Dungeon Crawl Stone Soup version 0.21-a0-582-g1b93aee (webtiles) character file. 47 Amnesiac the Vandal (level 3, 0/25 HPs) Began as a Halfling Fighter on Dec 19, 2017. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:03:56 (1225 turns). Amnesiac the Vandal (Halfling Fighter) Turns: 1225, Time: 00:03:56 Health: 0/25 AC: 6 Str: 18 XL: 3 Next: 97% Magic: 3/3 EV: 10 Int: 8 God: Gold: 88 SH: 9 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . l - -2 hunting sling (curse) rCold . . . Gourm . c - +0 shield rNeg . . . Faith . e - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... k - amulet of inaccuracy (curse) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -9) A: small, clever 1, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling b - a +0 rapier j - a cursed +0 dagger l - a cursed -2 hunting sling (weapon) Armour c - a +0 shield (worn) e - a +0 scale mail (worn) Jewellery k - a cursed amulet of inaccuracy (around neck) Scrolls i - 3 scrolls of identify {!r} Potions d - a potion of might {!q} Comestibles f - 3 rations Skills: + Level 2.6 Fighting - Level 2.4 Short Blades - Level 3.8 Slings - Level 3.2 Armour - Level 1.8 Dodging - Level 3.2 Shields You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Your mind is acute. (Int +2) Message History You feel sick. Sigmund appears from thin air! Reactivating autopickup. Sigmund screams, "Only death can liberate you!" Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your transformation is almost over. There is a stone staircase leading up here. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The adder closely misses you. You climb upwards. There is a stone staircase leading down here. You miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. You completely miss the adder. The adder is almost dead. The adder misses you. You miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your transformation has ended. * * * LOW HITPOINT WARNING * * * You feel sick. Really quaff g - a murky emerald potion {!q}? It was a potion of mutation {!q}. You feel extremely strange. You feel clever. The adder barely misses you. Firing (i - inventory): h - 4 stones (quivered) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (almost dead) You shoot a stone. The stone barely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You block the adder's attack. Unknown command. Firing (i - inventory): h - 3 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. The adder closely misses you. Firing (i - inventory): h - 2 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone closely misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You block the adder's attack. Unknown command. Firing (i - inventory): h - a stone (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a stone. The stone misses the adder. You die... # ## .## ..# ..### ###### #### ..#.##########..>.# #... ...............##S# #... .....###########@.##### #... ..#............#.##...## #... ..#.#########..........# ##.. .##.### #....##....##### #..) #.....# #...#####......###... #.....#######...#####............ .................#.............## #......##.....................### ..........#..##..####............ You could see an adder. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) A leopard gecko (D:1) 2 orcs (D:3) A bat (D:3) 2 giant cockroaches (D:1) 5 goblins 2 hobgoblins A quokka (D:3) A frilled lizard (D:1) 4 kobolds (D:1) 2 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Halfling Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 130 | D:1 | Reached skill level 1 in Slings 161 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/2 265 | D:1 | Reached skill level 1 in Dodging 766 | D:3 | Reached XP level 3. HP: 25/25 MP: 3/3 1034 | D:2 | Noticed Sigmund 1221 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of mutation] 1224 | D:1 | HP: 1/25 [adder (2)] 1225 | D:1 | Succumbed to an adder's poison Vault maps used: D:1: dpeg_arrival_three_same_balls D:2: lemuel_doored_altar, chequers_temple_overflow_minitemple, eat_drink_and_be_merry_uskayaw, minitemple, nemelex_spade_bored_becter, uniq_robin, uniq_sigmund D:3: makhleb_blood_cavern_becter, bloody_trog, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 1 2 3 | 3.8 Dodging | 1 | 1.8 Fighting | | 2.6 Short Blades | | 2.4 Armour | | 3.2 Shields | | 3.2 Action || total -------------------------++------- Melee: Rapier || 16 Unarmed || 5 Fire: Hunting sling || 131 Throw: Stone || 2 Use: Scroll || 4 Potion || 1 Armor: Scale mail || 28 Skin || 7 Dodge: Dodged || 44 Block: Shield || 52 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 68 | 0.0 | 0 | 24 | 0.0 | 1225 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 27 | 0.0 | 0 | 15 | 0.0 | 779 D:2 | 0 | 30 | 0.0 | 0 | 4 | 0.0 | 330 D:3 | 0 | 11 | 0.0 | 0 | 5 | 0.0 | 116 +---------+---------+-------+---------+---------+-------+---------