Dungeon Crawl Stone Soup version 0.20-a0-449-g96be121 (webtiles) character file. 0 Amnesiac the Vexing (level 1, 0/13 HPs) Began as a Mummy Enchanter on Jan 7, 2017. Slain by a kobold ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (14 turns). Amnesiac the Vexing (Mummy Enchanter) Turns: 14, Time: 00:00:24 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . a - +1 dagger rCold + . . Gourm . b - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Skills: + Level 0.7 Short Blades + Level 1.5 Dodging + Level 2.4 Stealth + Level 2.6 Spellcasting * Level 2.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger f - Corona Hex #...... 10% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze (moderately wounded, chance to defeat MR: 44%) The ooze is outlined in light. The ooze misses you. The kobold barely misses you. You hit the ooze. The ooze is heavily wounded. The ooze hits you. The kobold hits you with a club. You hit the ooze. The ooze is heavily wounded. The ooze hits you. You hit the ooze but do no damage. The ooze is heavily wounded. The kobold barely misses you. The ooze closely misses you. You hit the ooze. The ooze is almost dead. The ooze barely misses you. The kobold hits you with a club. You die... # #. #.#.#(### #.....J@# # ###.#.#K#+####.. # #KS....... #......... #......... #......... #....[.... .......... #.......... You could see an ooze, an adder and 2 kobolds. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 14 | D:2 | Slain by a kobold Vault maps used: D:1: shiori_arrival_maze D:2: lemuel_zombie_altar_kikubaaqudgha, guppyfry_early_lair_pool Action || total -------------------------++------- Melee: Dagger || 6 Cast: Corona || 1 Armor: Robe || 1 Dodge: Dodged || 10