Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 spear (-19, 4, D:1) a +0 dagger (-9, 4, D:1) a +0 dagger (-12, 8, D:1) 13 stones (-18, 11, D:1) 11 bolts (17, 11, D:1) a slice of pizza (22, 11, D:1) a potion of restore abilities (22, 15, D:1) a +0 whip (-33, 17, D:1) a +0 club (-10, 18, D:1) a +0 short sword (5, 18, D:1) a stone (31, 18, D:1) a slice of pizza (-14, 20, D:1) a stone (4, 22, D:1) a cursed -3 club (14, 34, D:1) a +0 robe (-24, 35, D:1) a +0 club (34, 45, D:1) a bread ration (16, 48, D:1) a +0 short sword (36, 48, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 5, D:2) a +0 ring mail (-36, 10, D:2) 14 arrows (5, 12, D:2) a potion of heal wounds (-28, 13, D:2) a +0 robe (-3, 13, D:2) a cursed -3 club (9, 13, D:2) a slice of pizza (-27, 17, D:2) a +0 dagger (16, 21, D:2) 18 stones (16, 31, D:2) a potion of brilliance (2, 32, D:2) 20 arrows (-27, 36, D:2) a cursed -3 club (-41, 47, D:2) 19 stones (20, 52, D:2) a +0 club (8, 54, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (-10, 5, D:3) 16 arrows (-6, 10, D:3) a +0 blowgun a curare-tipped needle (-2, 11, D:3) a +0 club (0, 13, D:3) a curare-tipped needle (1, 13, D:3) a curare-tipped needle (1, 14, D:3) a curare-tipped needle (36, 19, D:3) a +1 short sword of speed (10, 24, D:3) 2 stones a +0 short sword of flaming (13, 24, D:3) a stone (15, 24, D:3) a stone (16, 24, D:3) a stone (-3, 25, D:3) 17 arrows (19, 27, D:3) a +0 club (22, 28, D:3) a +0 leather armour (-1, 32, D:3) a potion of heal wounds (40, 35, D:3) a +0 blowgun 5 poisoned needles (11, 36, D:3) a +0 short sword of speed a cursed +0 leather armour (24, 38, D:3) a poisoned needle (25, 38, D:3) a poisoned needle (27, 38, D:3) 15 poisoned needles a +0 blowgun Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (5, 1, D:4) a +0 leather armour a +5 dagger a +0 robe (5, 3, D:4) a +0 club a +0 ring mail (-19, 6, D:4) a potion of agility (-32, 8, D:4) 26 stones a +0 hunting sling a cursed -3 dagger (12, 8, D:4) a wand of draining (3) (13, 9, D:4) a bread ration (-5, 10, D:4) a +0 giant club (-33, 11, D:4) a beef jerky (-38, 12, D:4) the +5 hand axe of the Beginning {antimagic, rC+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. (-1, 13, D:4) a +0 dagger (-10, 14, D:4) 17 sling bullets (-1, 17, D:4) 5 fruits (14, 17, D:4) 21 stones (-35, 18, D:4) a +0 war axe (-31, 18, D:4) a +0 dagger (-3, 18, D:4) a meat ration (2, 18, D:4) a +0 leather armour (-3, 21, D:4) a bread ration (4, 21, D:4) a cursed -1 club a +0 mace (12, 21, D:4) a +0 dagger (8, 23, D:4) a royal jelly (-2, 24, D:4) a +0 spear (13, 24, D:4) a +0 club (-34, 25, D:4) 4 stones (-33, 25, D:4) a cursed +0 dagger (-19, 25, D:4) 13 stones a +0 hunting sling a +0 club (15, 26, D:4) the +6 cutlass of Loenkunoun {freeze, Contam Str+4 Int+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+1). It causes magical contamination when unequipped. (-18, 27, D:4) 14 bolts (-8, 27, D:4) a potion of confusion (-18, 28, D:4) a +0 leather armour a +0 hand axe (7, 28, D:4) a +0 whip a +0 dagger a +0 whip (8, 28, D:4) a +0 short sword a +0 club (-3, 29, D:4) a meat ration (-33, 30, D:4) a stone (-3, 30, D:4) a +0 club (-1, 30, D:4) a +0 ring mail a +0 flail (10, 30, D:4) a stone (11, 30, D:4) a cursed -1 club (14, 30, D:4) 2 curare-tipped needles (-15, 31, D:4) a +0 leather armour a +0 short sword a +0 club (-14, 31, D:4) a +0 mace (-17, 32, D:4) a stone (3, 32, D:4) 5 stones (4, 32, D:4) a +0 whip (5, 32, D:4) a +0 club (11, 32, D:4) a +0 hunting sling 27 stones (13, 32, D:4) a +0 club (14, 32, D:4) a +0 club (-19, 33, D:4) a stone (-8, 33, D:4) a +0 falchion (5, 33, D:4) a stone (8, 33, D:4) a +0 whip (-33, 34, D:4) a +0 hand axe (-16, 34, D:4) a potion of lignification (8, 34, D:4) a +0 chain mail a +0 club a beef jerky (-27, 35, D:4) a +0 dagger (-11, 35, D:4) 29 stones (-22, 39, D:4) 10 stones (-9, 39, D:4) a +0 trident (-34, 40, D:4) a cursed -1 club (-6, 42, D:4) 3 fruits (-5, 42, D:4) a +0 flail a +0 leather armour a potion of heal wounds (-28, 43, D:4) a +2 dagger of speed (-5, 43, D:4) a +0 falchion the cursed +0 leather armour of the Shining Light {rF+} It protects you from fire. It has a curse placed upon it. a +0 dagger a +0 robe (-27, 45, D:4) a +0 ring mail (-32, 55, D:4) a cursed -2 club a +0 leather armour (-31, 55, D:4) a +0 trident (-30, 55, D:4) a +0 ring mail Level 5 of the Dungeon (-25, 1, D:5) a potion of curing (-6, 1, D:5) a +0 dagger a +0 leather armour (-36, 2, D:5) a +0 mace (-7, 2, D:5) a +0 robe a +0 dagger (6, 2, D:5) a +0 falchion (-33, 3, D:5) a +0 whip (-31, 4, D:5) a +0 ring mail a +0 club (-29, 5, D:5) a +0 flail (-15, 5, D:5) a bread ration (-42, 8, D:5) a beef jerky (-39, 9, D:5) a +0 mace (-9, 9, D:5) a +0 ring mail an orc corpse (skeletalised by now) (-28, 10, D:5) 2 tomahawks of returning (-8, 10, D:5) 20 arrows (-28, 11, D:5) a +0 leather armour (-38, 12, D:5) a +0 hand axe (-2, 13, D:5) a +0 shortbow 12 arrows a centaur corpse (skeletalised by now) (-3, 15, D:5) an arrow (-37, 16, D:5) a +0 dagger (-4, 17, D:5) an arrow (-32, 20, D:5) a +0 whip (-28, 20, D:5) a bread ration (-5, 20, D:5) an arrow (-22, 27, D:5) a +0 leather armour a +0 club (-9, 28, D:5) 17 arrows of flame (-2, 28, D:5) a +0 dagger (-26, 29, D:5) a beef jerky (0, 32, D:5) 20 arrows (-20, 33, D:5) a +0 leather armour (-26, 36, D:5) a +0 leather armour (-28, 41, D:5) a +0 hand axe (-26, 43, D:5) a meat ration (-22, 44, D:5) 21 sling bullets (8, 49, D:5) a +0 flail a +0 leather armour a +0 flail a +0 flail a +0 hand axe Level 6 of the Dungeon [Shop] Tithreowu's Antique Armour Emporium a +0 robe (21 gold) a +0 scale mail (120 gold) a +0 chain mail (135 gold) a cursed +0 scale mail (120 gold) the +1 ring mail "Steurchu" {Slay+3 Curse} (270 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It may recurse itself when equipped. (0, 0, D:6) an adder skeleton (1, 1, D:6) a scroll of enchant weapon (-14, 3, D:6) a stone (-11, 3, D:6) a +0 dagger (-14, 8, D:6) a +0 short sword (-21, 10, D:6) 6 tomahawks of dispersal (1, 20, D:6) a +0 hand crossbow 17 bolts (-4, 31, D:6) a +0 whip (15, 31, D:6) an arrow (14, 32, D:6) an arrow (8, 33, D:6) a +0 giant spiked club (14, 33, D:6) an arrow (12, 35, D:6) a rat corpse (rotten by now) (13, 35, D:6) an arrow (0, 36, D:6) a giant mite corpse (12, 36, D:6) a giant gecko corpse (rotten by now) (12, 37, D:6) a +2 shortbow of flaming 9 arrows Level 7 of the Dungeon (-6, 17, D:7) 3 fruits (-15, 19, D:7) 20 stones (3, 19, D:7) a wand of slowing (8) (9, 26, D:7) an arrow (-39, 27, D:7) a cursed +0 hunting sling (-28, 28, D:7) 12 stones (13, 29, D:7) 7 tomahawks (7, 30, D:7) a +2 shortbow of flaming (unseen) (-34, 31, D:7) a +0 hand axe (-40, 32, D:7) a tomahawk (-38, 32, D:7) a tomahawk (-37, 32, D:7) a potion of restore abilities (-36, 32, D:7) a +0 dagger (-34, 32, D:7) a +1 mace of crushing a tomahawk a +0 ring mail (2, 33, D:7) a +0 trident (8, 35, D:7) a +0 ring mail (-23, 36, D:7) a +0 whip (-24, 37, D:7) a cursed -3 club (9, 37, D:7) a +0 plate armour (-20, 39, D:7) 13 poisoned needles