Dungeon Crawl Stone Soup version 0.22-a0-772-gac08f70 (webtiles) character file. 8 Amnesiac the Digger (level 2, 19/19 HPs) Began as a Demonspawn Earth Elementalist on July 17, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:00:40 (240 turns). Amnesiac the Digger (Demonspawn Earth Elementalist) Turns: 240, Time: 00:00:42 Health: 19/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 5/5 EV: 12 Int: 16 God: Gold: 15 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 short sword rCold . . . Gourm + (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ e - amulet of the gourmand HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons f - a +0 short sword (weapon) Missiles b - 28 stones (quivered) Armour c - a +0 robe (worn) Jewellery e - an amulet of the gourmand (around neck) Scrolls g - a scroll of remove curse {!r, unknown} h - a scroll of magic mapping {!r, unknown} Potions a - a potion of curing {!q, unknown} Comestibles d - 5 rations Skills: + Level 1.9 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting Level 0.8 Transmutations * Level 2.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Sandblast Erth ##.... 6% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Stone Arrow Conj/Erth #..... 32% 3 ###.... Passwall Tmut/Erth #....... 14% 2 ###.... Lee's Rapid Deconstruct Erth ##........ 86% 5 ######. Petrify Tmut/Erth #....... 67% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm The blast of sand hits the worm. The worm is heavily wounded. b - 29 stones Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) The blast of sand hits the worm. The worm is almost dead. b - 28 stones The worm bites you but does no damage. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Sandblast (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the worm. You kill the worm! You see here a worm corpse. You butcher the worm corpse. i - a chunk of flesh You start resting. Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh is not very appetising. Your magical contamination has completely faded away. You start resting. Magic restored. A bat comes into view. A bat is nearby! The bat hits you but does no damage. You completely miss the bat. The bat misses you. You hit the bat. You kill the bat! No target in view! No target in view! You start resting. Magic restored. A rat comes into view. A bat comes into view. There are monsters nearby! There are monsters nearby! A frilled lizard comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .......... ..l......# .........# .........## ## .......... .. ..b......###. .........##.. .......@# #.# ...####.# #.# . #.# #.### ##. #.###...# ... #....##.### ###... ####.##...# #..... #.##.#.###...# #.##.........# #.#.###..#...# You could see a bat and a frilled lizard (sleeping). Vanquished Creatures A worm (D:2) A goblin (D:2) 3 bats 2 rats 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Demonspawn Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 239 | D:2 | Gained mutation: You have large cloven feet. [demonic ancestry] 239 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/5 240 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_wavy_path D:2: minmay_quantized Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.1 Transmutations | | 0.8 Earth Magic | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 13 Short sword || 12 Cast: Sandblast || 2 Stab: Sleeping || 3 Eat: Chunk || 4 Armor: Robe || 19 Dodge: Dodged || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 240 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 3 | 0.0 | 0 | 3 | 0.0 | 179 D:2 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 61 +---------+---------+-------+---------+---------+-------+---------