Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (3, 25, D:1) a +0 hunting sling (8, 11, D:1) a +0 club (10, 24, D:1) a +0 ring mail (14, 24, D:1) 12 arrows (14, 29, D:1) a +0 club (34, 31, D:1) a cursed -1 dagger (40, 27, D:1) a +0 club (42, 10, D:1) 19 bolts (47, 29, D:1) a +0 spear (53, 4, D:1) 21 arrows (62, 42, D:1) 23 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 33, D:2) 20 arrows (1, 28, D:2) 7 poisoned needles (17, -2, D:2) a +0 club (39, -9, D:2) a +0 mace a +0 chain mail (44, 34, D:2) a +0 ring mail (51, 12, D:2) 5 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 20, D:3) a cursed -3 club (3, 28, D:3) a +0 chain mail (12, -18, D:3) a +0 mace (32, 26, D:3) a +0 leather armour (42, -17, D:3) a +0 flail (46, -3, D:3) a +0 club (48, -25, D:3) a +0 dagger (53, -20, D:3) a +0 club Level 4 of the Dungeon [Shop] Wydaj's Book Shop a book of Changes (350 gold) a book of Frost (490 gold) a book of Frost (490 gold) a book of Maledictions (350 gold) a book of Debilitation (560 gold) a book of Air (490 gold) the Grimoire of Assistive Attacks (700 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Throw Flame Conjuration/Fire 2 d - Stone Arrow Conjuration/Earth 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Iron Shot Conjuration/Earth 6 a book of Minor Magic (280 gold) a book of Maledictions (350 gold) the Handbook of Clay and Slavery (996 gold) Spells Type Level a - Sandblast Earth 1 b - Summon Butterflies Summoning 1 c - Call Imp Summoning 2 d - Summon Forest Summoning/Translocation 5 a manual of Armour (1545 gold) (0, 0, D:4) 5 large rocks (38, -41, D:4) a cursed -2 scale mail a +0 hand axe (40, -42, D:4) a +0 club (48, -5, D:4) 8 javelins (53, -36, D:4) a +0 robe a +0 scythe of distortion (54, -46, D:4) a +2 whip of flaming a +0 robe (55, -2, D:4) a +0 ring mail a +0 hand axe (59, -15, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, 3, D:5) a +0 dagger (13, -28, D:5) a +0 shortbow 11 arrows (16, -13, D:5) a +0 dagger (18, -23, D:5) a +0 hunting sling a +0 ring mail a +0 dagger (18, -21, D:5) a +0 ring mail (19, -22, D:5) a +0 falchion a +0 animal skin (22, -29, D:5) a +0 robe a +0 dagger (22, -24, D:5) a +2 flail of crushing (22, -15, D:5) a cursed -1 war axe (23, -28, D:5) an arrow (23, -23, D:5) a +0 dagger (23, -15, D:5) a +0 short sword (25, -30, D:5) a +0 animal skin (25, -25, D:5) a cursed -1 leather armour a +0 dagger (26, -27, D:5) a +0 whip (26, 4, D:5) a +0 quarterstaff (27, -27, D:5) a cursed +0 animal skin (27, -26, D:5) a +0 animal skin (27, -11, D:5) a +0 short sword (27, 4, D:5) a +0 chain mail (27, 9, D:5) 15 arrows (29, -33, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 trident (0, 25, D:6) a +0 ring mail (21, 9, D:6) a +0 robe a +0 dagger (22, 4, D:6) the +1 ring mail of Xaub Hokyti {MR++ Str+2} It affects your strength (+2). It affects your resistance to hostile enchantments. (32, -10, D:6) a +2 quarterstaff of chaos (33, -10, D:6) a +0 mace Level 7 of the Dungeon [Shop] Aquwahuv's General Store 24 arrows (62 gold) a +0 dagger (26 gold) a scroll of identify (26 gold) a +0 robe (9 gold) a +1 hunting sling of flaming (126 gold) a potion of heal wounds (65 gold) a scroll of remove curse (39 gold) a scroll of vulnerability (97 gold) an uncursed ring of poison resistance (260 gold) a phantom mirror (390 gold) a book of Misfortune (260 gold) 8 stones (10 gold) 27 stones (35 gold) (0, 0, D:7) a +0 falchion (13, -32, D:7) 3 poisoned tomahawks (13, -13, D:7) a +0 dagger (14, -29, D:7) 13 bolts (15, -35, D:7) a +0 quarterstaff a +0 hunting sling a +0 leather armour (20, -47, D:7) 15 poisoned needles (20, -6, D:7) a +0 robe a +0 dagger (20, -5, D:7) a +0 hand axe a +0 leather armour (20, -4, D:7) a +0 hand axe a +0 hand axe (24, -34, D:7) a +0 long sword (27, -5, D:7) a +0 giant club (33, -9, D:7) an arrow (35, -9, D:7) a +0 shortbow 31 arrows (43, -22, D:7) a +0 quarterstaff (45, -20, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) the +3 leather armour "Fynn" {Int+3} It affects your intelligence (+3). (3, -54, D:8) 21 arrows (13, -27, D:8) 21 bolts (17, -35, D:8) a +0 shortbow 14 arrows (25, -31, D:8) an arrow (26, -43, D:8) a cursed +0 pair of gloves (27, -30, D:8) a +0 shortbow 15 arrows (29, -23, D:8) a +0 club (30, -45, D:8) a +0 shortbow 18 arrows (34, -50, D:8) an arrow (37, -52, D:8) a +0 shortbow 20 arrows 20 bolts (42, 0, D:8) a +0 hand crossbow (53, -6, D:8) 6 poisoned needles (55, -41, D:8) a +0 chain mail Level 9 of the Dungeon (3, -23, D:9) a +0 giant club a +0 giant club (4, -21, D:9) a +0 plate armour a +0 battleaxe (7, -9, D:9) a +0 chain mail (9, -14, D:9) 3 tomahawks (13, -13, D:9) a +0 helmet (14, 1, D:9) a +0 dagger a +0 leather armour (25, 11, D:9) a +0 scale mail (36, -30, D:9) an uncursed staff of air (46, -15, D:9) a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 halberd (1, -4, D:10) a +2 hand axe of flaming (1, 0, D:10) a +0 whip (4, -7, D:10) a +0 dagger (6, 0, D:10) the cursed -4 helmet of the Lute {Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (10, 25, D:10) a +0 short sword a +0 ring mail a +0 short sword a +0 chain mail (11, 24, D:10) a +0 falchion 4 tomahawks (18, 28, D:10) a tomahawk (22, 3, D:10) 2 tomahawks (23, 31, D:10) a +0 short sword (40, -12, D:10) a +0 dagger a +0 robe (41, -14, D:10) a +0 dagger a +0 robe (42, -14, D:10) a +0 whip (42, -13, D:10) a cursed -1 club a +0 leather armour a +0 dagger a +0 robe (42, 14, D:10) 4 large rocks (43, 2, D:10) a +0 whip a +0 leather armour (44, 2, D:10) a +0 hand axe (45, 1, D:10) a +0 hand axe a +0 leather armour (45, 2, D:10) a +0 club (46, 0, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (4, 17, D:11) 11 gold pieces (23, 19, D:11) 14 gold pieces (28, -19, D:11) a +0 robe (35, 3, D:11) a potion of invisibility (36, 5, D:11) a scroll of amnesia (36, 21, D:11) 14 gold pieces (37, -28, D:11) a tomahawk (38, -28, D:11) a +0 dagger of venom a +0 robe (40, -28, D:11) 2 tomahawks (41, -28, D:11) a +0 club a +0 leather armour a +0 mace (42, -28, D:11) a +0 dagger a +0 ring mail (43, -2, D:11) 92 sling bullets 538 stones a +0 hunting sling (45, -9, D:11) a +0 flail a +0 robe a +2 halberd a +0 robe (45, -6, D:11) a +3 spear a +0 robe (45, -5, D:11) a +0 dagger a +0 robe a +3 spear of freezing a +0 robe (50, -16, D:11) a +0 dagger (52, -19, D:11) a +0 short sword (52, -17, D:11) a +0 whip (52, -16, D:11) a +1 short sword of draining (52, -15, D:11) a +0 short sword (62, -26, D:11) 7 tomahawks Level 12 of the Dungeon (0, 0, D:12) 19 gold pieces (9, -25, D:12) 16 gold pieces (12, 7, D:12) 18 sling bullets (30, -2, D:12) a +0 chain mail (42, -7, D:12) a +0 war axe a +0 chain mail (42, -6, D:12) a +0 club a +0 scale mail (43, -14, D:12) 25 stones (43, -8, D:12) a +0 club a +0 chain mail (43, -7, D:12) a +0 flail a +0 battleaxe 5 tomahawks a +0 plate armour (43, -6, D:12) a +0 dagger (49, -14, D:12) a +2 short sword of freezing (55, 18, D:12) a phial of floods (inert) Level 13 of the Dungeon (0, 0, D:13) a ration (3, -4, D:13) 20 gold pieces (unseen) (4, -12, D:13) a +0 giant spiked club a +0 giant spiked club (4, 0, D:13) a +0 ring mail (6, -2, D:13) a +0 trident (17, 7, D:13) 9 gold pieces (18, -16, D:13) an uncursed ring of resist corrosion the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 poisoned needles (0, 11, Lair:1) a +0 hunting sling (5, 14, Lair:1) a +0 pair of boots (7, 9, Lair:1) a +0 falchion (24, 35, Lair:1) a +0 trident (38, -7, Lair:1) a +0 leather armour (44, 38, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (1, 11, Lair:2) a +0 quarterstaff (1, 13, Lair:2) a +0 leather armour (26, -23, Lair:2) a +0 robe (32, -14, Lair:2) a +0 hand crossbow (39, -15, Lair:2) a +0 great sword (40, 14, Lair:2) a +0 leather armour (42, -14, Lair:2) a scroll of immolation {!r} (47, -18, Lair:2) a scroll of immolation (51, 21, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 robe (4, 10, Lair:3) a +0 ring mail (17, 14, Lair:3) a scroll of noise {!r} (29, -40, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 poisoned needles (37, 17, Lair:4) a potion of degeneration {!q} (50, -1, Lair:4) a cursed -2 short sword (50, 3, Lair:4) 6 needles of frenzy (53, 18, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (8, -24, Lair:5) a +0 chain mail (9, -20, Lair:5) 3 large rocks (14, 1, Lair:5) a +0 trident (15, 31, Lair:5) a +0 helmet (22, 1, Lair:5) a +0 scale mail (29, -4, Lair:5) a +0 robe (34, -24, Lair:5) a +0 robe (35, -22, Lair:5) the +5 ring mail of Untold Secrets {rC+ Slay+3 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. It makes you more stealthy. (42, -7, Lair:5) 14 bolts (43, 18, Lair:5) 6 bolts (55, 4, Lair:5) a +2 chain mail of fire resistance Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (1, -13, Lair:6) a potion of degeneration (29, -6, Lair:6) a +0 robe (32, -62, Lair:6) a +0 trident (35, -5, Lair:6) 24 arrows (45, -46, Lair:6) an uncursed ring of resist corrosion (63, -13, Lair:6) a +0 chain mail an ice cave (0, 0, IceCv) 9 gold pieces (1, -12, IceCv) the cursed +1 hand axe "Goblinbane" {chop, *Rage +Rage MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you go berserk. It may make you go berserk in combat. It has a curse placed upon it. (5, 8, IceCv) a +0 naga barding of cold resistance (8, 6, IceCv) a +2 scythe of freezing (12, -11, IceCv) 6 gold pieces