Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -14, D:1) 22 stones (14, -1, D:1) a +0 hat (23, -28, D:1) a +0 hand axe (26, -33, D:1) a scroll of fear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (23, -9, D:2) a cursed -1 club (25, 5, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (47, 1, D:3) a +0 club (55, 2, D:3) a scroll of teleportation Level 4 of the Dungeon [Shop] Gaugyiq's Antique Armour Emporium a +0 ring mail (108 gold) a +0 plate armour (621 gold) a +0 ring mail (108 gold) a +1 plate armour of poison resistance (864 gold) a +0 plate armour (621 gold) a +0 pair of gloves (121 gold) the +0 pair of boots of Kaacvev {*Slow Regen+ Int+4} (386 gold) It affects your intelligence (+4). It increases your rate of regeneration. It may slow you when you take damage. a +0 cloak (121 gold) a +0 ring mail (108 gold) a +2 leather armour of poison resistance (432 gold) a cursed +0 leather armour (2 gold) a +0 robe (18 gold) a +0 ring mail (108 gold) a +0 chain mail (121 gold) [Shop] Tumaipru's Armour Emporium a +0 scale mail (52 gold) the +1 chain mail of Quantum Leap {rPois Int-3 Dex+4 Stlth+} (332 gold) It affects your intelligence (-3). It affects your dexterity (+4). It protects you from poison. It makes you more stealthy. a +2 ring mail of poison resistance (234 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Nyntonyo's General Store a +0 dagger (20 gold) a fan of gales (400 gold) 26 arrows (52 gold) an uncursed staff of poison (250 gold) 7 needles of confusion (35 gold) 19 stones (19 gold) a scroll of noise (10 gold) a +0 shortbow of velocity (65 gold) a potion of haste (100 gold) a scroll of immolation (35 gold) a potion of magic (80 gold) a ration (50 gold) a scroll of vulnerability (75 gold) [Shop] Egynaw's Antique Weapon Shop a +0 trident (80 gold) the +5 broad axe of Nemelex Xobeh {vamp, +Rage rF+ rN+} (1350 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from negative energy. It lets you go berserk. a +0 hunting sling of flaming (108 gold) a +1 falchion of slicing (264 gold) a cursed -1 scimitar (2 gold) a +0 war axe (80 gold) a +0 war axe (80 gold) a +0 rapier (92 gold) (0, 0, D:4) a hound skeleton (3, -14, D:4) a +0 spear (5, -14, D:4) 6 needles of frenzy (8, 3, D:4) 29 stones (15, -15, D:4) a +0 quarterstaff (17, -9, D:4) 12 gold pieces (20, -8, D:4) a +0 mace (21, -21, D:4) a +0 hand axe a +0 ring mail (33, -7, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (2, -3, D:5) an arrow (3, -4, D:5) an arrow (7, -2, D:5) a +0 dagger (10, -8, D:5) 22 gold pieces