Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 24, D:1) 14 bolts (46, 6, D:1) 19 sling bullets (47, 1, D:1) a +0 club (48, 29, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (4, 16, D:2) a +0 dagger (10, 12, D:2) 13 arrows (27, 9, D:2) a +0 whip (36, 18, D:2) a +0 dagger (40, 27, D:2) a +0 chain mail (41, 7, D:2) a cursed +0 ring mail (43, 31, D:2) 23 bolts (49, 19, D:2) a +0 dagger (49, 22, D:2) a +0 dagger (52, 15, D:2) 23 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -33, D:3) a +0 robe (7, -22, D:3) a +0 club (8, -23, D:3) a +0 club (17, -32, D:3) a +0 shortbow (19, -10, D:3) a +0 ring mail (19, -3, D:3) a +0 club (32, -4, D:3) a +0 ring mail (35, -1, D:3) a +0 naga barding (37, -30, D:3) a +0 giant club (38, -17, D:3) a +0 club a +2 antimagic mace a +0 chain mail (42, -18, D:3) a +0 club (42, -16, D:3) a cursed -2 hand axe a +0 club a +0 robe (42, -15, D:3) a +0 club (43, -19, D:3) a +0 hand axe a cursed -2 mace (45, -19, D:3) a +0 dagger (48, -15, D:3) a +0 robe (50, -30, D:3) a +0 robe (50, -11, D:3) 7 javelins (51, -41, D:3) a +0 long sword (51, -11, D:3) a +0 chain mail (54, -19, D:3) a +0 hand axe a +0 scale mail (55, -10, D:3) a +0 whip Level 4 of the Dungeon (24, 0, D:4) a +0 war axe (30, 8, D:4) a +0 chain mail (35, -34, D:4) a cursed +0 trident Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, 15, D:5) a +0 giant club (7, 38, D:5) a +0 hand axe of chopping (30, 21, D:5) 12 sling bullets (39, 26, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +3 flail a +0 robe (5, -32, D:6) a +5 great sword a +0 robe (5, 0, D:6) a +0 giant spiked club (7, -8, D:6) a +0 mace (8, -6, D:6) a +0 dagger (8, -1, D:6) a +0 club a +0 whip a +0 scale mail (9, -13, D:6) a +0 spear a +0 halberd (12, -10, D:6) a +0 flail (13, -38, D:6) a +0 battleaxe a +0 robe (15, -20, D:6) a +0 mace (16, 4, D:6) a +0 leather armour (17, 3, D:6) a +2 whip of electrocution a +0 leather armour (23, -22, D:6) a +0 war axe (25, -36, D:6) a cursed -1 trident (31, -22, D:6) a +0 ring mail (32, -36, D:6) a cursed -3 quarterstaff (33, -35, D:6) a cursed -3 dagger (46, -56, D:6) 15 bolts (50, -32, D:6) a +0 trident Level 7 of the Dungeon (3, -17, D:7) a +0 scale mail (10, -11, D:7) a +0 flail (14, -13, D:7) a +0 flail a +0 leather armour a +0 buckler (14, -12, D:7) a +0 war axe a +0 chain mail (22, 8, D:7) 21 arrows (24, -14, D:7) a +0 mace (28, -12, D:7) a +0 hunting sling (30, -20, D:7) a +0 spear (31, 11, D:7) a +0 ring mail (38, -19, D:7) a +0 long sword (42, 6, D:7) a +0 flail 6 arrows a +0 shortbow (44, 6, D:7) an arrow (46, 5, D:7) 3 arrows (49, -8, D:7) a +0 halberd (49, 6, D:7) an arrow (50, -15, D:7) a +0 dagger a +0 robe (51, -2, D:7) a +0 quarterstaff (51, 7, D:7) a +0 short sword (56, -8, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Dura's Weapon Emporium a +0 shortbow (36 gold) a +0 battleaxe (78 gold) a +1 falchion of electrocution (174 gold) a +0 falchion of holy wrath (88 gold) a +0 long sword (42 gold) the +7 short sword "Hel Igy" {vamp, Int+7} (788 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+7). the +7 whip of the Original Sin {flame, rC+} (642 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. a +0 dire flail (48 gold) 14 sling bullets (84 gold) 21 arrows (50 gold) a +0 quarterstaff (48 gold) (0, 0, D:8) a +0 club (0, 2, D:8) a scroll of fog (6, -30, D:8) a +0 dagger (11, -31, D:8) a +0 dagger (unseen) (18, -22, D:8) a +0 pair of boots (19, 1, D:8) a +2 robe of positive energy a +0 dagger (21, 2, D:8) 28 sling bullets (23, 8, D:8) a +0 dagger a +0 robe (26, -45, D:8) 17 arrows (26, 7, D:8) a +0 robe a cursed -3 club (27, 7, D:8) a +0 club a +0 spear (39, -28, D:8) a +0 giant club a +0 giant spiked club the Ecumenical Temple