Dungeon Crawl Stone Soup version 0.22-a0-305-gd21a89c (webtiles) character file. 1 Amnesiac the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Mar 31, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (58 turns). Amnesiac the Conjurer (Mummy Conjurer) Turns: 58, Time: 00:00:12 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting - Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The bat closely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss the bat. The bat is heavily wounded. The bat misses you. The bat hits you but does no damage. The jackal completely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. You closely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The bat hits you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal is heavily wounded. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal closely misses you. The jackal completely misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You closely miss the jackal. The jackal is heavily wounded. The bat hits you but does no damage. The jackal misses you. The jackal barely misses you. The bat misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You completely miss the bat. The bat is heavily wounded. The bat barely misses you. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The bat closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The bat barely misses you. The jackal misses you. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. The bat misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The bat hits you but does no damage. The jackal bites you. You die... ## .###### ......####### ...##.......### ##.######.....#### #..# #.###..h@# ##..# #<# ####hb...# #..# ### #####..# #.# .. .# # You could see 2 jackals and a bat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 58 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_tiny_a, minmay_misc_feat_more_columns, nemelex_altar_shiori Action || total -------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 7 Armor: Robe || 25 Dodge: Dodged || 52 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 2 | 0.0 | 0 | 1 | 0.0 | 58 +---------+---------+-------+---------+---------+-------+---------