Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, 2, D:1) 19 stones (5, -31, D:1) 21 bolts (12, -35, D:1) a +0 leather armour (15, -10, D:1) a +0 dagger 2 stones (18, -5, D:1) a cursed -2 club (22, -7, D:1) a +0 robe (33, -25, D:1) a +0 club (33, -24, D:1) a +0 club (34, -1, D:1) 21 stones (39, -37, D:1) a +0 leather armour (42, -33, D:1) a +0 club (45, -29, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, 7, D:2) a cursed -3 club (10, -27, D:2) a +0 club (11, -21, D:2) a +0 ring mail (17, -19, D:2) 17 stones a cursed -1 dagger a +0 hunting sling (25, 4, D:2) a +0 short sword (28, -3, D:2) a +0 whip (30, -16, D:2) a +0 mace (31, -6, D:2) a +0 cloak (33, -19, D:2) 21 sling bullets (34, -27, D:2) 15 stones (38, -3, D:2) 3 stones (41, -1, D:2) a +1 cloak a +2 quarterstaff of chaos (53, -8, D:2) 19 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 short sword "Peinlo" {speed, +Rage rN+} (3870 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. It lets you go berserk. the amulet "Sidaus" {Gourm rF+} (4400 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. the ring of Waijil {rPois AC+3} (3220 gold) [ring of protection] It affects your AC (+3). It protects you from poison. the ring of Mistrust {*Tele rPois} (1870 gold) [ring of teleportation] It may teleport you next to monsters. It protects you from poison. (0, 0, D:3) a +0 blowgun (1, 0, D:3) 22 sling bullets (4, 4, D:3) a +0 dagger a +0 robe (5, 5, D:3) a +0 flail a +0 leather armour (9, 8, D:3) a +0 plate armour (9, 21, D:3) a +0 dagger a +0 robe (9, 24, D:3) a +0 whip (9, 26, D:3) a +0 short sword a +0 dagger (15, 0, D:3) a +0 club (15, 25, D:3) a cursed +0 club (23, 28, D:3) a +0 robe (24, 25, D:3) a +0 falchion (27, 20, D:3) 20 arrows (29, 8, D:3) a +0 falchion of electrocution a +0 leather armour a +0 dagger a +0 chain mail (30, 5, D:3) a +0 morningstar (30, 7, D:3) a +0 dagger a +0 robe (31, 8, D:3) a +0 club (31, 9, D:3) a +0 dagger (39, 25, D:3) 9 stones (41, 34, D:3) 19 stones (44, 6, D:3) a +0 hunting sling 10 stones (55, 29, D:3) a +0 club (60, 10, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 robe (2, -35, D:4) a +0 dagger a +0 robe (2, -24, D:4) a +0 short sword (7, -29, D:4) a +0 animal skin (8, -34, D:4) a +2 whip of electrocution a cursed -2 robe (8, -33, D:4) a +0 animal skin (8, -30, D:4) a +0 animal skin (11, -24, D:4) a +0 hand axe (11, -3, D:4) a +4 hunting sling (15, -22, D:4) a +0 giant spiked club a +0 dagger a +0 robe (16, -36, D:4) a +0 animal skin (18, -23, D:4) a +0 dagger (21, -31, D:4) a +0 leather armour a +0 dire flail (27, 13, D:4) a +0 leather armour (31, 10, D:4) a +0 robe (35, -38, D:4) 18 bolts (36, -19, D:4) a +0 scale mail (38, 4, D:4) a +0 dagger (43, -35, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 arbalest (2, 8, D:5) a +0 leather armour (10, 10, D:5) a +0 dagger (14, 34, D:5) a +0 ring mail (19, 25, D:5) a +0 short sword (21, 11, D:5) a +4 scale mail (21, 20, D:5) a +0 giant spiked club (23, -1, D:5) 4 tomahawks (25, 0, D:5) the +1 long sword of Earthquakes {venom, *Rage +Inv MR+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It may make you go berserk in combat. (34, 27, D:5) 20 arrows (35, 25, D:5) a cursed -1 giant spiked club (38, 29, D:5) 22 stones (41, 26, D:5) 13 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 1, D:6) a +0 dagger (4, 12, D:6) a +0 chain mail (12, -13, D:6) a +0 hand axe (13, 2, D:6) 31 stones (14, -16, D:6) a +0 ring mail a +2 spear of venom (15, 15, D:6) a +0 flail 3 tomahawks (17, -15, D:6) a +0 flail (28, -6, D:6) a +0 scale mail a +0 club (29, -6, D:6) a +0 robe a +0 dagger (30, -7, D:6) a +0 dagger (31, -33, D:6) a +1 leather armour of fire resistance (31, -26, D:6) 28 stones (31, -17, D:6) a +0 leather armour (32, -6, D:6) a cursed +0 club (34, 20, D:6) a +0 quarterstaff (37, 12, D:6) 16 stones (41, -10, D:6) a +0 giant club (46, -24, D:6) 18 stones (61, -8, D:6) a cursed +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (8, -21, D:7) a +0 flail (11, -22, D:7) 24 sling bullets (12, -2, D:7) a +0 flail a +0 dagger (12, -1, D:7) a +0 mace a +0 scale mail (14, 0, D:7) a tomahawk (25, -52, D:7) 20 stones (31, 1, D:7) 26 stones (33, -16, D:7) 4 large rocks (42, -29, D:7) a +0 ring mail (45, -27, D:7) 3 poisoned tomahawks (48, -27, D:7) a +0 dagger a +0 robe (48, -25, D:7) a +0 club (56, -44, D:7) 14 stones (60, 0, D:7) 4 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (7, -3, D:8) 28 stones (7, 25, D:8) a +0 scale mail a +0 flail a +0 plate armour (9, 22, D:8) a cursed -1 hand axe (12, -3, D:8) an uncursed ring of teleportation a +0 robe a +0 hat (12, 14, D:8) a -1 halberd a +0 animal skin (13, -10, D:8) a +0 dagger (24, 37, D:8) a +0 leather armour (30, 33, D:8) a potion of degeneration (31, 2, D:8) 15 arrows (35, -2, D:8) 18 arrows (36, 12, D:8) 17 gold pieces (37, 12, D:8) 17 gold pieces (38, 12, D:8) 23 gold pieces (39, 12, D:8) 9 gold pieces (40, -6, D:8) a +0 scimitar a +0 plate armour (40, 12, D:8) 5 gold pieces (45, 8, D:8) a +0 mace (49, -2, D:8) a +0 ring mail a +0 dagger a +0 robe Level 9 of the Dungeon (10, 15, D:9) 6 stones (10, 26, D:9) a +0 ring mail (12, -5, D:9) a +0 scale mail (17, 13, D:9) a wand of flame (28/48) (22, 32, D:9) 22 sling bullets (24, 8, D:9) 14 bolts (35, 13, D:9) a +0 spear Level 10 of the Dungeon (0, 0, D:10) a killer bee corpse (2, -1, D:10) a scroll of identify (3, -3, D:10) a killer bee corpse (3, 0, D:10) a killer bee corpse (5, 5, D:10) a scroll of enchant armour the Ecumenical Temple