Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 short sword (4, 23, D:1) a +0 chain mail (10, 9, D:1) a +0 robe (11, -4, D:1) a +0 short sword (11, 1, D:1) a +0 short sword (13, -12, D:1) a +0 club a +0 club (13, -7, D:1) a +0 short sword (16, -5, D:1) 25 arrows (18, 5, D:1) a +0 club (21, -21, D:1) a cursed +0 short sword (22, -21, D:1) a +0 club (30, -4, D:1) a +0 hunting sling (37, -5, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 large shield (10, 5, D:2) a +0 robe (13, -34, D:2) a +0 dagger a +0 ring mail (20, 3, D:2) a +0 club (22, 14, D:2) a +0 leather armour (26, 5, D:2) a +0 club (27, -30, D:2) a +0 mace (31, -28, D:2) a +0 club (33, -30, D:2) a +0 club (34, -23, D:2) a +0 dagger of protection a +0 club (34, -22, D:2) a +0 hunting sling a +0 club (35, -23, D:2) a +0 club (36, -21, D:2) a cursed -3 club (40, 2, D:2) a +0 spear (41, 3, D:2) a +0 club (45, -34, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (10, -3, D:3) a +0 hand axe a +0 scale mail (10, 6, D:3) a +0 spear (11, 20, D:3) a cursed -1 dagger (18, -21, D:3) 27 sling bullets (21, 17, D:3) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 club (still there?) (28, -3, D:3) a +0 leather armour (30, 28, D:3) a +0 falchion (32, 22, D:3) a cursed +0 chain mail (37, -18, D:3) a cursed +0 ring mail (38, 17, D:3) a +0 ring mail (50, -12, D:3) a +0 hunting sling (59, -7, D:3) a +0 robe Level 4 of the Dungeon [Shop] Zeidytai's Antique Weapon Emporium a +1 scythe of protection (296 gold) the +5 spear "Globulus" {elec, Str+4 Int+2} (1458 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your intelligence (+2). the cursed +1 lajatang of the Endless Expanse {slice, rPois Str+7 Dex-4} (1176 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (-4). It protects you from poison. It has a curse placed upon it. the cursed +0 mace of Xioclo Jips {elec, +Inv rPois MR- Stlth+} (596 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. a +0 quarterstaff (112 gold) a +0 long sword (98 gold) a +3 mace of holy wrath (627 gold) a +0 mace (84 gold) a +3 mace (560 gold) a +0 dagger (56 gold) a +0 war axe (98 gold) (0, 0, D:4) 6 javelins (5, -8, D:4) a +0 robe a +0 dagger (14, -10, D:4) a +0 club a +0 leather armour (14, -9, D:4) a cursed -2 leather armour a +0 flail (14, -8, D:4) a +0 war axe (19, 22, D:4) a +0 trident (23, 10, D:4) a cursed +0 large shield (24, -11, D:4) a +0 dagger of draining (24, 9, D:4) 14 arrows (26, -17, D:4) a +0 spear (49, 6, D:4) a +0 club (50, -13, D:4) a +0 trident (52, -8, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +0 dagger a +0 morningstar a +0 leather armour a +0 flail a +0 club a +0 flail (8, 0, D:5) 26 sling bullets (11, -9, D:5) a +0 dagger (12, -22, D:5) a +0 glaive (13, -8, D:5) a +0 ring mail a +0 falchion (14, -9, D:5) a +0 leather armour a +0 falchion a +0 spear (15, -13, D:5) a +0 flail (18, -7, D:5) a +0 club (20, -6, D:5) a cursed -1 mace (22, -6, D:5) a +0 dagger (22, -4, D:5) a +0 hand axe (23, -5, D:5) a +0 giant club (29, -4, D:5) a +0 robe a +5 dagger (29, -3, D:5) a +0 robe a cursed +0 morningstar (30, -13, D:5) a +0 robe a cursed +3 dagger (30, -12, D:5) a +0 robe a +5 battleaxe (31, -11, D:5) a +0 long sword a +0 robe a +0 falchion (32, 15, D:5) 25 sling bullets (33, -20, D:5) a +0 spear (37, 14, D:5) a +0 flail (38, -12, D:5) a +0 ring mail (44, 8, D:5) a +0 giant spiked club (50, -14, D:5) a cursed -1 war axe (52, 1, D:5) a +0 dagger (52, 28, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe an orc skeleton (1, 2, D:6) a cursed -3 club a scroll of immolation {!r} (2, 4, D:6) a +0 flail (11, 4, D:6) a +0 leather armour (15, -8, D:6) a potion of mutation (15, -1, D:6) a +0 chain mail (15, 1, D:6) a tomahawk (15, 2, D:6) a +0 club a +0 trident of piercing (15, 3, D:6) a +0 dagger a tomahawk a +0 leather armour an orc corpse (skeletalised by now) (16, 10, D:6) a +0 dagger (20, -2, D:6) a +0 robe (26, 2, D:6) a +0 morningstar