Amnesiac Level 1 of the Dungeon (5, 18, D:1) a +0 dagger (9, 2, D:1) a bread ration (10, 1, D:1) a +0 club (11, 9, D:1) a +0 dagger (12, 29, D:1) a +0 whip (14, 52, D:1) a cursed -1 whip (15, 13, D:1) a +0 dagger (19, 18, D:1) a cursed -1 club (31, 47, D:1) a +0 dagger (43, 37, D:1) a +0 whip (49, 43, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 2, D:2) a meat ration (4, -13, D:2) a +0 club (4, -4, D:2) 3 fruits (6, -5, D:2) a meat ration (9, -10, D:2) a +0 club (20, -2, D:2) a +0 dagger (30, 0, D:2) a potion of flight (34, -5, D:2) a potion of flight (38, -8, D:2) a bread ration (38, -7, D:2) a potion of heal wounds (39, 5, D:2) a cursed -1 club (41, -16, D:2) a potion of mutation (41, 22, D:2) a +0 club (50, -1, D:2) a potion of mutation (52, -10, D:2) a +0 leather armour (55, 9, D:2) a +0 club (56, 9, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a cursed -1 short sword (2, -16, D:3) a +0 hand axe a +0 scale mail (9, -3, D:3) 5 javelins (14, 6, D:3) a +0 club (14, 9, D:3) an uncursed amulet of the gourmand (19, -14, D:3) 2 potions of heal wounds {!q} (20, -8, D:3) a potion of flight {!q} a +0 club (21, -20, D:3) a +0 club (21, -11, D:3) a +0 short sword (23, 15, D:3) a +0 hunting sling (25, 18, D:3) a bread ration (27, -3, D:3) a royal jelly (32, -3, D:3) a +0 dagger (44, 9, D:3) a +0 short sword (44, 10, D:3) a +0 leather armour (49, 4, D:3) a +1 ring of slaying (54, 0, D:3) a +0 long sword Level 4 of the Dungeon [Shop] Weytargh's Book Shoppe a book of Minor Magic (220 gold) a book of Cantrips (220 gold) a book of Cantrips (220 gold) a book of Minor Magic (220 gold) a book of Changes (275 gold) a book of Misfortune (220 gold) a book of Necromancy (330 gold) a book of Air (385 gold) a book of Maledictions (275 gold) a book of Changes (275 gold) (0, 0, D:4) a +0 hunting sling (4, 3, D:4) a +0 hunting sling (4, 6, D:4) a +0 scale mail (5, 5, D:4) a +0 club a +0 dagger (5, 9, D:4) a +0 mace (9, 0, D:4) a +0 hunting sling (11, -4, D:4) a royal jelly (11, 33, D:4) a +0 short sword (12, 38, D:4) an uncursed ring of loudness (17, 39, D:4) a scroll of identify (18, 39, D:4) 18 gold pieces (18, 40, D:4) 7 gold pieces (19, 40, D:4) 17 gold pieces (20, 39, D:4) 9 gold pieces (31, 21, D:4) a +0 leather armour (37, 37, D:4) a +0 spear a -3 hand axe a +0 short sword (41, 52, D:4) a +0 falchion (41, 54, D:4) a +0 centaur barding (51, 20, D:4) a potion of curing (55, 40, D:4) a +0 hunting sling (58, 20, D:4) a +0 ring mail a +0 club (58, 21, D:4) a +0 robe a cursed +0 dagger a +0 chain mail (61, 22, D:4) 7 tomahawks Level 5 of the Dungeon [Shop] Vadimp's Antique Weapon Emporium a +0 whip (65 gold) a +0 long sword (91 gold) a +0 hand axe (78 gold) a +0 bardiche (234 gold) a +0 rapier (104 gold) the +9 hand crossbow of Opsuarr {freeze, rF++} (1970 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It greatly protects you from fire. a +0 morningstar (104 gold) the +6 mace "Eggusem" {crush, Int+7} (1461 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+7). a +0 club (26 gold) a +0 trident (91 gold) a +0 falchion (78 gold) (0, 0, D:5) a potion of ambrosia (19, 23, D:5) a +0 shortbow (25, 30, D:5) a royal jelly (25, 33, D:5) a +0 club (36, 13, D:5) a +0 dagger (36, 16, D:5) 2 scrolls of magic mapping (37, 13, D:5) a scroll of enchant weapon (37, 17, D:5) a +0 quarterstaff (38, 19, D:5) 10 stones (39, 19, D:5) a potion of magic (39, 23, D:5) a scroll of blinking (47, 7, D:5) a bread ration (48, -12, D:5) a potion of brilliance