Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (9, -38, D:1) a potion of curing (11, -43, D:1) a +0 leather armour (11, -14, D:1) a +0 club (13, -12, D:1) a +0 club (16, -35, D:1) a +0 short sword (21, -10, D:1) a cursed -1 short sword (22, -25, D:1) a +0 dagger (32, -32, D:1) a +0 dagger (40, -26, D:1) a cursed +0 hand axe (45, -22, D:1) a potion of cancellation {!q} (48, -44, D:1) a +0 short sword (52, -22, D:1) a +0 club (53, -1, D:1) a +0 short sword a +0 club (58, -27, D:1) a +0 club (59, -34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a ration (7, -12, D:2) a +0 dagger (8, 0, D:2) a +0 hunting sling a +0 dagger a +0 hunting sling (8, 1, D:2) a cursed +0 short sword a +0 animal skin (10, -4, D:2) a +0 mace a +0 ring mail (14, 15, D:2) a +0 dagger (26, 18, D:2) a +0 whip (27, 28, D:2) a +0 hunting sling (29, -8, D:2) a ration (30, 7, D:2) a ration (32, -6, D:2) a cursed +0 club (32, 12, D:2) a +0 pair of gloves (36, 32, D:2) a +0 naga barding (38, -8, D:2) a +0 club (41, 33, D:2) a +0 war axe a +0 chain mail (44, 8, D:2) a +0 plate armour (50, 7, D:2) a +0 club (54, 29, D:2) a ration (59, 29, D:2) a +0 club (65, 19, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, 3, D:3) a +0 hand axe (1, 4, D:3) a cursed +0 leather armour a cursed -1 mace (2, 3, D:3) a +0 war axe (3, 25, D:3) a ration (5, 31, D:3) a +4 flail (11, -1, D:3) a +0 ring mail (11, 2, D:3) a ration (11, 37, D:3) a ration (12, 38, D:3) 24 arrows (12, 43, D:3) a potion of resistance (14, 4, D:3) a potion of invisibility {!q} (18, 8, D:3) a potion of haste {!q} (22, 36, D:3) a +0 spear (39, -1, D:3) a +0 dagger (41, 9, D:3) a +0 short sword (41, 25, D:3) a potion of degeneration (49, 31, D:3) a +1 short sword of holy wrath a potion of brilliance {!q} (51, 37, D:3) a potion of haste (53, 24, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Qoklileq's Antique Weapon Shoppe a +0 trident (80 gold) a +0 quarterstaff (92 gold) a +1 long sword of pain (361 gold) a +0 halberd of protection (156 gold) a +0 flail (80 gold) the +4 arc blade {discharge, rElec} (1380 gold) It insulates you from electricity. a +2 rapier of flaming (441 gold) a +0 war axe (80 gold) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} (851 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (7, -49, D:4) a potion of invisibility (22, -42, D:4) a +0 plate armour (29, -26, D:4) a +0 hunting sling (30, -53, D:4) a +0 flail a +0 club a +0 scale mail a +0 trident (32, -19, D:4) a +0 morningstar (34, -15, D:4) a potion of agility (34, -9, D:4) a ration (37, -40, D:4) a +0 trident a +0 chain mail (42, -20, D:4) a potion of curing Level 5 of the Dungeon (2, 33, D:5) a +2 spear of venom (5, 30, D:5) a ration (7, 4, D:5) a +0 dagger a +0 robe (12, 3, D:5) a +0 robe (13, 3, D:5) a +0 dagger a +0 robe (13, 13, D:5) a cursed -3 club (14, -5, D:5) a +0 short sword (17, 18, D:5) a potion of curing (34, -5, D:5) a potion of invisibility {!q} (34, 27, D:5) a ration (40, -4, D:5) a potion of lignification (47, 40, D:5) a +0 flail a +0 falchion a cursed +0 leather armour (48, -20, D:5) a potion of haste (48, 40, D:5) a cursed -2 dagger a +0 robe (49, -6, D:5) a +0 scale mail (51, -14, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -5, D:6) a +0 hand axe (3, 2, D:6) a bullfrog skeleton (4, -15, D:6) a +3 dire flail of crushing a +0 leather armour the human corpse of Edmund (8, -20, D:6) a +0 leather armour (15, -4, D:6) a +0 falchion an orc corpse (skeletalised by now) (19, -3, D:6) a +0 leather armour (21, 2, D:6) a cursed +0 ring mail (27, 3, D:6) a +0 plate armour (35, -8, D:6) a scroll of teleportation (35, -2, D:6) a +0 dagger (unseen) (36, -9, D:6) a +0 war axe (36, -2, D:6) a +0 club (unseen) the Ecumenical Temple