Dungeon Crawl Stone Soup version 0.21-a0-591-g2314aa1 (webtiles) character file. 15 Amnesiac the Vexing (level 2, 0/28 HPs) Began as an Ogre Arcane Marksman on Dec 22, 2017. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:29 (605 turns). Amnesiac the Vexing (Ogre Arcane Marksman) Turns: 605, Time: 00:01:30 Health: 0/28 AC: 3 Str: 13 XL: 2 Next: 50% Magic: 4/4 EV: 10 Int: 14 God: Gold: 13 SH: 0 Dex: 9 Spells: 3/4 levels left rFire + . . SeeInvis . g - +0 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn e - ring of protection from fire MPRegen 0.09/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons g - a cursed +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of protection from fire (left hand) Potions j - a potion of resistance {!q, unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a ration Skills: + Level 1.9 Fighting * Level 2.4 Throwing - Level 1.7 Dodging + Level 1.6 Spellcasting + Level 2.8 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 8% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The rat closely misses you. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! The ooze closely misses you. You barely miss the ooze. The ooze completely misses you. You hit the ooze. The ooze is lightly wounded. The ooze hits you but does no damage. You hit the ooze but do no damage. The ooze is lightly wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the ooze. The ooze is lightly wounded. The ooze hits you. * * * LOW HITPOINT WARNING * * * You barely miss the ooze. The ooze is lightly wounded. The ooze hits you but does no damage. You hit the ooze. The ooze is lightly wounded. The ooze hits you but does no damage. A rat comes into view. You barely miss the ooze. The ooze is lightly wounded. The jackal bites you but does no damage. The ooze hits you. * * * LOW HITPOINT WARNING * * * You hit the ooze. The ooze is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The ooze misses you. You hit the ooze. The ooze is heavily wounded. The jackal barely misses you. The ooze hits you but does no damage. You hit the ooze. The ooze is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ooze closely misses you. You hit the ooze but do no damage. The ooze is severely wounded. The jackal misses you. The jackal bites you. You die... ......####.####.##.# ... .#.####≈≈≈.§≈≈#...?#.... ##.##.'§≈≈≈§≈.+.......#. ......#≈..†..≈#...#..... #.....#≈≈.<.≈≈#.###..... ......#≈....§§#.(....##. #.###.+.≈§≈≈§§(...r..... #.# ###§§≈h≈≈≈##†J.?.... #.# ####h#####@#..#### #.# ..l# #h# .# #.######..## #.# # #......>.. .>. #.######.> ..# #.# #### #.# #.# ..# You could see an ooze, a jackal and a rat. Vanquished Creatures A goblin (D:1) 5 jackals (D:1) A kobold (D:1) 4 bats (D:1) 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Ogre Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 343 | D:1 | Reached XP level 2. HP: 6/28 MP: 2/4 604 | D:1 | HP: 1/28 [jackal (1)] 605 | D:1 | Slain by a jackal Vault maps used: D:1: ncdulo_lavacross, minmay_pentomino_p4 Action || total -------------------------++------- Melee: Dagger || 74 Unarmed || 6 Throw: Stone || 7 Large rock || 5 Throwing net || 2 Cast: Corona || 10 Armor: Robe || 42 Dodge: Dodged || 63 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 22 | 0.0 | 0 | 14 | 0.0 | 605 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 22 | 0.0 | 0 | 14 | 0.0 | 605 +---------+---------+-------+---------+---------+-------+---------