Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.35-a0-818-g31569e1b94 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 14060275227917136581, deterministic pregen: 0 Command line: /usr/games/crawl-git-31569e1b94 -name Amnesiac -rc /dgldir/rcfiles/crawl-git/Amnesiac.rc -macro /dgldir/rcfiles/crawl-git/Amnesiac.macro -morgue /dgldir/morgue/Amnesiac/ -webtiles-socket /crawl-master/webserver/sockets/Amnesiac:2026-08-02.21:48:04.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 21 stack frames. /usr/games/crawl-git-31569e1b94(_Z17write_stack_traceP8_IO_FILE+0x27) [0x5610e9e70357]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-31569e1b94(_Z13do_crash_dumpv+0x3fc) [0x5610e9e7b32c]: do_crash_dump() /usr/games/crawl-git-31569e1b94(_Z20crash_signal_handleri+0x1ca) [0x5610e9e7079a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x3c050) [0x7ff83e85b050]: /usr/games/crawl-git-31569e1b94(_ZNK8item_def7definedEv+0x2) [0x5610ea0b0d32]: item_def::defined() const /usr/games/crawl-git-31569e1b94(_Z11is_rottableRK8item_def+0x12) [0x5610e9e6fcb2]: is_rottable(item_def const&) /usr/games/crawl-git-31569e1b94(_ZN5Stash8add_itemER8item_defb+0x22) [0x5610ea467fb2]: Stash::add_item(item_def&, bool) /usr/games/crawl-git-31569e1b94(_ZN5Stash6updateEv+0x553) [0x5610ea469143]: Stash::update() /usr/games/crawl-git-31569e1b94(_ZN5StashC1E9coord_def+0x66) [0x5610ea469206]: Stash::Stash(coord_def) /usr/games/crawl-git-31569e1b94(_ZN12LevelStashes9add_stashE9coord_def+0x8b) [0x5610ea46c54b]: LevelStashes::add_stash(coord_def) /usr/games/crawl-git-31569e1b94(_ZN12StashTracker22update_visible_stashesEv+0xc7) [0x5610ea46c837]: StashTracker::update_visible_stashes() /usr/games/crawl-git-31569e1b94(_Z10viewwindowbbP9animationP13view_renderer+0x4df) [0x5610ea52ccdf]: viewwindow(bool, bool, animation*, view_renderer*) /usr/games/crawl-git-31569e1b94(_Z16player_open_door9coord_def+0x78e) [0x5610ea35821e]: player_open_door(coord_def) /usr/games/crawl-git-31569e1b94(_Z16open_door_action9coord_def+0x44e) [0x5610ea2c1dfe]: open_door_action(coord_def) /usr/games/crawl-git-31569e1b94(_Z18move_player_action9coord_def+0x1031) [0x5610ea2c3f71]: move_player_action(coord_def) /usr/games/crawl-git-31569e1b94(+0xc940ba) [0x5610ea5d60ba]: /usr/games/crawl-git-31569e1b94(+0xc94b35) [0x5610ea5d6b35]: /usr/games/crawl-git-31569e1b94(main+0x19f) [0x5610e9db10ef]: /lib/x86_64-linux-gnu/libc.so.6(+0x2724a) [0x7ff83e84624a]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x85) [0x7ff83e846305]: /usr/games/crawl-git-31569e1b94(_start+0x21) [0x5610e9db1ab1]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 12.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -DEXPERIMENTAL_BRANCH="heads/origin/master" -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 8 Level id: D:8 Level build method = , level layout type = rooms, absdepth0 = 7 Level vaults: layout_basic grunt_nemelex_the_gamble Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #7, type 7 at (14, 53): position (19,53) Marker #12, type 7 at (31, 33): position (54,18) Marker #13, type 7 at (39, 24): position (54,51) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< There is an escape hatch in the floor here. There is an escape hatch in the floor here. You encounter a kobold. It is wielding a +0 dagger and quivering stones. A kobold is nearby! A kobold is nearby! You encounter a kobold. It is wielding a +0 short sword. The helpless kobold fails to defend itself. You skewer the kobold like a kebab!!! You kill the kobold! You encounter a kobold brigand. It is wielding a +0 short sword and quivering poisoned darts. Things that are here: a +0 dagger; 3 stones; 6 gold pieces The helpless kobold fails to defend itself. You stick the kobold like a pincushion!!! You freeze the kobold. You kill the kobold! The kobold brigand completely misses you. You closely miss the kobold brigand. The kobold brigand barely misses you. You closely miss the kobold brigand. You barely miss the kobold brigand. The kobold brigand misses you. You hit the kobold brigand. You freeze the kobold brigand. The kobold brigand is moderately wounded. The kobold brigand misses you. You hit the kobold brigand. You burn the kobold brigand. The kobold brigand is heavily wounded. You puncture the kobold brigand! The kobold brigand suddenly seems more resistant. The kobold brigand is almost dead. The kobold brigand barely misses you. You hit the kobold brigand. The kobold brigand becomes as fragile as glass! The kobold brigand is almost dead. The kobold brigand closely misses you. You hit the kobold brigand. You kill the kobold brigand! The kobold brigand's spirit is torn from its body! No target in view! You swap places with your spectral kobold brigand. f - 40 poisoned darts (gained 5) You now have 2416 gold pieces (gained 7). You see here a +0 short sword. g - 102 stones (gained 3) You now have 2422 gold pieces (gained 6). You see here a +0 dagger. You now have 2426 gold pieces (gained 4). You see here a +0 short sword. You swap places with your spectral kobold brigand. You see here a +0 short sword. You swap places with your spectral kobold brigand. You see here a +0 short sword. You open the door. You encounter 2 wights. There are monsters nearby! There are monsters nearby! There are monsters nearby! There is an open door here. You encounter 3 wights. A wight is wearing a +0 robe of willpower. The wight closely misses you. You closely miss the wight. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (chance to affect: 56%) The wight resists with significant effort. Your orb unleashes a flurry of shooting stars! The shooting star hits the wight! The wight is heavily damaged. The wight is knocked back. A wight opens the door. Your shooting star dissipates! There is an open door here. Your shooting star dissipates! The shooting star hits the wight! The wight is almost destroyed. The shooting star hits the wight. The wight is moderately damaged. The wight is knocked back. Casting: Tukima's Dance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 morningstar and wearing a +0 robe (almost destroyed, chance to affect: 56%) Okay, then. You hit the wight. You destroy the wight! Casting: Tukima's Dance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 trident and wearing a +0 robe (heavily damaged, chance to affect: 56%) The +0 trident dances into the air! The wight hits your dancing +0 trident. The wight hits your dancing +0 trident. The wight is destroyed! The wight hits your dancing +0 trident with a +3 spear! Your dancing +0 trident falls from the air. The wight closely misses you. You hit the wight. The wight is almost destroyed. You hit the wight. You destroy the wight! Casting: Tukima's Dance (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +3 battleaxe and wearing a +0 robe (chance to affect: 56%) The +3 battleaxe dances into the air! The wight hits your dancing +3 battleaxe! The wight hits your dancing +3 battleaxe. Your dancing +3 battleaxe falls from the air. You hit the wight. The wight seems to grow stronger. The wight is moderately damaged. The wight completely misses you. You closely miss the wight. The wight is moderately damaged. The wight completely misses you. You hit the wight. The wight blinks! The wight is severely damaged. You see here a +3 battleaxe. The wight hits you. Items here: $ ))) [[. You hit the wight. The wight convulses. You destroy the wight! No target in view! You now have 2435 gold pieces (gained 9). Things that are here: a +0 robe; a +0 robe You now have 2444 gold pieces (gained 9). Items here: ))) [[. Your orb has finished recharging its magic. Things that are here: a +0 robe; a +0 robe There is an open door here. A wight comes into view. A wight is nearby! A wight is nearby! Found an amulet of guardian spirit. There is an open door here. The helpless wight fails to defend itself. You spit the wight like a pig!!! You destroy the wight! You now have 2452 gold pieces (gained 8). Things that are here: a +0 dagger; a +0 robe of willpower Things that are here: a +0 dagger; a +0 robe of willpower There is an open door here. You see here an amulet of guardian spirit. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You encounter 2 killer bees. Found a longbow. There are monsters nearby! There are monsters nearby! The killer bee buzzes angrily. You hear an angry buzzing noise. You encounter a killer bee. x2 You encounter a killer bee. Found a scroll of identify. Casting: Tukima's Dance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! Your orb unleashes a flurry of shooting stars! The killer bee buzzes angrily. x2 The killer bee is engulfed in noxious fumes. The shooting star hits the killer bee! The killer bee is almost dead. The killer bee is knocked back. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The shooting star hits the killer bee! You kill the killer bee! The shooting star hits the killer bee! The killer bee is almost dead. The killer bee is knocked back. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The shooting star hits the killer bee! The killer bee is almost dead. The killer bee is knocked back. The shooting star hits the killer bee! You kill the killer bee! The killer bee stings itself. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The shooting star hits the killer bee! The killer bee is severely wounded. The killer bee is knocked back. The killer bee is engulfed in noxious fumes. The killer bee is distracted by your dazzling golden aura. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee stings the killer bee. The killer bee is killed! The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee is engulfed in noxious fumes. You see here 6 gold pieces. You catch the helpless killer bee completely off-guard! You impale the killer bee!! You kill the killer bee! The killer bee barely misses itself. You see here a +0 longbow. The killer bee stings itself. You hit the killer bee. You burn the killer bee. The killer bee is severely wounded. The killer bee stings you. The killer bee misses you. You puncture the killer bee! You kill the killer bee! No target in view! Your orb has finished recharging its magic. You now have 2456 gold pieces (gained 4). You now have 2465 gold pieces (gained 9). You now have 2471 gold pieces (gained 6). You now have 2477 gold pieces (gained 6). You now have 2481 gold pieces (gained 4). c - 4 potions of curing {!q} (gained 1) i - 2 scrolls of identify {!r} (gained 1) i - 3 scrolls of identify {!r} (gained 1) c - 2 scrolls labelled GOFEATZOCZA {!r} (gained 1) Found a flail. Found a stone staircase leading up. Found a stone staircase leading down. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a +1 devious dagger. You see here a +0 dagger. You see here a +3 battleaxe. Items here: ))) [[. Things that are here: a +0 robe; a +0 robe There is an open door here. Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a +0 robe of willpower (...1)] [the floor.] Things that are here: a +0 dagger; a +0 robe of willpower Okay, then. Okay, then. There is an open door here. You see here an amulet of guardian spirit. There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Press ? for a list of commands and other information. There is an open door here. You see here a +0 leather armour. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: 1 transporter There is an escape hatch in the floor here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You can't go down here! There is a stone staircase leading down here. You see here a potion of moonshine {!q}. You climb downwards. Level annotation: 1 transporter There is a stone staircase leading up here. Okay, then. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is a stone staircase leading down here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is an open door here. Things that are here: a +0 giant spiked club; a +0 giant spiked club There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. There is an open door here. There is a fountain of clear blue water here. You see here a +1 devious dagger. You see here a +0 dagger. You see here a +0 dagger. There is an open door here. You see here a +0 orcbow. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here an amulet of guardian spirit. There is an open door here. Things that are here: a +0 robe of willpower; a +0 dagger There is an open door here. Things that are here: a +0 robe; a +0 robe Items here: ))) [[. Things that are here: a +0 robe; a +0 robe There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. Things that are here: a +0 robe; a +0 robe Items here: ))) [[. You see here a +3 battleaxe. You see here a +0 dagger. There is a stone staircase leading down here. You climb downwards. You encounter an orc wizard, an orc priest and 2 orcs. Found a parchment of Fugue of the Fallen, a cabochon ring and 12 gold pieces. There is a stone staircase leading up here. The helpless orc fails to defend itself. You stick the orc like a pincushion!!! You kill the orc! The helpless orc fails to defend itself. You spit the orc like a pig!!! You kill the orc! The orc wizard shouts! The orc priest is distracted by your dazzling golden aura. You barely miss the orc wizard. The orc wizard is distracted by your dazzling golden aura. You catch the helpless orc wizard completely off-guard! You impale the orc wizard!! You freeze the orc wizard. You kill the orc wizard! Items here: $ )) [[. You puncture the orc priest! The orc priest convulses. The orc priest snaps out of its daze. The orc priest shouts! The orc priest is almost dead. You hit the orc priest. You kill the orc priest! You now have 2487 gold pieces (gained 6). You see here a +0 falchion. q - a +5 ring of evasion You now have 2500 gold pieces (gained 13). Items here: )) [[. You pick up a parchment of Fugue of the Fallen and begin reading... You add the spell Fugue of the Fallen to your library. Okay, then. Autopickup disabled for rings of positive energy. You drop a ring of positive energy. You remove your ring of positive energy. You drop a ring of positive energy. q - a +5 ring of evasion (worn) You now have 2507 gold pieces (gained 7). You see here a +0 war axe. You now have 2519 gold pieces (gained 12). You now have 2529 gold pieces (gained 10). You encounter Sprozz, Inventive Apiarist. He is wielding a +0 short sword and a +2 heavy spear. The helpless Sprozz fails to defend himself. You perforate Sprozz like a sieve!!! You burn Sprozz! Sprozz is almost dead. You puncture Sprozz! You kill Sprozz! You now have 2535 gold pieces (gained 6). Things that are here: a +0 short sword; a +2 heavy spear; a +0 leather armour You open the door. There is an open door here. There is an open door here. Found a long sword. You encounter Erica the Fiery-Tempered. She is wielding a +3 scimitar of flaming, wearing a +5 ring of evasion and carrying a wand of acid. Erica shouts! Cast which spell? (? or * to list) Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! Your orb unleashes a flurry of shooting stars! You hear a shout! Erica is engulfed in noxious fumes. Erica misses you. x2 You puncture Erica! You freeze Erica. Erica is moderately wounded. The shooting star hits Erica! Erica is moderately wounded. Erica is knocked back. The shooting star hits Erica! Erica is heavily wounded. Erica is knocked back. Okay, then. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Erica, wielding a +3 scimitar of flaming, wearing a +5 ring of evasion and carrying a wand of acid (heavily wounded, chance to affect: 58%) You miscast Mephitic Cloud. Nothing appears to happen. Harold opens the door. You encounter Harold the Weathered. He is wielding a +0 trident and quivering 3 throwing nets. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! Erica is heavily wounded. Erica is engulfed in noxious fumes. Erica hits you with a +3 scimitar of flaming! Erica burns you. Erica closely misses you. You completely miss Erica. Erica is heavily wounded. Harold is engulfed in noxious fumes. Harold appears confused. Erica is engulfed in noxious fumes. You puncture Erica! Erica is poisoned. Erica is severely wounded. You puncture Erica! You freeze Erica. Erica is almost dead. Erica hits you with a +3 scimitar of flaming! Erica burns you. * * * LOW HITPOINT WARNING * * * Erica closely misses you. You hit Erica. You kill Erica! Harold is engulfed in noxious fumes. Your Hexes skill increases to level 5! Your Evocations skill increases to level 7! Items here: $ ) / =. h - a +5 ring of evasion; b - a wand of acid (5) You now have 2540 gold pieces (gained 5). Harold is engulfed in noxious fumes. Harold appears confused. Harold laughs crazily. Found an escape hatch in the floor. Okay, then. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! There is an open door here. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 26% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets (noxious fumes, confused, chance to affect: 58%) The flask of dizzying concoctions shatters into a vile cloud! Harold is engulfed in noxious fumes. Harold appears confused. Harold is distracted by your dazzling golden aura. Harold is engulfed in noxious fumes. No reachable target in view! Harold is no longer dazed. Harold is engulfed in noxious fumes. Harold appears confused. Harold shouts! Your magical contamination has completely faded away. You hit Harold. Harold is lightly wounded. Harold is engulfed in noxious fumes. You puncture Harold! You burn Harold. Harold is lightly wounded. Harold is engulfed in noxious fumes. Harold appears confused. Harold laughs at nothing. Harold barely misses you. You puncture Harold! Harold is moderately wounded. You hit Harold. You feel better. Harold is moderately wounded. Harold is engulfed in noxious fumes. You hit Harold. Harold is poisoned. Harold is moderately wounded. You hit Harold. You freeze Harold. Harold is heavily wounded. Harold is engulfed in noxious fumes. Harold appears confused. You puncture Harold! Harold is heavily wounded. Harold barely misses you. You barely miss Harold. Harold is severely wounded. You hit Harold. Harold is severely wounded. Harold misses you. You hit Harold but do no damage. Harold flies into a frenzy! Harold is severely wounded. You hit Harold but do no damage. Harold is severely wounded. You hit Harold. Harold is severely wounded. Throw: 40 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets (severely wounded, frenzied and wild, confused, very poisoned, 85% to hit) You throw a dart. The dart hits Harold. Harold looks even sicker. Harold is severely wounded. Throw: 39 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets (severely wounded, frenzied and wild, confused, very poisoned, 85% to hit) You throw a dart. The dart barely misses Harold. You hit Harold. Harold seems to speed up. Harold is almost dead. Harold shouts! Throw: 38 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Harold, wielding a +0 trident, wearing a +0 scale mail and quivering 3 throwing nets (almost dead, fast, frenzied and wild, confused, very poisoned, 85% to hit) You throw a dart. The dart hits Harold. Harold looks as sick as possible! Harold is almost dead. You puncture Harold! Harold seems to slow down. Harold is almost dead. You catch the helpless Harold completely off-guard! You puncture Harold! You kill Harold! Your Short Blades skill increases to level 7! Your Stealth skill increases to level 7! a - 5 throwing nets (gained 3) You now have 2547 gold pieces (gained 7). Things that are here: a +0 trident; a +0 scale mail You start resting. HP restored. Magic restored. Your orb has finished recharging its magic. f - 38 poisoned darts (gained 1) f - 39 poisoned darts (gained 1) Found a stone staircase leading up. You now have 2559 gold pieces (gained 12). There is an open door here. You open the door. There is an open door here. You open the door. Found a stone staircase leading up. There is an open door here. You encounter 2 rock fish. There are monsters nearby! There is an open door here. You hit the rock fish. The rock fish is moderately wounded. You barely miss the rock fish. The rock fish is moderately wounded. You puncture the rock fish! You burn the rock fish. The rock fish is severely wounded. The rock fish closely misses you. You barely miss the rock fish. The rock fish is severely wounded. You strike the helpless rock fish from behind! You impale the rock fish!! You kill the rock fish! No target in view! You now have 2566 gold pieces (gained 7). There is an open door here. Found a stone staircase leading down. The helpless rock fish fails to defend itself. You stick the rock fish like a pincushion!!! You kill the rock fish! You now have 2572 gold pieces (gained 6). There is an open door here. You open the door. There is an open door here. e - 4 potions of enlightenment {!q} (gained 2) Found a shiny kite shield. Found a stone staircase leading down. You see here a +2 kite shield. o - a +2 kite shield You drop a +2 kite shield. You now have 2598 gold pieces (gained 26). You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. There is an open door here. You see here a +2 kite shield. You encounter a killer bee. A killer bee is nearby! You encounter a killer bee. You encounter a killer bee. You encounter a killer bee. The helpless killer bee fails to defend itself. You spit the killer bee like a pig!!! You kill the killer bee! The helpless killer bee fails to defend itself. You spit the killer bee like a pig!!! Lightning courses through the killer bee!! You kill the killer bee! The killer bee buzzes angrily. x2 You barely miss the killer bee. The killer bee closely misses you. You puncture the killer bee! You freeze the killer bee. The killer bee is severely wounded. The killer bee is distracted by your dazzling golden aura. The killer bee closely misses you. You hit the killer bee. The killer bee snaps out of its daze. The killer bee buzzes angrily. The killer bee is almost dead. The killer bee misses you. The killer bee barely misses you. You puncture the killer bee! You burn the killer bee. You kill the killer bee! The killer bee misses you. You puncture the killer bee! The killer bee is poisoned. The killer bee is heavily wounded. The killer bee completely misses you. You barely miss the killer bee. The killer bee is almost dead. The killer bee barely misses you. You puncture the killer bee! You kill the killer bee! You now have 2604 gold pieces (gained 6). You now have 2615 gold pieces (gained 11). You now have 2620 gold pieces (gained 5). You encounter a kobold. It is wielding a +0 dagger and quivering stones. A kobold is nearby! A kobold is nearby! The kobold shouts! You hear a shout! You puncture the kobold! You kill the kobold! You encounter a kobold. It is wielding a +2 whip of venom. Things that are here: a +0 dagger; a stone; 3 gold pieces You encounter a kobold brigand and a kobold. The kobold brigand is quivering poisoned darts. The kobold is quivering stones. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The kobold completely misses you. You puncture the kobold! You kill the kobold! Things that are here: a +2 whip of venom; 7 gold pieces You puncture the kobold brigand! The kobold brigand flies into a frenzy! The kobold brigand is moderately wounded. The kobold shouts! The kobold brigand hits the kobold with a +0 dagger! The kobold dies! You puncture the kobold brigand! The kobold brigand is severely wounded. The kobold completely misses you. The kobold brigand hits you with a +0 dagger. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand is distracted by your dazzling golden aura. The kobold hits you but does no damage. You strike the helpless kobold brigand from behind! You impale the kobold brigand!! You kill the kobold brigand! You miss the kobold. The kobold hits you but does no damage. You puncture the kobold! You kill the kobold! No target in view! g - 103 stones (gained 1) You now have 2624 gold pieces (gained 4). You see here a +0 dagger. g - 108 stones (gained 5) You now have 2632 gold pieces (gained 8). You see here a +0 short sword. f - 43 poisoned darts (gained 4) You now have 2640 gold pieces (gained 8). You see here a +0 dagger. You now have 2647 gold pieces (gained 7). You see here a +2 whip of venom. g - 109 stones (gained 1) You now have 2650 gold pieces (gained 3). You see here a +0 dagger. You see here a +2 whip of venom. As you open the door, it creaks loudly! You open the door. There is an open door here. You encounter a wight. It is wielding a +1 morningstar. Found a bone wand. A wight is nearby! A wight is nearby! You encounter a wight. It is wielding a +0 dagger. Casting: Mephitic Cloud (dangerous; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +1 morningstar and wearing a +0 robe (chance to affect: 59%) The wight resists with significant effort. Your orb unleashes a flurry of shooting stars! The shooting star hits the wight! The wight is almost destroyed. The wight is knocked back. The shooting star hits the wight!! You destroy the wight! You start resting. Magic restored. You start waiting. Your orb has finished recharging its magic. A wight comes into view. You encounter an orc, an orc wizard and a wight. You encounter a wight. It is wielding a +0 great sword. The wight attacks as it pursues you! The wight completely misses you. You see here a wand of roots (5). You hit the wight. You burn the wight. The wight is lightly damaged. You closely miss the wight. The wight is lightly damaged. The wight completely misses you. The wight misses you. Things that are here: a +1 morningstar; a +0 robe; 6 gold pieces You encounter an orc priest. It is wielding a +0 whip. The helpless orc fails to defend itself. You spit the orc like a pig!!! You kill the orc! The orc wizard shouts! The orc priest hits you but does no damage. The orc wizard hits you with a +0 dagger. You puncture the orc priest! You burn the orc priest. The orc priest is severely wounded. The orc priest misses you. The orc wizard is distracted by your dazzling golden aura. You barely miss the orc priest. The orc priest is severely wounded. The orc priest misses you. You puncture the orc priest! You freeze the orc priest. You kill the orc priest! Casting: Tukima's Dance (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 war axe and wearing a +0 robe (chance to affect: 59%) The wight resists with significant effort. Your orb unleashes a flurry of shooting stars! The orc wizard is no longer dazed. The wight closely misses you. The wight completely misses your shooting star. The wight hits your shooting star with a +0 war axe. The shooting star hits the orc wizard! The orc wizard is almost dead. The orc wizard is knocked back. Your shooting star dissipates! The wight attacks as it pursues you! The wight hits you with a +0 war axe! The wight misses your shooting star. The wight hits your shooting star with a +0 war axe. The wight completely misses your shooting star. The shooting star hits the wight! You destroy the wight! The shooting star hits the orc wizard! You kill the orc wizard! The shooting star hits the wight! The wight is heavily damaged. The wight is knocked back. You hit the wight. The wight is moderately damaged. You hit the wight but do no damage. The wight is moderately damaged. The wight is distracted by your dazzling golden aura. You hit the wight but do no damage. The wight becomes as fragile as glass! The wight snaps out of its daze. The wight is moderately damaged. The wight completely misses you. You closely miss the wight. The wight is moderately damaged. You hit the wight. The wight appears confused. The wight is severely damaged. The wight misses you. The wight is distracted by your dazzling golden aura. Things that are here: a +0 war axe; a +0 robe; 4 gold pieces You puncture the wight! You destroy the wight! You hit the wight. You burn the wight. You destroy the wight! You now have 2654 gold pieces (gained 4). Things that are here: a +0 great sword; a +0 robe HP restored. Magic restored. Your orb has finished recharging its magic. You now have 2658 gold pieces (gained 4). Things that are here: a +0 war axe; a +0 robe You now have 2662 gold pieces (gained 4). Things that are here: a +0 whip; a +0 leather armour Things that are here: a +0 great sword; a +0 robe You now have 2668 gold pieces (gained 6). Things that are here: a +0 dagger; a +0 robe You now have 2676 gold pieces (gained 8). Things that are here: a +0 dagger; a +0 robe You now have 2682 gold pieces (gained 6). You see here a +0 hand axe. You now have 2688 gold pieces (gained 6). Things that are here: a +1 morningstar; a +0 robe c - a wand of roots (5) You open the door. You encounter a centaur. It is carrying a +0 shortbow. A centaur is nearby! There is an open door here. The centaur shouts! The centaur misses you. The centaur barely misses you. You hit the centaur but do no damage. The centaur hits you but does no damage. The centaur kicks you but does no damage. You hit the centaur. The centaur is caught in a web! The centaur is moderately wounded. The centaur struggles to get unstuck from the web. You completely miss the centaur. The centaur is moderately wounded. The centaur tears free of the web. You completely miss the centaur. The centaur is moderately wounded. You puncture the centaur! The centaur is severely wounded. The centaur completely misses you. x2; The centaur closely misses you. The centaur misses you. You hit the centaur but do no damage. The centaur is severely wounded. You hit the centaur. The centaur is severely wounded. The centaur misses you. x2 You hit the centaur. You freeze the centaur. You kill the centaur! You now have 2702 gold pieces (gained 14). You see here a +0 shortbow. You open the door. There is an open door here. o - an amulet of magic regeneration Found a shortbow. You open the door. There is an open door here. There is an open door here. You open the door. You encounter a two-headed ogre. It is wielding two +0 giant spiked clubs. There is an open door here. A two-headed ogre is nearby! Unknown command. The two-headed ogre completely misses you. The two-headed ogre barely misses you. You barely miss the two-headed ogre. There is an open door here. Casting: Tukima's Dance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (chance to affect: 40%) The +0 giant spiked club dances into the air! Your orb unleashes a flurry of shooting stars! The shooting star hits the two-headed ogre!! The two-headed ogre is moderately wounded. The two-headed ogre is knocked back. The shooting star hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre is knocked back. The two-headed ogre dies! Your Dodging skill increases to level 8! You swap places with your dancing +0 giant spiked club. You now have 2725 gold pieces (gained 23). You see here a +0 giant spiked club. Your dancing +0 giant spiked club falls from the air. Your orb has finished recharging its magic. There is an open door here. There is an open door here. You open the door. There is an open door here. You encounter an orc. It is wielding a +0 whip. An orc is nearby! An orc is nearby! You encounter an orc priest. It is wielding a +1 flail of protection. You encounter an orc warrior. It is wielding a +0 trident. The helpless orc fails to defend itself. You stick the orc like a pincushion!!!! You kill the orc! You encounter an orc. It is wielding a +0 morningstar of protection. Things that are here: a +0 whip; 7 gold pieces You encounter an orc. It is wielding a +0 whip. The helpless orc priest fails to defend itself. You skewer the orc priest like a kebab!!! You kill the orc priest! The helpless orc fails to defend itself. You perforate the orc like a sieve!!! You kill the orc! The helpless orc warrior fails to defend itself. You impale the orc warrior!! You kill the orc warrior! The helpless orc fails to defend itself. You spit the orc like a pig!!! You kill the orc! You now have 2732 gold pieces (gained 7). Things that are here: a +0 morningstar of protection; a +0 scale mail You now have 2740 gold pieces (gained 8). Things that are here: a +0 whip; a +0 leather armour You now have 2745 gold pieces (gained 5). Things that are here: a +0 trident; a +0 plate armour You now have 2751 gold pieces (gained 6). Things that are here: a +1 flail of protection; a +0 scale mail You now have 2758 gold pieces (gained 7). You see here a +0 whip. You open the door. There is an open door here. You see here a +0 hand axe. Found an escape hatch in the ceiling. You encounter Erolcha the Cunning. She is wielding a +0 giant club and carrying a wand of paralysis. Okay, then. Press: ? - help, . - travel You can't see that place. [the floor.] You see here a +0 hand axe. There is an open door here. There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. The helpless Erolcha fails to defend herself. You stick Erolcha like a pincushion!!! Erolcha is almost dead. Erolcha mumbles some strange words. Erolcha's form wavers for a moment. You closely miss Erolcha. Erolcha is almost dead. Erolcha gestures wildly while chanting. Erolcha blinks! Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: Erolcha, wielding a +0 giant club, wearing a +0 robe and carrying a wand of paralysis (almost dead, out of phase, 90% to hit) The puff of flame hits Erolcha. You kill Erolcha! e - a wand of paralysis (5) You now have 2778 gold pieces (gained 20). t - a scroll of teleportation {!r} Things that are here: a +0 giant club; a +0 robe t - 2 scrolls of teleportation {!r} (gained 1) You now have 2798 gold pieces (gained 20). Things that are here: a +0 whip; a +0 leather armour Things that are here: a +0 great sword; a +0 robe You open the door. There is an open door here. As you open the door, it creaks loudly! Found a scale mail. There is an open door here. You see here a +0 scale mail. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. There is an open door here. You see here a +0 scale mail. There is an open door here. There is an open door here. Items here: )) [[. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Done exploring. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. You open the door. There is an open door here. Found 19 gold pieces. You now have 2817 gold pieces (gained 19). Press: ? - help, . - travel You can't see that place. [the floor.] There is an open door here. There is an open door here. There is an open door here. Saving game... please wait. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Press ? for a list of commands and other information. As you read the scroll labelled DEUGOTS ZOAB, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Saving game... please wait. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Welcome back, Amnesiac the Spriggan Shapeshifter. Gozag says: Greed is good. Press ? for a list of commands and other information. This is a scroll of acquirement! u -> A - a scroll of acquirement {!r} You open the door. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.35-a0-818-g31569e1b94 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Amnesiac] Species: Spriggan Job: Shapeshifter HP: 49/49; mods: 0/0 MP: 24/24; mod: 0 Stats: 10 19 18 Position: (14, 46), god: Gozag (20), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 151 | 81/142 Short Blades | X | 2 | 34 | 7 | 1500 | 323/336 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 17 | 8 | 1145 | 75/267 Stealth | X | 1 | 17 | 7 | 742 | 154/168 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 3 | 424 | 0/283 Spellcasting | X | 0 | 0 | 8 | 1272 | 0/318 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 16 | 5 | 724 | 194/212 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 0 | 0 | 0 | 0 | 0/25 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 1 | 16 | 7 | 1019 | 187/238 Shapeshifting | X | 0 | 0 | 14 | 3977 | 0/636 Spell bugs: Durations: #33: 1 Attributes: #12: 2899 #34: 1 #49: 977 #57: 82 #73: 72906 Mutations: see invisible: 1 (innate) speed: 3 (innate) Inventory bugs: Equipment: eq slot #9, inv slot #3: +6 ring of intelligence eq slot #10, inv slot #8: amulet of guardian spirit eq slot #2, inv slot #15: orb of stardust eq slot #3, inv slot #17: +2 robe of willpower eq slot #1, inv slot #12: +9 short sword "Tueptos" {chaos, rElec} eq slot #8, inv slot #4: +1 cloak of stealth eq slot #9, inv slot #16: +5 ring of evasion }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #......#..# #### #.# #......#..# #.#####......#..# #.#.............# #.#.##########..##### #.#.# #......# #.#.## #..###.## #.#..## #..#..... #.#..@# #..#.#.#. #####'# ##.#.#... #.#.##.. #....#.. #.#..### #.#..# #.#..# #.#..# #.#..# dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 nemelex_gamble_triggered: false necropolis_difficulty: pre_temple_d nemelex_gamble_announced: false >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (9, 49): {{{{ CLASS: PropertiesDescriptor props: the_gamble_prize: 1 }}}} Lua marker 1 at (9, 53): {{{{ CLASS: TriggerableFunction activating: false listeners: func: CLASS: FunctionWrapper fn: [type function] name: callback.nemelex_gamble_prize props: activated: true data: dgn_trigs_by_type: 4: 1: 1 triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move }}}} Lua marker 2 at (9, 53): {{{{ CLASS: PropertiesDescriptor props: the_gamble_prize_landing: 1 }}}} Lua marker 3 at (13, 53): {{{{ CLASS: FogMachine start_clouds: 1 pow_rolls: 3 pow_max: 7 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 activating: false kill_cat: other size_max: 1 listeners: cloud_type: magical condensation excl_rad: 0 walk_dist: 0 buildup_turns: 1 size_min: 1 spread_buildup_time: 1 spread_buildup_amnt: 0 spread_rate: 0 pow_min: 5 props: activated: true size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_min: 55 type: turn sub_type: tick countdown: 7 delay_max: 75 listener_only: true buildup_turns: 0 method: dgn_event 2: CLASS: DgnTriggerer listener_only: false type: entered_level method: dgn_event }}}} Lua marker 4 at (14, 52): {{{{ CLASS: TriggerableFunction listeners: repeated: true dgn_trigs_by_type: 64: 1: 1 activating: false func: CLASS: FunctionWrapper fn: [type function] name: callback.nemelex_gamble_announce props: activated: true data: triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_los }}}} Lua marker 5 at (14, 53): {{{{ CLASS: PropertiesDescriptor props: the_gamble_entry: 1 }}}} Lua marker 6 at (14, 53): {{{{ CLASS: TriggerableFunction listeners: repeated: true dgn_trigs_by_type: 1: 1: 1 activating: false func: CLASS: FunctionWrapper fn: [type function] name: callback.nemelex_gamble_expire props: activated: true data: dur: 710 triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: turn }}}} Lua marker 8 at (15, 53): {{{{ CLASS: FogMachine start_clouds: 1 pow_rolls: 3 pow_max: 7 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 activating: false kill_cat: other size_max: 1 listeners: cloud_type: magical condensation excl_rad: 0 walk_dist: 0 buildup_turns: 1 size_min: 1 spread_buildup_time: 1 spread_buildup_amnt: 0 spread_rate: 0 pow_min: 5 props: activated: true size_buildup_time: 1 size_buildup_amnt: 0 triggerers: 1: CLASS: DgnTriggerer delay_min: 55 type: turn sub_type: countdown countdown: 66 delay_max: 75 listener_only: false buildup_turns: 0 method: dgn_event 2: CLASS: DgnTriggerer listener_only: false type: entered_level method: dgn_event }}}} Lua marker 9 at (19, 49): {{{{ CLASS: PropertiesDescriptor props: the_gamble_peril: 1 }}}} Lua marker 10 at (19, 53): {{{{ CLASS: TriggerableFunction activating: false listeners: func: CLASS: FunctionWrapper fn: [type function] name: callback.nemelex_gamble_peril props: activated: true data: dgn_trigs_by_type: 4: 1: 1 triggerers: 1: CLASS: DgnTriggerer method: dgn_event type: player_move }}}} Lua marker 11 at (19, 53): {{{{ CLASS: PropertiesDescriptor props: the_gamble_peril_landing: 1 }}}} >>>>>>>>>>>>>>>>>>>>>>