ray Conj ##.... 9% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The hobgoblin hits you with a club. A hobgoblin is nearby! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you but does no damage. A rat comes into view. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You see here a goblin corpse. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (moderately wounded) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. Unknown command. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a club. You die... ..... #.#. ..# # ##.#. ..#.# ... ..#.## ... ..... #.# .... #r# ..####. #@#######....... #.g............. ##...####.#####. #...# .# #...####.# ##......#.. #......######## #.............. #......##.##.### You could see a hobgoblin and a rat. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D:1 | Noticed an eight-headed hydra 7 | D:1 | Noticed an elephant 58 | D:1 | Slain by a hobgoblin Vault maps used: D:1: sevenhm_arrival_forest_fort_small_2, minmay_small_reverse_x Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 6 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count G = Total turns spent on level A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------