Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -7, D:1) a +0 dagger (3, -12, D:1) 34 arrows (8, -3, D:1) 27 sling bullets (12, -26, D:1) a +0 leather armour (15, -36, D:1) a +0 robe (16, -38, D:1) a +0 mace (16, -23, D:1) a +0 whip (22, -40, D:1) a +0 short sword (28, -33, D:1) a +0 short sword (34, -14, D:1) a +0 whip (45, -36, D:1) a +0 club (47, -35, D:1) a +0 dagger (48, -29, D:1) a +0 hunting sling (48, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (9, 8, D:2) 11 arrows (31, 5, D:2) a +0 short sword (39, 21, D:2) a +0 robe (41, 35, D:2) a +0 whip (42, 14, D:2) a +0 dagger (44, 20, D:2) a +0 ring mail (52, 30, D:2) 3 tomahawks Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 32, D:3) a cursed -1 short sword (9, 13, D:3) a +0 club (18, -2, D:3) a +0 robe (21, 10, D:3) 15 sling bullets (31, 19, D:3) a cursed -3 club (32, 19, D:3) a +0 dagger a +0 dagger a +0 dagger a +0 mace a +1 animal skin a +0 club a +0 dagger a +0 club a +0 club (42, 36, D:3) a -5 ring of intelligence (46, -2, D:3) a +0 rapier (52, 17, D:3) a +0 club a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 14 bolts (2, -47, D:4) 24 bolts (7, -22, D:4) a +0 leather armour (8, -60, D:4) 28 arrows (32, -37, D:4) a +0 ring mail (40, -47, D:4) a +0 ring mail a +0 short sword (42, -51, D:4) a +0 leather armour a +0 hand axe (46, -49, D:4) a +0 club (49, -50, D:4) 157 stones (51, -62, D:4) a +0 hand axe a +0 flail (54, -17, D:4) a +0 hand axe (58, -50, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Timoo's Antique Weapon Shoppe a +0 dagger (70 gold) the +4 falchion of Jema {pain, rElec} (1452 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a +0 trident (122 gold) a +0 dagger (70 gold) a +0 arbalest (157 gold) the +7 spear of Kuqot {freeze, rN+++ Str+2} (2541 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It renders you almost immune to negative energy. a +0 club (35 gold) a +0 whip (87 gold) (0, 0, D:5) a cursed -3 dagger a +0 robe (0, 1, D:5) a +2 falchion of holy wrath (1, -1, D:5) a +0 trident (3, -1, D:5) a +0 dagger a +0 robe (6, 14, D:5) a +0 scale mail (20, -9, D:5) a +0 flail (23, 6, D:5) a tomahawk (25, -13, D:5) a +0 robe a +0 dagger (25, -12, D:5) a tomahawk (25, -11, D:5) a +0 scale mail (26, -12, D:5) a tomahawk a +0 flail (26, -11, D:5) a +0 whip (30, -2, D:5) 16 arrows (31, -11, D:5) a +0 war axe (42, 21, D:5) a +0 club a +0 chain mail (43, -22, D:5) a +0 whip (45, 26, D:5) a +0 giant spiked club (47, 18, D:5) a +0 ring mail (48, 13, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 12 stones (7, 15, D:6) an uncursed ring of teleportation (11, 13, D:6) a +0 short sword a +0 leather armour (13, 24, D:6) a +0 war axe (21, 1, D:6) a +0 flail a +0 shortbow of flaming 25 arrows (31, -3, D:6) 2 steel tomahawks (34, -18, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 14 sling bullets (3, 0, D:7) a +0 spear (4, -1, D:7) a +0 whip of venom (4, 0, D:7) a +0 halberd (8, -5, D:7) a +0 club (20, -10, D:7) a +0 short sword (27, -18, D:7) 26 stones (33, 5, D:7) a +0 dagger a +0 robe a +0 mace a +0 dagger a +0 robe (35, 1, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe (13, -32, D:8) 21 stones (15, -27, D:8) a +0 flail (16, -28, D:8) a +2 flail of draining (24, -12, D:8) a +0 robe (25, 6, D:8) a +0 giant club (27, -4, D:8) a +0 morningstar a +0 club a +0 leather armour (27, -3, D:8) a +0 club (28, -3, D:8) a +0 short sword a +0 ring mail (29, 0, D:8) 17 stones (34, -30, D:8) a +0 robe (36, -31, D:8) a +0 mace (46, -8, D:8) 22 arrows (47, 1, D:8) 16 stones (48, 14, D:8) a +0 hand axe (52, -21, D:8) an arrow (54, -21, D:8) 16 arrows a +0 shortbow (59, -26, D:8) a +1 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -2, D:9) a +0 club (3, 24, D:9) a +1 falchion a +0 cloak (5, 22, D:9) a +0 pair of gloves (9, 2, D:9) a +0 chain mail (9, 24, D:9) a +0 scale mail (14, -8, D:9) a sling bullet (14, 7, D:9) a +0 spear (15, 35, D:9) a +2 robe of positive energy a -3 ring of evasion a +2 mace of draining a +0 chain mail (16, 35, D:9) a +0 dagger a +0 leather armour (18, 2, D:9) a +2 spear of piercing a +0 scale mail (19, -8, D:9) a cursed -1 hunting sling a +0 quarterstaff 25 sling bullets a +0 ring mail (19, 2, D:9) a +0 flail (20, 2, D:9) a +0 giant club (22, 2, D:9) a +0 club (24, 2, D:9) a +0 spear (25, 2, D:9) a cursed +0 flail (26, 11, D:9) 16 stones (29, 23, D:9) a +0 chain mail (36, 2, D:9) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 plate armour (40, 40, D:9) a +0 plate armour (46, 41, D:9) a +0 short sword a +0 robe a +0 great sword a +0 robe (51, 41, D:9) a +3 morningstar a +0 robe Level 10 of the Dungeon [Shop] Wyidwira's Weapon Boutique a +0 mace (42 gold) a +0 mace (42 gold) a +1 battleaxe of draining (261 gold) a +0 dagger (28 gold) a +7 longbow of flaming (631 gold) a +0 morningstar of venom (95 gold) a +1 antimagic great sword (371 gold) a +0 quarterstaff (56 gold) a +0 battleaxe of chopping (163 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) a +2 vampiric scimitar (336 gold) a +0 long sword (49 gold) (0, 0, D:10) a +0 chain mail (8, 52, D:10) an uncursed amulet of faith (22, 15, D:10) a +0 giant spiked club (22, 26, D:10) a +0 flail of protection (31, 40, D:10) a +0 trident (40, 18, D:10) a +0 great sword (49, 14, D:10) a +0 short sword (50, 12, D:10) a stone (53, 22, D:10) a +3 great mace of protection a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 dire flail a +0 giant club a +0 plate armour a +0 war axe a +0 great mace a +0 dire flail a +0 giant spiked club (1, 0, D:11) a +0 plate armour a +0 trident (3, -42, D:11) a +0 spear a +0 animal skin (4, 0, D:11) a +0 robe a +0 dagger (8, -6, D:11) a +0 plate armour a cursed +0 short sword (8, -5, D:11) a +0 falchion (9, -5, D:11) a +0 ring mail a +0 club (10, -6, D:11) a +0 hand axe a +0 hand axe a +0 leather armour a +0 short sword 4 large rocks (10, -5, D:11) a +0 leather armour a +0 falchion a +0 giant club (12, 0, D:11) a +4 chain mail a +0 plate armour a +0 giant spiked club a +4 dire flail of protection a +0 mace (13, -1, D:11) a +0 dagger (17, -3, D:11) a +0 chain mail a +0 scale mail a +0 short sword a +0 flail a +0 trident a +0 scimitar a +0 plate armour (17, -2, D:11) a +0 short sword a +0 whip a +0 hand axe a cursed +0 leather armour a +0 mace (17, -1, D:11) a +0 leather armour a +0 hand axe (18, -3, D:11) a +0 club a +0 plate armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe (19, -4, D:11) a cursed +0 scale mail a +0 falchion a +0 leather armour a +0 hand axe (21, -10, D:11) a +0 ring mail (25, -36, D:11) a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club a +0 dire flail (26, -36, D:11) 3 stones a +0 scale mail (27, -6, D:11) a +2 glaive of flaming a +0 chain mail (27, -5, D:11) a +0 falchion a +0 chain mail a +0 dire flail a +0 plate armour (28, -36, D:11) a stone (28, -25, D:11) a +0 dagger (30, -20, D:11) the +0 ring mail of Gravity {Int+4 Dex-3} It affects your intelligence (+4). It affects your dexterity (-3). a +2 dire flail of draining a +0 dagger of chaos a +2 trident of venom a +0 dire flail of venom (30, -18, D:11) a +0 mace a +0 plate armour (31, -24, D:11) a +0 mace (31, -15, D:11) a +0 plate armour (32, -36, D:11) 2 javelins of penetration (32, -35, D:11) a stone (32, -20, D:11) a +6 antimagic battleaxe a +0 mace of protection (33, -35, D:11) a stone (35, -34, D:11) 10 stones (36, -36, D:11) a cursed +0 dagger (37, -36, D:11) a javelin of penetration (38, -36, D:11) a +0 plate armour (39, -31, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) 8 stones (7, -8, D:12) 28 bolts (8, -21, D:12) a +0 shortbow (13, 3, D:12) 18 stones (14, 3, D:12) 14 arrows a +0 shortbow (15, -15, D:12) 20 arrows (15, 4, D:12) 2 arrows (15, 5, D:12) a +0 dire flail a +0 shortbow 10 arrows (16, 3, D:12) 2 arrows (17, 2, D:12) an arrow (17, 3, D:12) an arrow (18, 1, D:12) an arrow (19, -1, D:12) an arrow (24, -20, D:12) a +0 shortbow 20 arrows (37, -7, D:12) 18 sling bullets (54, 8, D:12) a cursed -3 dagger a +0 robe (54, 14, D:12) 4 large rocks (54, 15, D:12) a large rock (57, -2, D:12) a +0 rapier (59, 19, D:12) a +0 ring mail of fire resistance (61, 19, D:12) a +0 robe (62, -15, D:12) 24 arrows (63, 8, D:12) 10 stones (63, 25, D:12) a cursed -1 giant spiked club a +0 giant club (64, -17, D:12) a +0 scale mail (69, -16, D:12) a +0 rapier Level 13 of the Dungeon (0, 0, D:13) a cursed +0 robe a +1 short sword (0, 1, D:13) a +0 robe a +0 war axe (1, 1, D:13) a +0 robe a +4 spear (4, -9, D:13) an arrow (6, -19, D:13) 12 stones (6, -9, D:13) 18 arrows a +0 shortbow (16, 2, D:13) a +0 whip (24, 0, D:13) 6 potions of degeneration {!q} (26, 13, D:13) 21 arrows (26, 15, D:13) a +0 pair of gloves (26, 17, D:13) a +0 buckler of cold resistance (34, 2, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a +0 scimitar (1, 21, D:14) an arrow (1, 23, D:14) a cursed -1 shortbow 7 arrows (1, 24, D:14) a +0 shortbow a cursed -1 short sword a +0 longbow 40 arrows (1, 25, D:14) 2 arrows (1, 26, D:14) a +0 shortbow 28 arrows (2, 27, D:14) an arrow (6, 34, D:14) 28 stones (6, 52, D:14) a +0 centaur barding (11, 2, D:14) a +0 rapier (13, 9, D:14) a stone (16, 9, D:14) a potion of ambrosia {!q} 3 potions of lignification {!q} 4 stones (17, 27, D:14) 12 stones (17, 45, D:14) a +0 chain mail (18, 9, D:14) a +3 great sword 3 stones a +0 plate armour (29, 38, D:14) a +0 plate armour (32, 29, D:14) a +0 ring mail a cursed +0 long sword (34, 29, D:14) a +0 leather armour a +0 great sword (36, 10, D:14) a cursed +0 mace (37, 41, D:14) an arrow (38, 24, D:14) a +0 scale mail (38, 41, D:14) an arrow (40, 28, D:14) a +0 long sword (41, 41, D:14) 21 arrows a +0 shortbow (44, 17, D:14) a stone (47, 16, D:14) a stone (49, 27, D:14) a +0 flail (50, 16, D:14) a large rock (52, 14, D:14) a large rock (54, 32, D:14) a +0 shield a +0 long sword (55, 17, D:14) a +0 battleaxe (55, 18, D:14) a +0 glaive a +0 war axe (55, 20, D:14) a +0 short sword (56, 10, D:14) a +0 ring mail (61, 13, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) an uncursed ring of poison resistance (9, -24, D:15) a +0 great sword of flaming (16, -2, D:15) a +0 hunting sling (19, -42, D:15) a book of Party Tricks (23, -23, D:15) a +0 rapier (25, -3, D:15) a stone (25, 2, D:15) a +0 mace a +0 halberd 28 stones a +0 chain mail (30, -26, D:15) a large rock (30, -25, D:15) a large rock (32, -18, D:15) a cursed -2 morningstar a cursed +0 plate armour a +0 great mace (33, -24, D:15) 4 large rocks (33, -22, D:15) a +0 dagger (33, -18, D:15) a +2 robe of fire resistance a +0 plate armour a +0 scimitar a +0 dagger a +0 short sword (34, -18, D:15) a +0 chain mail a +2 scimitar of protection (35, -17, D:15) a +0 plate armour a +0 long sword (35, 7, D:15) a +0 leather armour (37, -24, D:15) a cursed -3 dire flail (40, -21, D:15) a +0 battleaxe a +0 chain mail the Ecumenical Temple (14, 5, Temple) a +0 dagger a +0 robe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail (1, -2, Orc:1) 4 large rocks (1, -1, Orc:1) a +0 chain mail a +0 hand axe (1, 0, Orc:1) a +0 trident an exploding tomahawk a +0 plate armour a +0 battleaxe (2, -2, Orc:1) a +0 robe a +0 dagger a tomahawk (2, -1, Orc:1) a tomahawk (3, -2, Orc:1) a +0 whip (3, -1, Orc:1) a +0 robe a +0 dagger (6, -4, Orc:1) a tomahawk (36, 16, Orc:1) a tomahawk (36, 17, Orc:1) a tomahawk (36, 21, Orc:1) a +0 robe a +0 dagger (36, 22, Orc:1) a +1 chain mail of poison resistance a +0 short sword (37, 20, Orc:1) a +0 falchion (37, 21, Orc:1) a +0 robe a +0 dagger 3 tomahawks (38, 20, Orc:1) a +0 chain mail a +0 whip (38, 21, Orc:1) a +0 robe a +0 plate armour a +0 mace a +0 dagger (38, 22, Orc:1) 2 tomahawks (39, 22, Orc:1) a +0 giant club (39, 23, Orc:1) a +0 leather armour a +0 short sword (44, 17, Orc:1) a +0 dagger (45, 15, Orc:1) a +0 plate armour a +0 flail a cursed -1 dire flail a +0 plate armour a +0 dire flail a +0 chain mail (45, 17, Orc:1) a +0 leather armour a cursed +0 club Level 2 of the Orcish Mines [Shop] Fuxonn's Armour Shoppe a +0 robe (9 gold) a +0 leather armour of poison resistance (78 gold) a +0 plate armour (299 gold) a +0 pair of gloves (58 gold) a cursed +0 robe (1 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +1 pair of boots (149 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 helmet (58 gold) [Shop] Nymemn's Weapon Boutique a +1 quarterstaff of speed (190 gold) a +0 hand axe (30 gold) 19 poisoned needles (76 gold) 24 stones (24 gold) a +2 shortbow of flaming (174 gold) a +0 dire flail of protection (68 gold) a +0 quarterstaff (40 gold) a cursed -3 hand axe (1 gold) a +0 long sword (35 gold) a +0 falchion (30 gold) a +0 longbow (45 gold) [Shop] Lunaenn's Antique Weapon Shop the cursed +1 great sword of Due Proportion {drain, rC+ MP+9 Int-3 Dex+3} (1491 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. a +0 hunting sling (48 gold) a +0 glaive (208 gold) a +0 short sword (96 gold) a +1 dagger of venom (300 gold) the +3 great sword "Kaurhu Onue" {slice, rN+} (1148 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +2 hunting sling of flaming (470 gold) a +0 hand axe (96 gold) a +0 morningstar (128 gold) a +0 scimitar (128 gold) a +0 club (32 gold) [Shop] Huololy's Antique Armour Boutique a +0 chain mail (108 gold) the +3 leather armour "Rupe" {Str+4 Slay+2} (979 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +1 chain mail of fire resistance (396 gold) a +0 leather armour (48 gold) a +0 ring mail (96 gold) a +0 scale mail (96 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) [Shop] Puhadi's Weapon Shop a +1 dagger of speed (221 gold) the +8 long sword of the Beginning {vamp, Fragile rN+ Dex+6} (1167 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+6). It protects you from negative energy. It will be destroyed if unequipped. the +9 halberd "Muninu" {flame, +Inv} (1125 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. a +4 longbow of flaming (511 gold) a +3 shortbow of freezing (380 gold) 16 stones (27 gold) a +2 morningstar of protection (285 gold) a +0 vampiric rapier (238 gold) a +2 morningstar of draining (326 gold) a +3 whip of flaming (365 gold) a +0 hand axe of venom (95 gold) (0, 0, Orc:2) a +0 flail a +0 plate armour a +0 glaive (1, -13, Orc:2) a +0 dagger (1, -9, Orc:2) a +0 short sword a +1 plate armour of positive energy (1, -1, Orc:2) a +0 mace (2, -34, Orc:2) a +0 dire flail a +0 dire flail (2, -13, Orc:2) a +2 dagger of venom a +0 dagger a +2 short sword of draining (4, -7, Orc:2) a +3 halberd a +0 chain mail (4, -1, Orc:2) a tomahawk a +0 chain mail a +0 dagger a +0 robe a +0 battleaxe (4, 0, Orc:2) a tomahawk a +0 short sword (4, 1, Orc:2) a tomahawk a +0 ring mail (5, -21, Orc:2) a +0 chain mail of positive energy a +0 war axe (5, 0, Orc:2) a +0 dagger (5, 1, Orc:2) a +0 robe a +0 dagger (7, -39, Orc:2) a cursed +0 robe a +0 dagger (10, -26, Orc:2) 2 tomahawks (11, -27, Orc:2) a +2 vampiric trident (11, -26, Orc:2) a +0 short sword a +0 hand axe a +0 flail a +0 chain mail a +1 short sword of speed (11, -25, Orc:2) a +0 club a +0 falchion (11, -24, Orc:2) a +0 robe a +0 dagger (13, -27, Orc:2) a +0 leather armour a +0 flail a +0 flail of draining (13, -19, Orc:2) a +0 leather armour a +0 hand axe a +0 hand axe (14, -19, Orc:2) a +0 dagger (16, -29, Orc:2) a +0 mace (17, -28, Orc:2) a +0 ring mail a +0 hand axe (20, -50, Orc:2) a cursed -3 trident a +0 chain mail (20, -49, Orc:2) a cursed +0 mace a +0 leather armour (21, -28, Orc:2) a +2 dagger of venom a +2 demon trident of electrocution a +2 dagger of speed (24, -37, Orc:2) a +0 dagger (25, -25, Orc:2) the +0 pair of gloves "Soagaitz" {-Tele rC+ MR++ Dex+3} It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (28, -23, Orc:2) a +0 plate armour a +0 flail (30, -9, Orc:2) a +0 chain mail a +0 halberd (30, -8, Orc:2) a +0 plate armour a +0 mace a +0 scale mail a +0 flail of crushing a +0 leather armour a +0 dagger (30, -7, Orc:2) a +0 giant club (31, -10, Orc:2) a +0 plate armour a +0 glaive (31, -9, Orc:2) a +0 mace a cursed +0 dagger (31, -7, Orc:2) a +0 trident (33, -21, Orc:2) a +0 chain mail a +4 great mace a +0 hand axe a +0 chain mail (33, -1, Orc:2) a +0 whip (34, -2, Orc:2) a cursed -1 trident (34, -1, Orc:2) a +0 dagger a +0 robe (38, -23, Orc:2) a +0 flail a +0 leather armour a +0 whip (38, -22, Orc:2) a +0 chain mail a +0 club (42, -11, Orc:2) a +0 plate armour a +0 glaive (43, -36, Orc:2) a +0 plate armour a cursed +0 halberd (43, -12, Orc:2) a +0 chain mail a +0 short sword (44, -41, Orc:2) a tomahawk (44, -34, Orc:2) a +0 chain mail a cursed -2 mace a +0 halberd (44, -12, Orc:2) a cursed -2 robe (44, -1, Orc:2) a +0 dagger a +2 robe of positive energy a +0 robe of resistance a +2 robe of cold resistance a +0 robe of magic resistance (45, -47, Orc:2) a +0 dagger (45, -36, Orc:2) a +0 leather armour a +0 whip (45, -34, Orc:2) a +0 robe a cursed -3 dagger (45, -32, Orc:2) a +0 short sword (45, -31, Orc:2) a +0 short sword (46, -47, Orc:2) a +0 chain mail a +1 hand axe of holy wrath (46, -45, Orc:2) 2 tomahawks (46, -32, Orc:2) a +0 plate armour a +0 dire flail (46, -8, Orc:2) an uncursed amulet of harm (47, -47, Orc:2) a +0 chain mail a +0 dire flail (47, -46, Orc:2) a +0 robe a +0 dagger a +0 plate armour a +0 morningstar (47, -32, Orc:2) a +0 leather armour a +0 flail (48, -47, Orc:2) a +0 leather armour a +0 morningstar a +0 trident (49, -47, Orc:2) a tomahawk a +0 leather armour (50, -46, Orc:2) a +0 plate armour a cursed -2 bardiche (50, -39, Orc:2) 2 potions of flight {!q} a +2 cloak (52, -13, Orc:2) a +0 long sword (53, -13, Orc:2) a +0 chain mail a +0 rapier (53, -12, Orc:2) a +0 rapier of flaming (56, -7, Orc:2) a +0 flail a +0 ring mail (57, -7, Orc:2) a +0 scimitar a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) 20 gold pieces (12, -32, Elf:1) 4 gold pieces (16, 3, Elf:1) 20 gold pieces (19, 6, Elf:1) 12 gold pieces (24, 12, Elf:1) a +0 dagger a +0 shortbow 9 arrows a +0 leather armour (24, 16, Elf:1) a +0 leather armour a +0 long sword (24, 17, Elf:1) a +0 leather armour a +0 long sword (24, 19, Elf:1) an arrow (25, 17, Elf:1) an arrow a +0 dagger a +0 long sword (25, 18, Elf:1) a +0 long sword a +0 longbow a +0 ring mail 11 arrows a +0 long sword (25, 19, Elf:1) an arrow a +2 vampiric long sword (25, 20, Elf:1) an arrow (25, 22, Elf:1) 2 arrows (26, 17, Elf:1) a +0 long sword (26, 21, Elf:1) an arrow (35, -29, Elf:1) 6 gold pieces (unseen) (35, -28, Elf:1) 6 gold pieces a cursed -2 long sword a +0 leather armour (39, -29, Elf:1) 3 gold pieces a +0 long sword (40, -2, Elf:1) 3 tomahawks (49, 3, Elf:1) a +0 rapier a +0 ring mail (50, -4, Elf:1) 6 javelins (51, -1, Elf:1) 24 stones (55, 6, Elf:1) a +0 broad axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of amnesia (9, 14, Lair:1) 18 gold pieces (20, -3, Lair:1) a potion of might (20, 15, Lair:1) 18 gold pieces (21, 15, Lair:1) 3 gold pieces (34, 16, Lair:1) 16 gold pieces (38, 6, Lair:1) 16 gold pieces (54, 21, Lair:1) 18 stones (60, 18, Lair:1) 27 stones Level 2 of the Abyss (0, 0, Abyss:2) a +0 robe a +0 dagger (6, 8, Abyss:2) a +0 scimitar of flaming (8, 15, Abyss:2) 18 gold pieces Level 1 of the Depths (0, 0, Depths:1) a +0 club (5, -4, Depths:1) 17 stones (11, -9, Depths:1) 24 gold pieces (25, -21, Depths:1) 23 gold pieces (25, 24, Depths:1) 23 gold pieces (36, 1, Depths:1) 14 gold pieces (40, -12, Depths:1) 11 gold pieces