Dungeon Crawl Stone Soup version 0.22-a0-307-g2b15929 (webtiles) character file. 11 Amnesiac the Gusty (level 2, 0/19 HPs) Began as a Barachi Air Elementalist on Apr 1, 2018. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (312 turns). Amnesiac the Gusty (Barachi Air Elementalist) Turns: 312, Time: 00:01:16 Health: 0/19 AC: 2 Str: 9 XL: 2 Next: 29% Magic: 0/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . e - +0 mace (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... Rnd*Tele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of teleportation (curse) MPRegen 0.09/turn (no ring) @: can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 mace of draining (weapon) Armour a - a +0 robe (worn) Jewellery b - a cursed ring of teleportation (left hand) Comestibles c - a ration d - 3 chunks of flesh Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting - Level 1.1 Conjurations * Level 3.8 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the hobgoblin. The hobgoblin is moderately wounded. The zap hits the hobgoblin. You kill the hobgoblin! The zap hits the hobgoblin. The hobgoblin is heavily wounded. The zap misses the hobgoblin. The jackal barks! The jackal closely misses you. Unknown command. The jackal barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Your magical contamination has completely faded away. The jackal completely misses you. The jackal barely misses you. Found a glowing mace. The jackal closely misses you. You see here a glowing mace. e - a glowing mace The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * Wield which item (- for none, * to show all)? (? for menu, Esc to quit) You sense an unholy aura. e - a +0 mace of draining (weapon) Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. You aren't carrying any potions. Hop to where? Press: ? - help, Dir - move target cursor Boing! Found a pair of boots. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal appears unharmed. The zap misses the jackal. The jackal barely misses you. Unknown command. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal barely misses you. Casting: Shock (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. You die... #.### ##'## #..... #.# #......##)###### ...........h...# #......#...###.# #...>.......##g# ..######.>.###.# ##.## #.####.# ### #gh@..[# ######## You could see a jackal and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Barachi Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 15/19 MP: 1/5 312 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_erosion Action || total -------------------------++------- Melee: Mace || 2 Unarmed || 1 Cast: Shock || 16 Abil: Hop || 1 Armor: Robe || 7 Dodge: Dodged || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 17 | 0.0 | 0 | 9 | 0.0 | 312 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 17 | 0.0 | 0 | 9 | 0.0 | 312 +---------+---------+-------+---------+---------+-------+---------