Dungeon Crawl Stone Soup version 0.22-a0-303-g4a852b3 (webtiles) character file. 26 Amnesiac the Gusty (level 3, -1/20 HPs) Began as a Tengu Air Elementalist on Mar 27, 2018. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (900 turns). Amnesiac the Gusty (Tengu Air Elementalist) Turns: 900, Time: 00:01:52 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 8% Magic: 0/7 EV: 13 Int: 16 God: Gold: 55 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -6), very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Missiles e - 13 curare-tipped needles g - 9 poisoned needles Armour a - a +0 robe (worn) Jewellery i - an uncursed ring of protection from cold {unknown} Scrolls b - a scroll of teleportation {!r, unknown} h - 2 scrolls of remove curse {!r, unknown} Comestibles c - a ration Skills: + Level 0.8 Fighting * Level 2.8 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting - Level 1.3 Conjurations * Level 4.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You don't have enough magic to cast that spell. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You hit the jackal but do no damage. You kill the jackal! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line That beam is likely to hit you. Continue anyway? Okay, then. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. You smell something strange. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. Really quaff d - a lumpy orange potion {!q}? It was a potion of curing {!q}. You feel better. The adder bites you. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The adder closely misses you. All of the chunks of flesh in your inventory have rotted away. Terence closely misses you. The teleport trap disappears. The rat disappears! The adder closely misses you. A rat comes into view. The adder bites you. * * * LOW HITPOINT WARNING * * * You are poisoned. The adder poisons you! Terence hits you with a falchion. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. Found a stone staircase leading down. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded) The zap misses the adder. The zap hits Terence. Terence is lightly wounded. The zap hits the rat. You kill the rat! The adder bites you. You die... #.# .># #.# #.# #.# #.# #.# #@# #S# ##.### #.@..# #....# #....# #....# .##..(.######## ..............)# You could see Terence and an adder. Vanquished Creatures 2 dart slugs (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 hobgoblins 6 jackals A kobold (D:1) 2 bats (D:1) 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 406 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/6 856 | D:2 | Noticed Terence 876 | D:2 | Reached XP level 3. HP: 10/20 MP: 0/7 900 | D:2 | Slain by an adder Vault maps used: D:1: wheals_arrival_linesprint D:2: grunt_temple_overflow_cloverleaf, first_ration, serial_bayou_ford_a, uniq_jessica, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 21 Kick || 7 Peck || 1 Cast: Shock || 39 Use: Potion || 1 Eat: Chunk || 1 Armor: Robe || 11 Dodge: Dodged || 36 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 19 | 0.0 | 900 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 29 | 0.0 | 0 | 14 | 0.0 | 854 D:2 | 0 | 9 | 0.0 | 0 | 5 | 0.0 | 46 +---------+---------+-------+---------+---------+-------+---------