Dungeon Crawl Stone Soup version 0.22-a0-538-g76cc104 (webtiles) character file. 14 Amnesiac the Gusty (level 2, -1/16 HPs) Began as a Tengu Air Elementalist on June 23, 2018. Slain by a gnoll ... wielding a +0 halberd (17 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (442 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 442, Time: 00:01:52 Health: -1/16 AC: 2 Str: 8 XL: 2 Next: 41% Magic: 4/6 EV: 13 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . f - +0 hunting sling rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons f - a +0 hunting sling (weapon) Missiles e - 21 stones (quivered) Armour a - a +0 robe (worn) Potions d - a potion of curing {!q, unknown} Comestibles b - a chunk of flesh c - a ration Skills: + Level 0.8 Fighting * Level 2.8 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting - Level 1.3 Conjurations + Level 4.2 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 7% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Lightning Bolt Conj/Air #......... 89% 5 ######. Swiftness Chrm/Air #....... 14% 2 ###.... Airstrike Air ##........ 36% 4 #####.. Static Discharge Conj/Air #....... 22% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You start resting. Magic restored. You open the door. There is an open door here. You see here 20 stones. e - 20 stones e - 22 stones (gained 2) There is an open door here. You see here a kobold corpse. There is an open door here. You see here a hunting sling. f - a hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 hunting sling (weapon) A hobgoblin and a gnoll come into view. Firing (i - inventory) e - 22 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) You shoot a stone. The stone hits the hobgoblin. The hobgoblin shouts! The hobgoblin is severely wounded. Unknown command. Firing (i - inventory) e - 21 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (severely wounded) You shoot a stone. The stone hits the hobgoblin. You kill the hobgoblin! No target in view! No target in view! e - 21 stones (gained 1) You see here a club. The gnoll is too close now for your liking. You see here a club. There is an open door here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a halberd The zap hits the gnoll. The gnoll is lightly wounded. Unknown command. There is an escape hatch in the floor here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd The zap hits the gnoll. The gnoll is moderately wounded. The zap misses the gnoll. The gnoll barely misses you. Unknown command. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (moderately wounded) The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... #..#########.....# #..# .##.###.#### ##.###. #.# #.# #.##.. #.# #.# #.##.# #.###'## #.##.# #.##...## #.##.###>#.....## #......>........## ######@.g.###.........# .............รท.........' #######....###.........# ##.#.# ##.......## #....# ##.....## #.#### ##...## #. ##+## #. #. You could see a gnoll. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) 2 hobgoblins (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 203 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 442 | D:1 | Slain by a gnoll Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 3 Fire: Hunting sling || 2 Cast: Shock || 18 Armor: Robe || 4 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 442 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 20 | 0.0 | 0 | 10 | 0.0 | 442 +---------+---------+-------+---------+---------+-------+---------