Amnesiac Level 1 of the Dungeon (7, 31, D:1) a +0 dagger (8, -10, D:1) a +0 ring mail (12, 15, D:1) a +0 short sword (17, -6, D:1) a +0 club (20, 16, D:1) a +0 dagger (40, 23, D:1) a +0 dagger (47, -9, D:1) a +0 leather armour (48, 5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 6, D:2) a +0 ring mail (10, 7, D:2) a +0 plate armour (12, -16, D:2) a +0 club (30, -16, D:2) a +0 short sword (32, -10, D:2) a cursed +0 trident (36, 6, D:2) a +0 whip (37, -16, D:2) an uncursed amulet of inaccuracy (39, 10, D:2) a +0 dagger (47, 23, D:2) a +0 robe (48, -16, D:2) a +0 club (48, -11, D:2) a +0 spear (48, -3, D:2) 24 poisoned needles (51, -15, D:2) a +0 halberd (51, 17, D:2) a cursed +0 dagger (56, 5, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 3 poisoned needles (1, 5, D:3) a +0 dagger a +0 robe a cursed +0 club a +0 leather armour (1, 6, D:3) a +0 trident a +0 leather armour (8, 8, D:3) a +0 flail (28, -15, D:3) a +0 club (32, -1, D:3) a +0 falchion a +3 ring mail (36, 4, D:3) a +0 club (42, -14, D:3) a +0 whip (43, -41, D:3) a +0 club (46, -4, D:3) a +0 whip of venom (46, -1, D:3) a cursed +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (32, 11, D:4) a stone (35, -14, D:4) a +0 giant club (38, 11, D:4) a +0 trident a +0 leather armour a +0 leather armour a +0 scale mail (39, 10, D:4) a +0 dagger a +0 short sword a +0 leather armour (43, 11, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Boeryax's Weapon Shop a +0 dagger (24 gold) a +0 long sword (42 gold) a +1 lajatang of speed (624 gold) a +0 whip (30 gold) the +5 scimitar of Disarray {vamp, Str+3 Dex+4} (704 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It affects your dexterity (+4). a +2 vampiric falchion (252 gold) the +11 battleaxe of the Goat {chop, Int+4} (961 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +0 hunting sling (18 gold) a +1 short sword of holy wrath (148 gold) a +0 dagger (24 gold) (5, 29, D:5) a +0 shortbow (10, 13, D:5) a +0 ring mail a +0 falchion a +0 dagger a cursed +0 robe (10, 28, D:5) a +0 whip (11, 12, D:5) a +0 war axe (12, 13, D:5) a +0 dagger a +0 robe (14, 21, D:5) a +0 whip (17, 21, D:5) a +1 hunting sling (38, 16, D:5) a +0 robe a +0 hand axe (42, -1, D:5) a +0 leather armour (51, 23, D:5) 5 tomahawks Level 6 of the Dungeon (3, -14, D:6) a +0 hunting sling (5, -19, D:6) a +0 short sword (8, -15, D:6) a +0 war axe (9, 4, D:6) 5 needles of frenzy (9, 16, D:6) a +0 long sword (15, -11, D:6) a +0 dagger a +0 robe (21, -5, D:6) a +0 mace (21, -3, D:6) a cursed +0 robe a cursed +0 dagger (22, -5, D:6) a +0 halberd (22, -3, D:6) a +0 club (22, -2, D:6) a +0 leather armour a +1 hand axe of draining (22, 4, D:6) a +0 robe a +0 dagger (23, 5, D:6) a +0 ring mail a +0 trident (25, -2, D:6) a +0 trident (27, -1, D:6) a +0 falchion (34, 9, D:6) a +0 war axe a +0 plate armour (36, 8, D:6) a +0 short sword (37, 7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (9, -7, D:7) a +0 short sword a +0 leather armour (10, -5, D:7) a +0 dagger a +0 robe (14, -13, D:7) a +0 falchion (15, -12, D:7) 6 tomahawks of returning (16, -12, D:7) a +0 trident a +0 scale mail (16, -10, D:7) a +0 robe a +0 dagger (17, -15, D:7) a +0 club (17, -4, D:7) a +0 giant club (17, -1, D:7) a +4 long sword a +0 robe (17, 0, D:7) a cursed +3 falchion a +0 robe (19, -14, D:7) a +0 giant club (19, 9, D:7) a cursed +0 battleaxe a +0 robe (19, 10, D:7) a +0 shortbow (19, 19, D:7) a +0 blowgun (27, -13, D:7) a throwing net (34, 15, D:7) the +2 leather armour "Xiynox" {rElec rC- Dex+4 SInv} It affects your dexterity (+4). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. (34, 16, D:7) a +1 whip of freezing a +0 robe (35, 14, D:7) a +0 shortbow a +0 ring mail (41, -16, D:7) a +0 ring mail (44, 18, D:7) a cursed -3 mace (44, 19, D:7) a +2 dagger of venom 45 arrows a +0 dagger a +0 chain mail a +0 flail a cursed +0 leather armour a +0 robe (51, -6, D:7) a +0 flail (51, 9, D:7) a cursed +0 giant spiked club (62, -1, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Tiesa's Book Shop a Young Poisoner's Handbook (480 gold) a book of Enchantments (600 gold) a Young Poisoner's Handbook (480 gold) a book of Summonings (840 gold) a book of Callings (360 gold) a book of Beasts (660 gold) a book of Misfortune (240 gold) the Disquisition on the Escort and Intoxication (888 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Spider Form Transmutation/Poison 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Forest Summoning/Translocation 5 e - Aura of Abjuration Summoning 5 a book of Misfortune (240 gold) a book of Conjurations (360 gold) a Necronomicon (1324 gold) [Shop] Faonkeet's Book Boutique a book of Maledictions (350 gold) a book of Cantrips (280 gold) a book of Flames (490 gold) a book of Necromancy (420 gold) a book of Battle (560 gold) a book of Changes (350 gold) a manual of Throwing (1545 gold) a book of Party Tricks (700 gold) a book of Beasts (770 gold) a book of Alchemy (1050 gold) [Shop] Zyucwaal's Antique Armour Boutique a +0 chain mail (135 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 cloak (135 gold) a +0 ring mail (120 gold) a +0 chain mail (135 gold) a +1 scale mail of magic resistance (480 gold) a +0 robe (21 gold) a +1 ring mail of cold resistance (480 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) [Shop] Sufol's Book Shoppe a book of Misfortune (260 gold) a book of Debilitation (520 gold) a book of Flames (455 gold) a book of Frost (455 gold) a book of the Dragon (1170 gold) a book of Necromancy (390 gold) a book of Maledictions (325 gold) (0, 0, D:8) a +0 helmet (6, -2, D:8) 11 gold pieces (10, -6, D:8) a +0 dagger a +0 chain mail a +0 whip a +0 robe a +0 dagger (13, 9, D:8) a +0 halberd a +0 plate armour (16, -16, D:8) a +0 short sword (19, 16, D:8) a +0 short sword (30, -21, D:8) a +0 leather armour (32, -3, D:8) a +0 chain mail (33, 22, D:8) a +0 pair of boots (34, -6, D:8) a -1 glaive a +0 animal skin (43, 2, D:8) a +0 hand axe (43, 14, D:8) a +1 hunting sling of flaming (46, 0, D:8) a +0 giant club a +0 giant club (53, 14, D:8) a +0 hunting sling (57, 10, D:8) a throwing net Level 9 of the Dungeon [Shop] Gozag's Platinum Reserve the +5 ring mail of a labyrinth {+Fly Dex-3 Slay+4} (4860 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It lets you fly. the ring of Acidaxt {rC+ Int+3 SInv} (3530 gold) [ring of see invisible] It affects your intelligence (+3). It protects you from cold. It lets you see invisible. the +1 robe of Sorcery {rElec rC+ rN+ Str+3} (3720 gold) It affects your strength (+3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. the +1 cloak of Apigach {Dex+3} (2280 gold) It affects your dexterity (+3). (6, 21, D:9) a +0 cloak (15, 8, D:9) a +0 scale mail a +0 club (16, 10, D:9) a +0 robe a +0 dagger (16, 22, D:9) a +0 leather armour (18, -1, D:9) a +0 war axe a +2 chain mail of cold resistance (19, 21, D:9) a +0 scale mail a +0 hand axe (19, 23, D:9) a cursed -1 chain mail a +0 club (20, -12, D:9) a +0 hunting sling (22, 12, D:9) a +0 whip (23, 5, D:9) a +0 short sword (23, 7, D:9) an uncursed staff of power a +0 dagger (23, 10, D:9) a +0 club a +0 dagger (23, 12, D:9) a +0 short sword (23, 13, D:9) a +0 robe a +0 leather armour a cursed -3 dagger a +0 trident (23, 17, D:9) a +0 ring mail a +0 war axe (32, 15, D:9) a +0 whip (39, -6, D:9) a +0 dagger a +0 robe (50, -19, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a cursed +0 robe a +0 dagger (3, -13, D:10) a +0 cloak (4, -4, D:10) a +0 dagger (6, 28, D:10) a +0 helmet (11, 12, D:10) a +2 halberd of flaming a +0 chain mail (12, 12, D:10) a +0 ring mail a +0 flail (12, 18, D:10) a +0 leather armour (13, 19, D:10) a +0 shortbow (20, 33, D:10) a +0 robe a +0 dagger (23, -21, D:10) a +0 flail (23, 16, D:10) 10 bolts (24, -16, D:10) a tomahawk (24, -14, D:10) a tomahawk (24, -11, D:10) a +0 ring mail a +0 mace (25, -14, D:10) a tomahawk (25, -11, D:10) a +0 ring mail (26, -10, D:10) a +0 spear a +0 ring mail 2 tomahawks (28, -17, D:10) a +0 leather armour a +0 club (29, -17, D:10) a +0 robe a +1 dagger of holy wrath (31, 6, D:10) a +2 ring of evasion (35, -17, D:10) a potion of degeneration (41, -9, D:10) 4 needles of confusion Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of loudness (2, -5, D:11) a +0 robe a +8 giant spiked club (2, 2, D:11) a +0 whip a +0 dagger (5, -21, D:11) a +0 dagger (5, -20, D:11) a +0 giant spiked club a +0 dire flail (5, 7, D:11) a +0 dire flail a +0 dire flail (8, 6, D:11) 15 bolts (8, 10, D:11) a +0 blowgun (10, 17, D:11) a +0 dagger (12, 17, D:11) a cursed -3 club (14, -17, D:11) a book of Necromancy (15, 11, D:11) a +0 shortbow (28, -26, D:11) a +4 scimitar a +0 robe (33, -5, D:11) a +0 arbalest (34, 15, D:11) a +0 war axe (35, -23, D:11) a +0 helmet (40, -25, D:11) a cursed +0 short sword a +0 robe (44, -21, D:11) a +0 scale mail (48, -26, D:11) a +3 scimitar a +0 robe (50, -26, D:11) a +1 ring of evasion (51, -26, D:11) a +0 morningstar a +0 robe (52, -25, D:11) 3 poisoned tomahawks (53, -25, D:11) a +0 robe a cursed -3 dagger (54, -25, D:11) a +0 club a +0 leather armour (54, -24, D:11) a poisoned tomahawk (54, 10, D:11) a potion of degeneration (60, 11, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (12, 17, D:12) a +0 dagger (19, 0, D:12) a +0 dagger a +0 dagger of speed a +0 robe a +0 hand axe (20, 0, D:12) a +0 trident (23, -18, D:12) a +0 dagger (23, -17, D:12) a +0 chain mail a +0 hand axe (23, 5, D:12) a +0 whip (24, -18, D:12) a +1 trident of venom (24, -17, D:12) a +0 robe a +2 vampiric dagger (24, 5, D:12) a +0 dagger (24, 9, D:12) 4 tomahawks (25, 5, D:12) a +0 blowgun (27, 13, D:12) a +0 hand axe a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (28, -15, D:12) a +0 arbalest (31, -12, D:12) a +0 flail (36, -12, D:12) a +0 short sword (45, 23, D:12) a +0 hunting sling (49, -14, D:12) a large rock (49, 10, D:12) a +0 leather armour (54, -7, D:12) a large rock Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (18, -1, D:13) a +0 dagger an orc corpse (skeletalised by now) (20, -13, D:13) 26 bolts (30, -14, D:13) a shapeshifter corpse (30, -10, D:13) 3 large rocks a +0 whip a +0 short sword a +0 blowgun a +0 short sword a cyclops skeleton a kobold skeleton a kobold skeleton (30, -9, D:13) a +0 whip a big kobold corpse (skeletalised by now) (31, -9, D:13) a +0 short sword a kobold corpse (32, 4, D:13) a +0 troll leather armour a troll corpse (skeletalised by now) (37, 12, D:13) a +0 leather armour (39, -18, D:13) a +0 falchion (39, 9, D:13) a +0 quarterstaff (42, -15, D:13) a large rock (43, -17, D:13) a large rock