Dungeon Crawl Stone Soup version 0.23-a0-38-g6d804a8 (webtiles) character file. 0 Amnesiac the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Aug 5, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (139 turns). Amnesiac the Conjurer (Mummy Conjurer) Turns: 139, Time: 00:00:16 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 8% Magic: 1/4 EV: 12 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant armour {!r, unknown} Skills: + Level 0.0 Fighting * Level 1.5 Dodging - Level 1.5 Stealth + Level 2.7 Spellcasting * Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 6% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Fulminant Prism Conj/Hex #......... 75% 4 N/A Dazzling Spray Conj/Hex #..... 34% 3 N/A Force Lance Conj/Tloc #....... 75% 4 N/A Searing Ray Conj ##.... 9% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The leopard gecko is severely wounded. The leopard gecko bites you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You barely miss the leopard gecko. The leopard gecko is severely wounded. The leopard gecko bites you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded) The magic dart hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You are too injured to fight recklessly! You barely miss the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. Unknown command. You hit the leopard gecko but do no damage. The leopard gecko is almost dead. The leopard gecko barely misses you. Unknown command. The leopard gecko bites you. You die... #.#+#...# #.#.#...# #.#.#.### #.#.#.. #.#.# #.#.# #.#.# #######.#.# .......†#@# .....#..#l# ?### #..#.# #..#.# #.#.#..#.# ........$.# ##.#....### ####.# ..# You could see a leopard gecko. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 139 | D:1 | Slain by a leopard gecko Vault maps used: D:1: tarquinn_simple_flora_water_a Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 7 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 1 | 0.0 | 0 | 1 | 0.0 | 139 +---------+---------+-------+---------+---------+-------+---------