Amnesiac Level 1 of the Dungeon (0, 0, D:1) a +0 club (29, -14, D:1) a +1 short sword of flaming (31, 22, D:1) a +0 dagger (37, -23, D:1) a +0 whip (38, 3, D:1) a +0 club (46, -13, D:1) a +0 club (49, -21, D:1) 17 arrows (52, -1, D:1) a +0 ring mail (53, -9, D:1) a cursed -2 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -19, D:2) a +0 club (8, -36, D:2) a +0 short sword (8, -18, D:2) a +0 club (9, 4, D:2) a +0 whip (10, -36, D:2) 11 sling bullets (10, -17, D:2) a +0 dagger (15, 11, D:2) a +0 robe (15, 14, D:2) a +0 chain mail (19, -19, D:2) a +0 club (20, 14, D:2) 23 bolts (21, -11, D:2) a +0 hunting sling a +0 club Level 3 of the Dungeon (16, -1, D:3) a +0 robe (17, -23, D:3) a +0 dagger (23, -6, D:3) a +2 ring mail of magic resistance (32, 4, D:3) a +0 spear a +0 halberd (33, 4, D:3) a +0 spear (34, -41, D:3) a +0 whip a +0 hand axe a +0 leather armour (35, -41, D:3) a +0 leather armour (35, 1, D:3) a +0 dagger (35, 4, D:3) a cursed +0 spear (36, -24, D:3) a cursed -3 hand axe (36, -22, D:3) a +0 spear (38, -24, D:3) a +0 falchion (38, -22, D:3) a +1 mace of draining (41, 6, D:3) 24 sling bullets (43, -20, D:3) a +0 hunting sling (43, -18, D:3) a +0 quarterstaff Level 4 of the Dungeon [Shop] Kemouwn's Antique Weapon Shoppe a +0 scimitar (92 gold) a +0 club (23 gold) a +1 antimagic hand axe (368 gold) the +4 scythe of Vanity {venom, +Inv MR+} (993 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you turn invisible. a +0 eveningstar (345 gold) a +0 club (23 gold) a +1 great mace of crushing (384 gold) a cursed +0 dagger (2 gold) a +0 mace (69 gold) a +2 morningstar of draining (441 gold) a +3 morningstar of protection (501 gold) a +0 shortbow (69 gold) (0, 0, D:4) 22 sling bullets (4, 17, D:4) a +0 leather armour (18, 34, D:4) a +0 dagger (19, -5, D:4) a +1 whip of flaming a +0 robe (25, 19, D:4) a +0 trident (31, 29, D:4) a +0 leather armour (40, 14, D:4) a +0 rapier (50, 16, D:4) a +0 whip (53, 17, D:4) a +0 hunting sling Level 5 of the Dungeon (14, -11, D:5) a +0 giant club (19, 35, D:5) 21 arrows (20, -2, D:5) a +0 dagger (20, 8, D:5) 24 arrows (23, -2, D:5) a +0 animal skin (26, 28, D:5) a +0 robe (27, -2, D:5) 25 arrows (32, -3, D:5) a +0 animal skin (32, 0, D:5) a +0 club (33, 10, D:5) 16 arrows a +0 shortbow (33, 19, D:5) a +0 leather armour (36, -2, D:5) a cursed +0 short sword (38, -2, D:5) an arrow (39, -2, D:5) a cursed -3 spear a +0 leather armour (40, -2, D:5) a +0 flail a +0 chain mail (42, -2, D:5) a +0 spear a +0 shortbow 14 arrows (46, 4, D:5) a +0 leather armour a cursed -2 dagger (48, 3, D:5) a +0 leather armour a +1 hand axe of pain (48, 4, D:5) a +0 dagger (50, 11, D:5) a +0 mace (51, 8, D:5) a +0 animal skin (54, -1, D:5) a +0 animal skin (61, 2, D:5) a +0 hand axe (61, 5, D:5) a +1 mace of venom Level 6 of the Dungeon (0, 0, D:6) a cursed -3 dagger a +0 robe (1, 2, D:6) a +1 trident (1, 25, D:6) a potion of curing (1, 39, D:6) 23 arrows (4, -8, D:6) a +2 dire flail of freezing a +0 robe (8, 14, D:6) 21 bolts (9, -4, D:6) the +9 war axe "Jegeg" {chop, rElec rN+ MP-9 Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (-9). (9, -3, D:6) a +0 war axe a +0 robe (12, 30, D:6) a +0 flail a +0 robe (12, 31, D:6) a +0 dagger a +0 leather armour (13, -6, D:6) 3 arrows (23, 0, D:6) a +0 vampiric spear (25, 38, D:6) 26 bolts (26, -9, D:6) a +0 scale mail (28, -8, D:6) a +0 whip 2 tomahawks (28, -1, D:6) 5 arrows a cursed +0 shortbow (32, 3, D:6) a +0 hand axe (32, 7, D:6) a +0 dagger (34, 12, D:6) a +0 giant club (36, -11, D:6) a +1 robe of cold resistance (36, -7, D:6) a +0 long sword a +0 chain mail (45, 2, D:6) a +0 short sword (46, 19, D:6) a +0 battleaxe a +0 robe (49, 24, D:6) a +2 morningstar a +0 robe (49, 25, D:6) a cursed +0 flail a +0 robe Level 7 of the Dungeon (11, -24, D:7) a +0 club a +0 leather armour a +0 dagger (12, -27, D:7) a +0 flail (14, -18, D:7) a cursed -3 dagger a +0 robe a cursed -2 war axe a +0 leather armour (14, -17, D:7) a cursed +0 mace a +0 hand axe (14, -15, D:7) a +0 dagger a +0 robe (14, -14, D:7) a +0 mace (15, -17, D:7) a +0 club a +0 chain mail (15, 16, D:7) a +2 robe of cold resistance (17, -20, D:7) 2 tomahawks (36, -29, D:7) 26 arrows (39, 6, D:7) a +0 flail (40, 5, D:7) a +0 dagger a +0 robe (43, 8, D:7) a +0 club (49, -18, D:7) a +0 dagger (unseen) (49, -14, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a cursed -3 dagger a +0 robe (2, 6, D:8) a +0 cloak (5, -2, D:8) a +0 hand axe 4 tomahawks (11, 3, D:8) a cursed -3 giant club (17, -24, D:8) a +2 flail of venom a +0 ring mail (18, -43, D:8) an uncursed amulet of guardian spirit an uncursed amulet of inaccuracy (19, -27, D:8) a +0 dagger a +0 robe (19, -25, D:8) a +0 war axe a +0 ring mail (20, -22, D:8) a +0 short sword (20, -4, D:8) a +0 leather armour (21, -23, D:8) a cursed +0 leather armour (25, -29, D:8) a +0 falchion (25, -13, D:8) a +0 ring mail (27, -41, D:8) a +0 dagger (27, -40, D:8) a +0 short sword a +0 whip (28, -42, D:8) a +0 dagger (28, -19, D:8) a cursed +0 robe (29, -43, D:8) a +0 short sword (30, -9, D:8) a +0 mace (32, -19, D:8) a +0 dagger a cursed +0 robe (35, -18, D:8) a cursed +0 dagger a +0 robe (40, -22, D:8) a +0 flail a +0 scale mail (40, -14, D:8) an arrow (45, -14, D:8) 2 arrows (47, -14, D:8) a +0 shortbow 22 arrows (47, -8, D:8) a +0 shortbow 19 arrows (48, -13, D:8) a +0 shortbow 9 arrows (49, -12, D:8) a +0 shortbow 29 arrows a +0 morningstar (49, -10, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +1 spear a +0 animal skin an arrow (0, 1, D:9) a +0 shortbow 23 arrows (1, 1, D:9) 2 arrows (2, -2, D:9) a +0 whip (4, -5, D:9) a +0 dagger (7, -3, D:9) a +0 dagger (19, 8, D:9) a +0 scale mail (26, -3, D:9) a +0 quarterstaff a +1 hunting sling of flaming 24 sling bullets a +0 leather armour (33, -3, D:9) 16 arrows (36, 1, D:9) an adder skeleton (44, 16, D:9) a +0 falchion (45, 16, D:9) a +0 dagger (unseen) the Ecumenical Temple