Dungeon Crawl Stone Soup version 0.22-a0-362-g535178c (webtiles) character file. 8 Amnesiac the Magician (level 2, 0/20 HPs) Began as a Mummy Wizard on Apr 21, 2018. Slain by a hobgoblin ... wielding a cursed -3 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (167 turns). Amnesiac the Magician (Mummy Wizard) Turns: 167, Time: 00:00:46 Health: 0/20 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 1/7 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 8/9 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Skills: + Level 0.8 Fighting * Level 2.0 Dodging - Level 1.5 Stealth - Level 4.0 Spellcasting - Level 0.7 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger The magic dart hits the bat. You kill the bat! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger The magic dart hits the leopard gecko. The leopard gecko is severely wounded. The leopard gecko misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger The magic dart hits the leopard gecko. You kill the leopard gecko! Your Dodging skill increases to level 2! You have reached level 2! Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a dagger The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is moderately wounded. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin completely misses you. Casting: Magic Dart (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you with a club. You die... ### #@# #g# #l# #g# #### #.# ..... #.# ..... #####.# ...... ...#.# .. ...?..########.#.###...?# You could see a leopard gecko, a hobgoblin and a goblin. Vanquished Creatures A leopard gecko (D:1) 3 bats (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 161 | D:1 | Reached XP level 2. HP: 4/20 MP: 1/7 167 | D:1 | Slain by a hobgoblin Vault maps used: D:1: dpeg_arrival_chase, minmay_misc_feat_rugged, minmay_heptomino_d4 Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Fighting | | 0.8 Stealth | | 1.5 Spellcasting | | 4.0 Conjurations | | 0.7 Summonings | | 0.7 Translocations | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 14 Armor: Robe || 17 Dodge: Dodged || 45 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 167 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 167 +---------+---------+-------+---------+---------+-------+---------