Amnesiac Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (2, -3, D:1) a +0 dagger (7, -5, D:1) a stone (13, -10, D:1) a +0 club (26, 16, D:1) a -1 short sword (27, 7, D:1) a +0 chain mail (29, -10, D:1) a +0 leather armour (36, -19, D:1) a +0 dagger (37, 16, D:1) a +0 club (37, 17, D:1) a +0 dagger (38, -14, D:1) 20 stones (38, 17, D:1) a +1 mace of draining (40, -22, D:1) a +0 club (40, 19, D:1) 21 stones (42, -16, D:1) a +0 dagger a +0 falchion (44, -10, D:1) 9 stones (46, -12, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -6, D:2) a stone (5, 38, D:2) a +0 club (6, 17, D:2) 2 tomahawks (8, 29, D:2) 15 stones (9, 6, D:2) 20 stones (19, 13, D:2) a scroll of random uselessness (31, -1, D:2) 17 sling bullets (33, 6, D:2) a +0 club a +0 flail a +0 buckler (34, 44, D:2) 24 sling bullets (43, 39, D:2) a +0 dagger (45, 48, D:2) 15 bolts (49, 47, D:2) a +0 club (50, 28, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 5 stones (10, -40, D:3) a +0 leather armour a +0 hand axe (11, -40, D:3) a cursed -1 mace (12, -25, D:3) a +0 leather armour a +0 falchion (18, -34, D:3) a +0 club (19, -34, D:3) a +0 scale mail a +0 club (20, -52, D:3) a +0 dire flail of protection a +0 plate armour (20, -36, D:3) a stone (20, -23, D:3) 14 stones (21, -47, D:3) 20 stones (21, -39, D:3) a +0 dagger (28, -39, D:3) 20 stones (37, -13, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (1, 8, D:4) a +0 plate armour (2, 26, D:4) a +0 leather armour (3, -10, D:4) a +0 dagger a +0 leather armour of cold resistance a +0 dagger a cursed +0 robe (7, -10, D:4) a +0 trident (7, 7, D:4) 20 stones (8, 21, D:4) a cursed -2 dagger (20, -2, D:4) a +0 robe a +0 dagger (21, 10, D:4) 23 sling bullets (21, 12, D:4) an uncursed ring of positive energy (22, -4, D:4) a +0 dagger (26, -4, D:4) a +0 pair of boots (35, 26, D:4) an uncursed staff of fire (36, -13, D:4) a +0 robe (39, 27, D:4) a +0 crystal plate armour Level 5 of the Dungeon (0, 0, D:5) 20 poisoned needles (1, -9, D:5) a +0 club a +0 ring mail (1, -6, D:5) a +0 plate armour (1, -4, D:5) a +0 club a +0 leather armour (5, -5, D:5) a +0 war axe (7, 18, D:5) a +0 robe a +0 dagger (12, 20, D:5) 14 stones (16, 12, D:5) a +0 shield (16, 15, D:5) 15 stones (16, 20, D:5) a +0 club (17, 18, D:5) a +0 leather armour a +0 hand axe (22, 4, D:5) a +0 dagger (23, -1, D:5) a +0 robe a +0 dagger (23, 0, D:5) a +0 leather armour (23, 1, D:5) a +0 ring mail a +0 hand axe (23, 3, D:5) a +0 scale mail a +4 flail of holy wrath (24, -2, D:5) a +0 club (33, 14, D:5) a +0 plate armour (45, 7, D:5) a +2 robe a +0 long sword (47, -5, D:5) a +0 whip a +0 rapier Level 6 of the Dungeon (9, 5, D:6) 19 stones (9, 17, D:6) a +0 leather armour (11, 30, D:6) a cursed -3 hunting sling (12, 27, D:6) a +0 flail (15, 4, D:6) 12 bolts (19, 23, D:6) a +0 pair of gloves (23, 10, D:6) a +0 robe a +2 whip of electrocution (29, 9, D:6) a +5 shortbow (31, 2, D:6) 15 bolts (33, -5, D:6) a cursed +0 chain mail a +0 flail (33, -2, D:6) a +0 club (35, 23, D:6) a +0 giant club (37, -10, D:6) 12 stones (38, -1, D:6) a +0 mace (43, 2, D:6) a +0 animal skin (46, -5, D:6) a +0 spear (51, -12, D:6) a +0 shortbow (53, 14, D:6) 19 stones (55, -1, D:6) 10 bolts Level 7 of the Dungeon [Shop] Qyrynox's Weapon Shop a +3 dagger of speed (345 gold) 14 stones (21 gold) the +6 morningstar of the Real Monster {flame, rElec} (768 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. 25 stones (37 gold) a +0 arbalest of velocity (130 gold) a +1 dagger of venom (141 gold) a +0 spear (45 gold) the cursed +1 flail "Ugyrink" {crush, rPois Str+3} (370 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It has a curse placed upon it. 15 poisoned needles (90 gold) the cursed +1 quarterstaff "Onetij" {crush, *Slow rN+ Int+4 Stlth+} (372 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from negative energy. It may slow you when you take damage. It makes you more stealthy. It has a curse placed upon it. a +0 glaive (97 gold) a +0 lajatang (225 gold) a +4 whip of pain (423 gold) (0, 0, D:7) a +0 dagger (1, -3, D:7) 17 stones (11, -9, D:7) 14 bolts (12, -23, D:7) a +3 quarterstaff of chaos (12, -22, D:7) a +0 mace (19, -40, D:7) a +0 flail (19, -1, D:7) a +0 animal skin (21, 1, D:7) a +0 animal skin (25, -13, D:7) a +0 robe (26, 10, D:7) a +0 dagger (34, -11, D:7) a +0 animal skin Level 8 of the Dungeon (1, 1, D:8) the +2 robe of Gexem {rF+ Str+2} It affects your strength (+2). It protects you from fire. (14, -24, D:8) a +0 battleaxe (19, -25, D:8) a +0 battleaxe a +0 plate armour (19, -24, D:8) a +0 hand axe (30, -23, D:8) a cursed -3 dagger a +0 robe (33, -20, D:8) a +0 leather armour (38, -16, D:8) a +0 leather armour a +0 club (40, -13, D:8) a +0 plate armour a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 robe of magic resistance (21, 19, D:9) a tomahawk (21, 20, D:9) a tomahawk (24, 18, D:9) a tomahawk (28, 15, D:9) a +0 hand axe (29, 9, D:9) a +0 quarterstaff a +0 hunting sling 26 sling bullets a +0 leather armour (29, 23, D:9) a +0 flail (30, 19, D:9) a +0 short sword (31, 19, D:9) a +0 rapier (32, 18, D:9) a +0 whip (32, 19, D:9) a +0 dagger (32, 38, D:9) a +0 giant spiked club a +0 giant club (33, 39, D:9) 15 sling bullets (34, 24, D:9) a +0 robe a +0 dagger (35, 1, D:9) the cursed +1 glaive of Begoil {elec, Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It makes you more stealthy. It has a curse placed upon it. (36, 40, D:9) a +0 robe a +0 dagger (37, 38, D:9) a +0 flail (37, 40, D:9) a +0 leather armour a +0 morningstar (38, 20, D:9) a +0 ring mail (39, 13, D:9) 24 bolts (40, 28, D:9) a cursed -1 club (40, 30, D:9) a +0 robe a +0 dagger (41, 12, D:9) a +0 leather armour (41, 29, D:9) a +0 ring mail a +0 hand axe (41, 30, D:9) a +0 dagger (41, 33, D:9) a +0 ring mail a +0 club (42, 16, D:9) 24 stones (47, 47, D:9) a +0 whip of freezing (49, 27, D:9) a +0 leather armour (50, 44, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, -20, D:10) a +0 ring mail a +0 chain mail a +0 club a +0 hand axe (5, -21, D:10) a tomahawk a cursed -1 flail a +0 leather armour a +0 ring mail (5, -20, D:10) a +0 whip a +0 dagger 5 tomahawks a +0 leather armour (6, -22, D:10) a +0 chain mail a +0 hand axe a +0 club a +0 leather armour a +0 whip a tomahawk a +0 dagger a +0 trident a +0 scale mail a +0 flail a +0 club a +0 falchion a +0 club a +0 leather armour a +0 flail a +0 ring mail a +0 falchion a cursed -3 dagger a +0 ring mail a +0 club a +0 club (6, -21, D:10) a +0 hand axe a +0 short sword (10, -19, D:10) a +0 quarterstaff of freezing (11, -29, D:10) a +0 giant club a +0 dire flail (13, -29, D:10) a +0 ring mail (14, -29, D:10) a stone (15, -28, D:10) a stone (18, -31, D:10) a cursed -3 short sword (18, -30, D:10) 4 stones (18, -29, D:10) 3 stones (19, -8, D:10) a +0 leather armour (20, 0, D:10) a +0 dagger a +0 chain mail (23, -4, D:10) a +0 short sword a +0 ring mail a +0 battleaxe a +0 chain mail an uncursed amulet of faith (25, 8, D:10) a +0 giant club a +0 giant spiked club (26, -3, D:10) 9 sling bullets (33, 1, D:10) a +0 trident (34, -1, D:10) a +0 club (34, 2, D:10) a +0 plate armour a +0 war axe a tomahawk (34, 3, D:10) a +0 robe a +0 dagger 2 tomahawks (34, 4, D:10) an uncursed ring of positive energy an uncursed ring of positive energy a +1 robe of cold resistance (36, 5, D:10) a +0 dagger a +0 robe (36, 9, D:10) 11 stones (37, -32, D:10) a +0 pair of gloves (39, -17, D:10) a +0 leather armour (41, -1, D:10) a +0 ring mail a +0 hand axe (41, 0, D:10) a +0 leather armour (42, -2, D:10) a +0 ring mail a +0 trident (43, -3, D:10) a +0 chain mail a +0 dagger (48, -19, D:10) a +0 flail (51, -7, D:10) a +0 cloak Level 11 of the Dungeon (0, 0, D:11) a cursed -2 halberd (1, 4, D:11) a +0 hand axe of flaming (4, 8, D:11) a stone (5, 2, D:11) a +0 dagger (14, 14, D:11) a +0 shortbow (15, 14, D:11) a +0 shortbow (15, 21, D:11) a +0 giant club (16, 14, D:11) a +0 shortbow (18, 4, D:11) 6 tomahawks (22, 1, D:11) a +0 giant club a +0 giant club (28, 9, D:11) a +0 shortbow (30, 5, D:11) a +1 dagger of speed (31, 37, D:11) a scroll of immolation {!r} (33, 3, D:11) a stone (33, 19, D:11) a +0 quarterstaff (34, 4, D:11) a +0 flail a +0 hand axe (34, 6, D:11) 16 stones a +0 plate armour a +0 glaive (34, 7, D:11) a stone (36, 4, D:11) a +1 war axe of freezing (40, 40, D:11) a large rock (41, 40, D:11) a large rock (43, 37, D:11) a large rock (43, 40, D:11) a large rock (44, -6, D:11) a +0 hand axe (45, 27, D:11) a +0 giant club a cursed +0 giant spiked club (45, 35, D:11) a +0 scale mail (47, 5, D:11) a +0 flail (47, 36, D:11) a +0 scale mail (53, -8, D:11) a +0 giant spiked club a +0 giant club (55, 26, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow a tomahawk (1, -1, D:12) 2 javelins (1, 1, D:12) a tomahawk (1, 2, D:12) 2 javelins (1, 3, D:12) a javelin (1, 4, D:12) a +0 dagger a +0 robe (2, 1, D:12) a +3 short sword a +0 dagger a +0 robe (2, 2, D:12) a +0 dagger a +0 leather armour (2, 4, D:12) a +0 club (7, 17, D:12) a tomahawk (11, 19, D:12) a cursed -2 whip 3 tomahawks (19, 10, D:12) a +0 club (19, 11, D:12) a +0 club a +0 leather armour (20, 10, D:12) a +0 giant spiked club a +0 leather armour a +0 whip (20, 11, D:12) a +0 leather armour a cursed -3 hand axe (21, 10, D:12) a +0 leather armour a +0 whip (21, 11, D:12) a cursed +0 ring mail (21, 12, D:12) a +0 whip (21, 13, D:12) a +0 leather armour a +0 flail a +0 mace (22, 13, D:12) a +0 giant club a +0 scale mail a cursed +0 whip a +0 dagger a +0 club (24, 10, D:12) a +0 chain mail a +0 dire flail (25, 10, D:12) a cursed -1 whip (27, -7, D:12) a +0 flail (27, 3, D:12) a +0 trident a +0 scale mail (27, 4, D:12) a +0 trident a +0 plate armour a +0 flail (27, 15, D:12) a +0 scale mail a cursed -2 dagger (28, 3, D:12) a +0 club a +0 ring mail (28, 4, D:12) a +0 leather armour (28, 5, D:12) a +0 war axe (28, 6, D:12) a +0 hand axe (28, 11, D:12) a +0 hand axe (28, 14, D:12) the +1 quarterstaff "Capankiy" {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. a +0 short sword a +1 dagger of venom (28, 18, D:12) a +0 hand axe of freezing (29, 21, D:12) a +0 scale mail a +0 mace (30, 21, D:12) a +0 flail a cursed -1 leather armour a +0 flail (33, 14, D:12) a +0 plate armour a +0 dire flail (34, 15, D:12) a +0 mace a +0 war axe a +0 chain mail (39, 19, D:12) a large rock (40, -17, D:12) a +0 short sword a +0 chain mail a +0 short sword a +0 leather armour (40, 18, D:12) a large rock (41, -19, D:12) a +0 mace a +0 leather armour (41, -18, D:12) a +0 club a +0 leather armour (54, 11, D:12) a +0 leather armour of positive energy Level 13 of the Dungeon (0, 0, D:13) 14 gold pieces (1, -8, D:13) 12 gold pieces (8, 16, D:13) 24 gold pieces (16, 16, D:13) 21 gold pieces (25, 28, D:13) 17 gold pieces (43, 19, D:13) 16 gold pieces the Ecumenical Temple a labyrinth (0, 0, Lab) 23 gold pieces (7, 14, Lab) 18 gold pieces (36, 9, Lab) a ration (36, 10, Lab) 29 gold pieces (36, 11, Lab) the cursed +1 leather armour of the Fiend {rCorr Int+6} It affects your intelligence (+6). It protects you from acid and corrosion. It has a curse placed upon it. (37, 9, Lab) a scroll of identify (37, 11, Lab) a +0 quarterstaff (38, 9, Lab) a +0 naga barding (38, 10, Lab) 19 arrows (38, 11, Lab) 27 gold pieces (45, 1, Lab) a +0 flail