Dungeon Crawl Stone Soup version 0.19-a0-1532-g228a5d9 (webtiles) character file. 0 Amnesiac the Magician (level 1, 0/13 HPs) Began as a Mummy Wizard on Sept 13, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:29 (24 turns). Amnesiac the Magician (Mummy Wizard) Turns: 24, Time: 00:00:30 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 8% Magic: 0/4 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 10 Spells: 1 memorised, 5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 3.0 Spellcasting + Level 0.8 Conjurations Level 0.7 Summonings Level 0.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj #... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal barely misses you. You hit the jackal. The jackal is heavily wounded. The jackal misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The magic dart hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... ... ... .. .. # .#### ####. ... ......#.############# #..@#.#.#.#.#[#.#. #.##hg............ # #.g....#......... ##.......#.......# #.....#....#...... ##...........#...# #....#.#.#.#...#.. ##...........h...# #...#..#.<.#!.#... You could see a jackal, a hobgoblin and a goblin. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Amnesiac the Mummy Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 24 | D:1 | Slain by a jackal Vault maps used: D:1: co_arrival_square_in_a_square_in_a_square Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 5 Armor: Robe || 2 Dodge: Dodged || 9