Amnesiac Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, 15, D:1) a +0 chain mail (3, 17, D:1) a +0 whip (3, 33, D:1) a cursed -3 club (6, 9, D:1) a +0 hat (12, 30, D:1) a +0 club (18, 16, D:1) 14 poisoned needles (25, 25, D:1) a +0 club (26, 35, D:1) a +0 robe (26, 39, D:1) a +0 club (31, 8, D:1) a +0 dagger (34, 26, D:1) a +0 dagger (37, 12, D:1) a cursed -2 club (40, 39, D:1) a cursed -2 dagger (44, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -16, D:2) 20 arrows (2, -15, D:2) a +0 dagger (22, -5, D:2) a +0 scythe a +0 robe a +0 club (26, -18, D:2) a +0 large shield (39, -18, D:2) a cursed +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -22, D:3) a +0 quarterstaff (6, -28, D:3) a +0 centaur barding (8, -23, D:3) a +0 whip (12, -28, D:3) a +0 ring mail (18, -26, D:3) a +0 ring mail (19, -37, D:3) 21 stones (21, -22, D:3) 14 stones (22, -23, D:3) a +0 mace (23, -22, D:3) 13 sling bullets (23, -5, D:3) 22 sling bullets (26, -48, D:3) a +0 morningstar of protection (27, -17, D:3) a +0 club a +0 scale mail (28, -43, D:3) a +0 hand axe (28, -21, D:3) a +0 hand axe (28, -16, D:3) a +0 ring mail (36, -40, D:3) a +0 long sword (37, -18, D:3) a +0 whip (46, -42, D:3) 17 stones Level 4 of the Dungeon (6, -3, D:4) 22 bolts (7, 11, D:4) a +0 scale mail (8, 1, D:4) a +0 robe (11, 4, D:4) a +0 giant spiked club (19, -15, D:4) a +0 ring mail (26, 25, D:4) 17 stones Level 5 of the Dungeon (2, -26, D:5) 6 tomahawks (15, -20, D:5) a +0 scale mail (20, -36, D:5) a cursed -1 leather armour (25, -15, D:5) a +0 ring mail (28, -34, D:5) 22 bolts (29, -33, D:5) a +0 club a +0 ring mail (33, -33, D:5) a +0 robe (35, -2, D:5) a +1 pair of boots a +2 trident of piercing a +0 ring mail (49, 13, D:5) 8 stones (51, 12, D:5) 7 tomahawks Level 6 of the Dungeon [Shop] Feomen's Antique Weapon Emporium a +0 club (28 gold) a +0 flail (98 gold) a +0 short sword (84 gold) a +0 hand crossbow (98 gold) a +1 great mace of draining (523 gold) a +2 dagger of holy wrath (436 gold) a +0 rapier (112 gold) a +0 dagger (56 gold) a +0 falchion (84 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (1036 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a +0 mace (84 gold) a +0 broad axe (112 gold) (0, 0, D:6) 12 stones (2, 2, D:6) a cursed +0 falchion (12, 34, D:6) a +0 club a +0 ring mail a +0 dagger a cursed +0 robe (13, 31, D:6) a +0 leather armour a +0 robe (13, 37, D:6) a +0 hand axe (19, -5, D:6) a +0 dagger (34, 15, D:6) an arrow (34, 16, D:6) a +0 shortbow 10 arrows (38, 18, D:6) a +0 short sword a cursed +0 chain mail (39, 18, D:6) a +0 war axe a +0 leather armour a +0 scale mail a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (1, 6, D:7) 24 stones (7, -29, D:7) 20 bolts (11, -28, D:7) a +1 hand axe of freezing (27, -14, D:7) a +0 scale mail (29, 31, D:7) a +0 leather armour (38, -16, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a scroll of fog (0, 2, D:8) 16 gold pieces (4, -2, D:8) a wand of polymorph (14) (5, 1, D:8) 5 gold pieces (7, 3, D:8) 23 bolts a bailey (0, 0, Bailey) a +0 hand axe (unseen) (1, -3, Bailey) a +0 war axe (unseen) (1, -2, Bailey) a +0 trident (still there?) a +0 war axe (still there?) (1, 1, Bailey) a +0 hand axe (unseen) (2, -2, Bailey) a cursed -3 spear (unseen)