Dungeon Crawl Stone Soup version 0.22-a0-373-gab1296c (webtiles) character file. 21 Amnesiac the Magician (level 2, -4/21 HPs) Began as a Mummy Wizard on Apr 25, 2018. Slain by an orc ... wielding a +0 trident (7 damage) ... on level 5 of the Dungeon. The game lasted 00:02:23 (945 turns). Amnesiac the Magician (Mummy Wizard) Turns: 945, Time: 00:02:23 Health: -4/21 AC: 2 Str: 10 XL: 2 Next: 65% Magic: 1/7 EV: 12 Int: 20 God: Gold: 26 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . SeeInvis + (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn g - ring of see invisible MPRegen 0.10/turn h - +3 ring of intelligence @: confused A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 26 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery g - a ring of see invisible (left hand) h - a +3 ring of intelligence (right hand) Scrolls c - a scroll of enchant weapon {!r, unknown} d - a scroll of blinking {!r, unknown} e - a scroll of magic mapping {!r} Skills: + Level 1.1 Fighting * Level 2.3 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 0.7 Conjurations - Level 0.7 Summonings Level 0.7 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 N/A b - Call Imp Summ #....... 14% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: phantom Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Your shadow imp disappears in a puff of smoke! The phantom barely misses you. The phantom blinks! You see here 25 bolts. Your magical contamination has completely faded away. You see here a black potion {!q}. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. An ogre comes into view. It is wielding a giant club. The ogre shouts! You hear a shout! x3 Found 17 bolts. Found a stone staircase leading down. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "I'm here!" You see here 17 bolts. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The ogre closely misses your crimson imp. Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The ogre barely misses your crimson imp. The ogre hits your crimson imp with a giant club!! Your crimson imp dies! Casting: Call Imp (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp blinks! An orc wizard comes into view. It is wielding a dagger. The orc wizard points at you and mumbles some strange words. You are confused. Your crimson imp blinks! You're too confused! You're too confused to move! You're too confused to move! An orc comes into view. It is wielding a trident. Are you sure you want to stumble around while confused and next to your crimson imp? Okay, then. An orc comes into view. It is wielding a dagger of protection. Are you sure you want to stumble around while confused and next to your crimson imp? You're too confused to move! The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Are you sure you want to stumble around while confused and next to your crimson imp? You barely miss your crimson imp. You feel less confused. The ogre barely misses you. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * Your crimson imp disappears in a puff of smoke! The orc wizard points at you and mumbles some strange words. You are confused. Found a stone staircase leading up. You bump into the rock wall. The crimson imp spits at you. The crimson imp closely misses you. The orc wizard casts a spell. The orc wizard flickers and vanishes for a moment. The crimson imp picks up a beetle and eats it. You bump into the rock wall. The orc hits you from afar with a trident! You die... .. ..... ..# ### ......#.# .<.. ......#.# ..... ......#.# ####...... ......#.###5@....... ........oO...####### .........oo........ #.......###........ ..##....###........ ###.....####.### #..##.# ..# ##.##..# .# #(.##.# . You could see an ogre, an orc wizard (invisible), a crimson imp and 2 orcs. Vanquished Creatures An adder (D:2) 3 hobgoblins 4 kobolds 3 bats A rat (D:1) 12 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:3) 1 creature vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 299 | D:2 | Reached skill level 1 in Fighting 299 | D:2 | Reached XP level 2. HP: 21/21 MP: 0/7 303 | D:2 | Learned a level 2 spell: Call Imp 814 | D:4 | Noticed a phantom 868 | D:4 | Noticed a phantom 924 | D:5 | Entered Level 5 of the Dungeon 924 | D:5 | Noticed an ogre 945 | D:5 | Slain by an orc Vault maps used: D:1: dpeg_arrival_chambers_temple_mockup, serial_glass, glass_columns_b, glass_columns_a, minmay_tall_x D:2: uniq_robin D:3: first_ration D:4: ashenzari_altar_1, uniq_crazy_yiuf_cottage, uniq_duvessa D:5: minmay_temple_entry_from_below_a Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.1 Dodging | 2 | 2.3 Stealth | | 1.5 Spellcasting | | 4.0 Conjurations | | 0.7 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 35 Call Imp || 6 Use: Scroll || 3 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 31 | 0.0 | 0 | 13 | 0.0 | 945 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 7 | 0.0 | 0 | 5 | 0.0 | 248 D:2 | 0 | 20 | 0.0 | 0 | 5 | 0.0 | 238 D:3 | 0 | 4 | 0.0 | 0 | 3 | 0.0 | 252 +---------+---------+-------+---------+---------+-------+---------