Dungeon Crawl Stone Soup version 0.22-a0-880-gb7b0c8b (webtiles) character file. 14 Amnesiac the Skirmisher (level 2, 0/32 HPs) Began as an Ogre Fighter on July 30, 2018. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:11 (1049 turns). Amnesiac the Skirmisher (Ogre Fighter) Turns: 1049, Time: 00:02:12 Health: 0/32 AC: 3 Str: 17 (19) XL: 2 Next: 45% Magic: 2/2 EV: 13 Int: 7 (9) God: Gold: 88 SH: 8 Dex: 10 (13) Spells: 1/1 levels left rFire . . . SeeInvis . i - +0 hunting sling rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: agile, lethally poisoned (0 -> -6) A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 trident i - a +0 hunting sling (weapon) Missiles j - 36 stones (quivered) k - 7 poisoned needles Armour b - a +0 robe (worn) c - a +0 shield (worn) Scrolls l - a scroll of teleportation {!r, unknown} Potions d - a potion of might {!q} m - a potion of magic {!q} Comestibles f - 2 rations Skills: - Level 4.0 Fighting - Level 2.0 Polearms + Level 2.0 Throwing - Level 2.6 Dodging - Level 2.6 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The adder bites you but does no damage. The adder completely misses you. Firing (i - inventory) j - 47 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone closely misses the adder. The adder misses you. Firing (i - inventory) j - 46 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone barely misses the adder. The adder closely misses you. You block the adder's attack. Firing (i - inventory) j - 45 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone closely misses the adder. You feel sick. You block the adder's attack. x2 Firing (i - inventory) j - 44 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone misses the adder. A leopard gecko comes into view. You block the adder's attack. Firing (i - inventory) j - 43 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone closely misses the adder. You feel sick. You block the adder's attack. x2 Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Firing (i - inventory) j - 42 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder but does no damage. The adder is moderately wounded. The adder barely misses you. Firing (i - inventory) j - 41 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone barely misses the adder. The adder completely misses you. The adder closely misses you. Firing (i - inventory) j - 40 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone misses the adder. The adder closely misses you. Firing (i - inventory) j - 39 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder misses you. Firing (i - inventory) j - 38 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder. The adder is heavily wounded. You block the adder's attack. Firing (i - inventory) j - 37 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded) You shoot a stone. The stone hits the adder. The adder is severely wounded. You die... ..... #.#...# ..#.... .) #.#...# .# ......# ######### .# #.#.#.# #.......# .# #.#.#.# #.#####.# ##.# ##.###.#g#.###.#####.###... #......lKS@................ ...###.#######.#####.##.... #..........####.##.### #.#######.......##.# #. ##.#######.### #. #.# #<... .. #.# ##### .. #.# #.# You could see an adder, a leopard gecko, a hobgoblin and a kobold. Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) 4 hobgoblins A kobold (D:1) 3 bats A frilled lizard (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Ogre Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 24/24 MP: 1/1 104 | D:1 | Reached skill level 1 in Throwing 195 | D:1 | Reached XP level 2. HP: 29/32 MP: 2/2 1047 | D:2 | HP: 1/32 [adder (2)] 1049 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_refuge, st_stairs_1 D:2: elyvilon_altar_4, zin_purify, xom_teletrap_fun Skill XL: | 1 2 | ---------------+-------+----- Throwing | 1 2 | 2.0 Fighting | | 4.0 Polearms | | 2.0 Dodging | | 2.6 Shields | | 2.6 Action || total -------------------------++------- Melee: Trident || 46 Fire: Hunting sling || 15 Throw: Stone || 1 Use: Potion || 4 Stab: Sleeping || 1 Armor: Robe || 12 Dodge: Dodged || 19 Block: Shield || 32 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 11 | 0.0 | 1049 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 9 | 0.0 | 979 D:2 | 0 | 4 | 0.0 | 0 | 2 | 0.0 | 70 +---------+---------+-------+---------+---------+-------+---------