Dungeon Crawl Stone Soup version 0.22-a0-283-g1871b15 (webtiles) character file. 9380 Amnesiac the Reanimator (level 11, -10/68 HPs) Began as a Deep Elf Wizard on Mar 19, 2018. Was an Elder of Sif Muna. Mangled by a seven-headed hydra (11 damage) ... on level 9 of the Dungeon. The game lasted 00:20:28 (11322 turns). Amnesiac the Reanimator (Deep Elf Wizard) Turns: 11322, Time: 00:20:28 Health: -10/68 AC: 5 Str: 4 XL: 11 Next: 22% Magic: 0/25 EV: 16 Int: 27 God: Sif Muna [****..] Gold: 340 SH: 0 Dex: 13 Spells: 10/27 levels left rFire + . . SeeInvis . D - +3 dagger (venom) rCold + . . Gourm . (no shield) rNeg . . . Faith . t - +2 robe {rC+} rPois + Spirit + p - +0 helmet rElec . Reflect . y - scarf {Spirit} rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.21/turn E - ring of poison resistance MPRegen 0.19/turn e - ring of protection from fire @: no casting A: no striking features a: Stop Divine Energy, Channel Magic, Forget Spell, Renounce Religion You were on level 9 of the Dungeon. You worshipped Sif Muna. Sif Muna was greatly pleased with you. You were not hungry. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 340 gold pieces. Inventory: Hand Weapons u - the +4 hand axe of Eternity {flame, Str+3} (You found it on level 4 of the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). D - a +3 dagger of venom (weapon) Armour p - a +0 helmet (worn) t - a +2 robe of cold resistance (worn) y - a scarf of spirit shield (worn) Magical Staves m - an uncursed staff of energy Jewellery a - an uncursed ring of see invisible e - a ring of protection from fire (right hand) i - an uncursed ring of fire B - an uncursed ring of fire C - an uncursed ring of resist corrosion E - a ring of poison resistance (left hand) Wands o - a wand of disintegration (14) s - a wand of iceblast (9) A - a wand of acid (8) F - a wand of polymorph (25) G - a wand of paralysis (12) Scrolls b - 5 scrolls of teleportation {!r} g - 2 scrolls of fear {!r} h - 10 scrolls of remove curse {!r} k - 3 scrolls of identify {!r} r - a scroll of magic mapping {!r, unknown} H - a scroll of enchant weapon {!r} Potions c - 2 potions of lignification {!q, unknown} f - 2 potions of haste {!q, unknown} j - 6 potions of curing {!q, unknown} l - 2 potions of agility {!q, unknown} n - a potion of invisibility {!q} q - a potion of might {!q} v - 4 potions of heal wounds {!q} w - 2 potions of berserk rage {!q} x - a potion of resistance {!q} z - 4 potions of brilliance {!q} Comestibles d - 13 rations I - 4 chunks of flesh Skills: - Level 8.0 Fighting - Level 8.0 Dodging - Level 2.4 Stealth + Level 8.5 Spellcasting * Level 9.8 Conjurations - Level 1.1 Summonings - Level 10.0 Necromancy - Level 1.1 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Call Imp Summ ###..... 4% 2 None d - Vampiric Draining Necr ######.... 1% 3 None e - Mephitic Cloud Conj/Pois/Air ####.... 3% 3 None r - Regeneration Chrm/Necr #####..... 1% 3 None s - Conjure Flame Conj/Fire #####... 1% 3 None v - Blink Tloc N/A 4% 2 None Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Message History Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! The seven-headed hydra is engulfed in blazing flames. Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame (safe; 1% risk of failure) Press: ? - help, Dir - move target cursor The fire ignites! The seven-headed hydra is engulfed in blazing flames. Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Conjure Flame (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of frigid air. The seven-headed hydra is engulfed in blazing flames. The seven-headed hydra bites you! The seven-headed hydra misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you! The seven-headed hydra bites you. The seven-headed hydra misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - seven-headed hydra Aim: a seven-headed hydra (flame, moderately wounded) The seven-headed hydra is heavily wounded. You feel life coursing into your body. The seven-headed hydra is engulfed in blazing flames. The seven-headed hydra bites you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra completely misses you. The seven-headed hydra barely misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra barely misses you. The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - seven-headed hydra Aim: a seven-headed hydra (flame, severely wounded) The seven-headed hydra is severely wounded. You feel life coursing into your body. Sif Muna grants you divine energy. You briefly lose access to your magic! The seven-headed hydra is engulfed in blazing flames. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you! You die... #####.#...............##......... #.#...............#.......... #.#...............#.......... #.#.............###.......... #.#.............#............ #####.#.............#.......##### ......#......)......#.......# ......#########'#####.......# ...............5@D§§........# ............................# ......................#####.# #.....................#...+.# #..#####..............#...#.# #..# #..............#...#)# #..# #..............#...#.##### #..# #..............#...#...... #..# #..............#'###...... You could see a seven-headed hydra and a friendly white imp. Vanquished Creatures 4 two-headed ogres Maurice (D:9) Joseph (D:8) Psyche (D:8) Prince Ribbit (D:7) Sigmund (D:6) 4 yaks (D:9) Grum (D:8) A hungry ghost (D:8) Edmund (D:5) A water moccasin (D:7) 4 sky beasts 2 ice beasts (D:9) 4 orc warriors A black bear (D:7) 4 phantoms 4 wolves (D:8) 3 centaurs 4 ogres 3 bullfrogs A gnoll sergeant (D:8) 6 scorpions A water moccasin skeleton (D:7) 6 killer bees 3 wights (D:5) 3 howler monkeys 3 crimson imps A jelly (D:9) A quasit (D:8) 6 orc priests 9 orc wizards 3 bullfrog skeletons 2 gnoll shamans 5 worker ants 4 iguanas A killer bee zombie (D:5) A hound zombie (D:5) 3 worker ant zombies 15 gnolls 10 adders 2 oozes 2 adder skeletons 5 worms A dart slug (D:1) 5 leopard geckos 36 orcs 3 giant cockroaches 9 goblins 10 hobgoblins 5 kobolds 8 quokkas A ball python skeleton (D:4) 14 bats 2 frilled lizards (D:4) A giant cockroach zombie (D:6) A jackal zombie (D:6) 2 leopard gecko skeletons 10 rats 247 creatures vanquished. Vanquished Creatures (collateral kills) A killer bee (D:7) 1 creature vanquished. Grand Total: 248 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 262 | D:1 | Reached skill level 1 in Fighting 262 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/9 424 | D:1 | Learned a level 2 spell: Blink 427 | D:1 | Learned a level 2 spell: Call Imp 603 | D:1 | Reached XP level 3. HP: 21/21 MP: 2/11 608 | D:1 | Learned a level 3 spell: Conjure Flame 612 | D:1 | Learned a level 3 spell: Mephitic Cloud 1456 | D:2 | Found a sacrificial altar of Ru. 1765 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/12 1881 | D:2 | Found a radiant altar of Vehumet. 1881 | D:2 | Found a burning altar of Makhleb. 2562 | D:3 | Found a faded altar of an unknown god. 2809 | D:3 | HP: 1/27 [gnoll/spear (1)] 2841 | D:3 | Reached XP level 5. HP: 5/31 MP: 2/13 3230 | D:3 | Found a glowing silver altar of Zin. 3520 | D:4 | Found a staircase to the Ecumenical Temple. 3534 | D:4 | Got a transparent hand axe 3535 | D:4 | Identified the +4 hand axe of Eternity {flame, Str+3} (You found it on level 4 of the Dungeon) 3550 | Temple | Entered the Ecumenical Temple 3842 | D:4 | Reached XP level 6. HP: 37/37 MP: 4/14 4233 | D:5 | Entered Level 5 of the Dungeon 4568 | D:5 | Reached XP level 7. HP: 34/43 MP: 8/15 4609 | D:5 | Noticed Edmund 4622 | D:5 | Killed Edmund 4682 | D:5 | Reached skill level 5 in Fighting 4868 | D:5 | Reached skill level 5 in Dodging 5242 | D:5 | Reached XP level 8. HP: 44/51 MP: 0/16 6223 | D:6 | Noticed Sigmund 6384 | D:6 | Killed Sigmund 7059 | D:6 | Found a hazy altar of Hepliaklqana. 7404 | D:7 | Reached XP level 9. HP: 53/57 MP: 11/17 7588 | D:7 | Found a deep blue altar of Sif Muna. 7596 | D:7 | Became a worshipper of Sif Muna the Loreminder 7679 | D:7 | Reached skill level 5 in Conjurations 8119 | D:7 | Reached skill level 5 in Spellcasting 8208 | D:7 | Noticed Prince Ribbit 8271 | D:7 | Killed Prince Ribbit 8331 | D:7 | Reached * piety under Sif Muna 8716 | D:7 | Identified Sif Muna's Incunabulum of Transmigration 8723 | D:7 | Learned a level 3 spell: Regeneration 8727 | D:7 | Learned a level 3 spell: Vampiric Draining 8796 | D:7 | Found a basalt altar of Yredelemnul. 8813 | D:7 | Reached skill level 2 in Necromancy 8834 | D:7 | Reached skill level 3 in Necromancy 8922 | D:8 | Noticed a two-headed ogre 8975 | D:7 | Reached skill level 4 in Necromancy 9052 | D:8 | Found a shadowy altar of Dithmenos. 9057 | D:8 | Noticed a two-headed ogre 9063 | D:8 | Killed a two-headed ogre 9063 | D:8 | Reached ** piety under Sif Muna 9063 | D:8 | Reached skill level 6 in Necromancy 9063 | D:8 | Reached XP level 10. HP: 46/64 MP: 5/21 9148 | D:8 | Killed a two-headed ogre 9148 | D:8 | Reached skill level 7 in Necromancy 9222 | D:8 | Noticed a two-headed ogre 9240 | D:8 | Killed a two-headed ogre 9240 | D:8 | Reached skill level 9 in Necromancy 9343 | D:8 | Noticed Psyche 9343 | D:8 | Noticed Joseph 9361 | D:8 | Killed Joseph 9389 | D:8 | Killed Psyche 9538 | D:8 | Noticed Grum 9544 | D:8 | Killed Grum 9561 | D:8 | Reached *** piety under Sif Muna 10106 | D:9 | Noticed Maurice 10694 | D:9 | Killed Maurice 10694 | D:9 | Reached XP level 11. HP: 60/68 MP: 17/24 10787 | D:9 | Reached skill level 10 in Necromancy 10963 | D:9 | Noticed a two-headed ogre 10978 | D:9 | Killed a two-headed ogre 11136 | D:9 | Reached **** piety under Sif Muna 11316 | D:9 | Noticed a seven-headed hydra 11322 | D:9 | HP: 3/68 [seven-headed hydra (6)] 11322 | D:9 | HP: 1/68 [seven-headed hydra (2)] 11322 | D:9 | Mangled by a seven-headed hydra Vault maps used: D:1: dpeg_arrival_rhombi D:2: gammafunk_temple_overflow_wave, first_ration, nicolae_ru_path_of_blood D:3: lemuel_coloured_pillars_altar, chequers_ecumenical_altar_island D:4: minmay_temple_entry_butterflies D:5: uniq_edmund D:6: old_standard_altar, st_stairs_7, uniq_sigmund D:7: led_sif_book, kennysheep_little_box, uniq_prince_ribbit1 D:8: grunt_dithmenos_smoke_and_mirrors, uniq_grum, uniq_psyche, uniq_joseph D:9: uniq_maurice Temple: minmay_temple_curvy_branch Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 4 5 7 8 | 8.0 Conjurations | 2 3 4 7 8 9 | 9.8 Dodging | 3 4 5 7 8 | 8.0 Spellcasting | 6 7 8 | 8.5 Necromancy | 6 9 10 | 10.0 Stealth | | 2.4 Summonings | | 1.1 Translocations | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Hand axe | | 1 | | || 1 Flail | | | 90 | || 90 Dagger | | | 164 | 167 || 331 Cast: Magic Dart | 114 | 159 | 225 | 104 || 602 Mephitic Cloud | | 3 | 15 | 10 || 28 Blink | | 3 | 6 | 1 || 10 Conjure Flame | | 1 | 22 | 18 || 41 Vampiric Draining | | | 5 | 13 || 18 Regeneration | | | 1 | 2 || 3 Call Imp | | | 1 | 2 || 3 Invok: Divine Energy | | | 1 | || 1 Use: Scroll | | 2 | 11 | 1 || 14 Stab: Sleeping | | | 4 | 4 || 8 Confused | | | 1 | 7 || 8 Eat: Chunk | 2 | 8 | 16 | 8 || 34 Armor: Robe | 2 | 5 | 47 | 38 || 92 Dodge: Dodged | 15 | 20 | 253 | 169 || 457 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 13401 | 0.0 | 0 | 248 | 0.0 | 11322 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 45 | 0.0 | 0 | 23 | 0.0 | 804 D:2 | 0 | 91 | 0.0 | 0 | 24 | 0.0 | 1560 D:3 | 0 | 118 | 0.0 | 0 | 26 | 0.0 | 1088 D:4 | 0 | 454 | 0.0 | 0 | 15 | 0.0 | 856 D:5 | 0 | 1289 | 0.0 | 0 | 39 | 0.0 | 1805 D:6 | 0 | 693 | 0.0 | 0 | 25 | 0.0 | 1310 D:7 | 0 | 2274 | 0.0 | 0 | 37 | 0.0 | 1357 D:8 | 0 | 5177 | 0.0 | 0 | 30 | 0.0 | 1361 D:9 | 0 | 3260 | 0.0 | 0 | 29 | 0.0 | 952 +---------+---------+-------+---------+---------+-------+---------