Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -9, D:1) a +0 dagger (10, 6, D:1) a cursed -1 hand axe (16, -15, D:1) a +0 club (16, -10, D:1) a +0 short sword 3 stones (20, 6, D:1) 16 stones (24, -40, D:1) a +0 dagger 2 stones (25, -2, D:1) a +0 whip 28 stones (26, -39, D:1) a stone (26, -2, D:1) a +0 club (27, -39, D:1) a stone (29, -39, D:1) a stone (30, -2, D:1) a +0 short sword 4 stones (30, 0, D:1) a cursed +0 club 4 stones (40, -7, D:1) a +0 short sword (44, -9, D:1) 15 stones (47, -18, D:1) 26 stones (47, -10, D:1) a +0 dagger (51, -16, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (5, 30, D:2) 3 tomahawks a +0 flail (5, 32, D:2) a +0 robe a +0 dagger (6, 32, D:2) a tomahawk a +0 leather armour a +0 short sword (8, 20, D:2) 16 stones (10, 43, D:2) a +0 short sword (11, 7, D:2) a +0 mace (19, 7, D:2) a cursed -1 dagger (20, 52, D:2) 30 stones (21, 14, D:2) 16 stones (21, 36, D:2) a +0 hand axe (32, 25, D:2) a +0 leather armour (32, 40, D:2) 9 stones (34, 3, D:2) 24 stones (34, 51, D:2) 27 stones (42, 4, D:2) 12 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 10, D:3) a +0 dagger (6, 10, D:3) a stone (8, 9, D:3) a stone (9, 9, D:3) a stone (13, 2, D:3) a +0 club a +0 chain mail (18, -29, D:3) a +0 ring mail a cursed -3 hand axe (18, -20, D:3) a +0 robe (31, -26, D:3) a +1 scale mail of cold resistance a +0 falchion (32, -28, D:3) a +0 robe a +0 scythe (34, 3, D:3) a +0 club a +0 dagger (35, -32, D:3) a cursed -1 club (41, -25, D:3) a +0 scale mail (50, -32, D:3) a javelin (51, -31, D:3) a javelin (53, -30, D:3) a +0 dagger (53, -29, D:3) 3 javelins a +0 club (60, 9, D:3) a +0 ring mail Level 4 of the Dungeon (7, 8, D:4) a +0 mace (8, 51, D:4) a +1 hand axe of flaming (14, 31, D:4) 18 stones (25, 21, D:4) a +0 club (29, -2, D:4) a +0 whip a +0 whip a +0 spear a +0 leather armour (30, -2, D:4) a +0 robe a +0 dagger a +0 dagger a cursed +0 robe a +0 dagger of speed (33, 0, D:4) a cursed -3 hand axe (33, 20, D:4) a +0 whip (34, 20, D:4) a +0 robe a +0 dagger (35, 23, D:4) a cursed -1 club (37, 37, D:4) a +0 rapier (45, 16, D:4) a +0 robe a +0 dagger (45, 19, D:4) a +0 whip (48, -2, D:4) a +0 leather armour (48, 24, D:4) a +0 scale mail a +0 rapier (50, -4, D:4) a +0 leather armour a +0 war axe (53, 0, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) 22 sling bullets (2, -32, D:5) 6 javelins (2, -29, D:5) 6 stones (5, 0, D:5) a +0 trident (11, -17, D:5) a +0 giant club (17, -23, D:5) a cursed amulet of inaccuracy (17, -9, D:5) 27 sling bullets (18, -23, D:5) 7 stones (19, -23, D:5) 10 stones (21, -20, D:5) a cursed -1 giant club (22, -22, D:5) a +0 leather armour (23, -33, D:5) 26 stones (24, -35, D:5) a +0 long sword (27, -8, D:5) 2 tomahawks a +0 leather armour (31, 0, D:5) 15 stones (36, -18, D:5) a +0 shortbow (37, -20, D:5) a +0 whip a +0 leather armour (37, -16, D:5) 18 sling bullets (38, 3, D:5) a +0 leather armour a +0 club (54, -32, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 22 stones (7, 9, D:6) a +0 robe (13, -13, D:6) a cursed +0 giant club (16, -16, D:6) 2 javelins (28, -11, D:6) 15 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (13, 1, D:7) a +0 chain mail (13, 2, D:7) a +0 leather armour (14, 1, D:7) a +0 ring mail a +0 club a +0 robe a cursed -1 dagger (17, 2, D:7) 17 stones (22, -12, D:7) a +0 quarterstaff (23, -9, D:7) a +0 shield (28, -14, D:7) a stone (28, 3, D:7) 22 sling bullets (30, 20, D:7) a cursed -3 ring of slaying (32, -15, D:7) a +0 whip (32, -12, D:7) a cursed -2 club (33, -12, D:7) a stone (34, -12, D:7) a +0 whip (37, -12, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a cursed +0 giant club (2, 7, D:8) a +2 dire flail of distortion a +0 giant club (7, 6, D:8) a +0 dagger (8, 6, D:8) a +0 giant spiked club a +0 giant spiked club (9, 32, D:8) a +0 dire flail a +0 giant club (10, -3, D:8) 16 stones (10, 11, D:8) 15 stones (16, 12, D:8) a +0 mace (17, 13, D:8) a +2 antimagic short sword (18, 13, D:8) a +0 dagger (28, 19, D:8) a cursed +0 short sword (31, -8, D:8) a +0 robe (36, -12, D:8) a +0 chain mail (37, 0, D:8) a +3 dire flail 9 stones a +0 robe (37, 10, D:8) a +0 halberd (39, -2, D:8) a +5 short sword (39, -1, D:8) a +2 hand axe of freezing a +0 robe (41, -2, D:8) a stone (43, -6, D:8) a +0 giant club a cursed +0 giant club (43, -3, D:8) 2 stones (43, -2, D:8) a stone (59, -7, D:8) the +2 plate armour of Wedooh {rPois rF- rCorr Str+5} It affects your strength (+5). It makes you vulnerable to fire. It protects you from poison. It protects you from acid and corrosion. Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (2, -1, D:9) a +0 mace a +0 ring mail (2, 0, D:9) a +0 mace (2, 1, D:9) a +0 long sword a +0 plate armour (4, -11, D:9) a +0 flail (7, -20, D:9) a +0 dagger 5 tomahawks (7, -19, D:9) a +0 flail a +0 short sword (7, -18, D:9) a +0 dagger (8, -19, D:9) a +0 short sword a +0 dagger a +0 robe a +0 morningstar a +0 leather armour a +0 short sword a +0 dagger 5 stones (9, -19, D:9) 2 stones (9, -18, D:9) a +0 whip (10, -16, D:9) a stone (14, -6, D:9) a +0 robe (16, -12, D:9) an uncursed staff of air (16, 4, D:9) a +0 dagger (16, 5, D:9) a +0 giant club (23, -14, D:9) a +0 hand axe a +0 leather armour (24, -15, D:9) a +0 morningstar (24, -14, D:9) a +0 club a +0 leather armour (31, -8, D:9) a +0 dagger a +0 leather armour (31, -5, D:9) a +0 falchion (31, -3, D:9) a +0 troll leather armour (32, -5, D:9) a +0 hand axe a +0 club a +0 dagger a +0 leather armour (33, 13, D:9) 9 sling bullets (41, -2, D:9) a +0 short sword (48, -14, D:9) a +0 giant club (54, -1, D:9) a +0 war axe Level 10 of the Dungeon (0, 1, D:10) a +0 flail (0, 2, D:10) a +0 whip a +0 leather armour (1, 1, D:10) a +0 dagger a +0 robe (4, -28, D:10) 30 bolts (5, 1, D:10) a +0 mace a +0 chain mail (11, 2, D:10) a +0 club (15, -27, D:10) a +2 whip of draining (15, 10, D:10) a wand of random effects (27/48) (16, -15, D:10) a cursed +0 helmet (21, -30, D:10) 26 sling bullets (26, -31, D:10) the cursed +1 arbalest of Tender Mercy {penet, rElec rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (38, 2, D:10) a +0 shield (39, -32, D:10) a wand of random effects (24/48) a wand of polymorph (8/24) a wand of random effects (21/48) a +0 hand axe of flaming (46, -16, D:10) a +0 quarterstaff of freezing (49, -7, D:10) an uncursed staff of cold Level 11 of the Dungeon [Shop] Plog's Magic Scroll Emporium a scroll of holy word (90 gold) a scroll of teleportation (36 gold) a scroll of blinking (90 gold) a scroll of immolation (42 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of enchant weapon (90 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) (0, 0, D:11) a +0 giant club a cursed -1 dire flail (1, 21, D:11) a +0 dagger a +0 robe (1, 22, D:11) a +0 short sword a +0 dagger a +0 robe (2, 21, D:11) a +0 short sword 4 stones (2, 22, D:11) a +0 dagger a +0 dagger a +0 robe (17, 15, D:11) a +0 robe (18, 3, D:11) a +0 dagger a +0 robe (19, 2, D:11) a +0 dagger a +0 robe a +3 dagger a +0 scale mail (20, 2, D:11) a +0 dagger a +0 short sword a +0 chain mail (24, 48, D:11) a +0 club (29, 36, D:11) a +0 dire flail a +0 giant club (31, -8, D:11) a +2 vampiric dagger a +0 robe (31, -7, D:11) a +0 dagger a +0 robe (31, -6, D:11) a +0 short sword (32, -8, D:11) a +0 ring mail (38, 15, D:11) 4 large rocks (42, 33, D:11) a +2 long sword a +0 robe (43, 33, D:11) a cursed +0 trident a +0 robe (43, 46, D:11) a +0 leather armour (43, 48, D:11) a +0 leather armour (46, 33, D:11) a +0 dagger a +0 robe (49, 33, D:11) a +0 shortbow (53, 23, D:11) a +0 robe (58, 49, D:11) a +0 falchion a +0 leather armour (59, -6, D:11) 5 tomahawks of returning (60, -5, D:11) a +0 mace a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 flail a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (16, 19, D:12) a +3 glaive 6 javelins a +0 scale mail (16, 23, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) an arrow (5, 15, D:13) a wand of digging (10/24) an uncursed staff of air (6, -2, D:13) 3 arrows (7, -2, D:13) an arrow (8, -3, D:13) 2 arrows (9, -25, D:13) a +0 shortbow (21, -10, D:13) a +0 mace (22, 6, D:13) a +0 rapier (25, 4, D:13) 2 large rocks (26, 0, D:13) 2 large rocks (26, 11, D:13) 14 stones (28, -24, D:13) a +0 whip an orc corpse (skeletalised by now) (29, -23, D:13) a +0 flail (30, -20, D:13) a book of Enchantments a book of Necromancy a Young Poisoner's Handbook the Grimoire of Boosting Air Spells Type Level a - Infusion Charms 1 b - Shock Conjuration/Air 1 c - Song of Slaying Charms 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Excruciating Wounds Charms/Necromancy 5 a book of Changes (30, 7, D:13) an uncursed staff of power a +0 shortbow a +0 robe (31, -20, D:13) 33 poisoned needles (31, 17, D:13) a +0 rapier (32, -18, D:13) a cursed -2 shortbow (32, 8, D:13) a +0 hand axe a +1 arbalest of flaming a +2 plate armour of positive energy a cursed ring of teleportation (33, -20, D:13) the cursed +1 hand crossbow of Koopoz {penet, *Corrode rElec MR+ Int+5} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It may corrode you when you take damage. It has a curse placed upon it. (34, -25, D:13) a +0 halberd a +0 plate armour (35, -25, D:13) a +0 hand axe (35, 17, D:13) a +2 shortbow of velocity a +0 buckler a +0 leather armour a +0 war axe 2 large rocks a +0 leather armour a +0 long sword a +0 longbow (36, -12, D:13) a +0 giant spiked club a +0 giant spiked club (36, 14, D:13) a +0 chain mail a +0 battleaxe the Ecumenical Temple